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Author   Topic : "exploding polygons and such"
plant42
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Joined: 17 Oct 2000
Posts: 44
Location: USA

PostPosted: Wed Oct 25, 2000 12:45 pm     Reply with quote

Yeah, I love that site. Awesome work. Also check out: http://www.greyscale.net

As far as how they made 'em, I would use illustrator and create a blend between a few shapes to get those regular patterns.
Or you do this (which looks a lot different) render out a SuperSpray of extruded triangles in 3d Studio Max. Add some volume lights, soft glow, motion blur and you've got something like this:



plant 42
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che420
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Joined: 25 Oct 2000
Posts: 2

PostPosted: Wed Oct 25, 2000 12:53 pm     Reply with quote
thanks tons. Let the creation begin.
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Spitfire
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Joined: 20 Mar 2000
Posts: 2009
Location: Amsterdam, the Netherlands

PostPosted: Wed Oct 25, 2000 1:13 pm     Reply with quote
Please dont. Every 3rd-rate shitty "design" site has that kind of stuff these days. It was fun 3 years ago but not anymore. Try something new.
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Loud
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Joined: 18 Oct 2000
Posts: 80
Location: Neola, Utah, USA

PostPosted: Wed Oct 25, 2000 1:24 pm     Reply with quote
Hey plant42 are you Newt from the Maxforums? Just wondering cuz that pic is from his site. =)
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che420
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Joined: 25 Oct 2000
Posts: 2

PostPosted: Wed Oct 25, 2000 11:05 pm     Reply with quote
I was going past this site http://www.vir2l.com/ and i noticed a lot of layers, shapes, etc. since i'm new to digital art i was wondering how were those exploding polygons made? i've seen them on several sites. as i primarily use photoshop i think i miss out on the latest gadgets. if anyone can help thanks.
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