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Topic : "Counter-Strike fans, Come on in!" |
Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Sun Nov 19, 2000 9:40 am |
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My oppinion on counter-strike:
This has nothing to do with the graphics, animations or sounds of counter-strike, its simply my oppinion on the gameplay... How it used to be good, and then gotten worse and worse and now to the point that I can't even play for 25 minutes without getting sick of it.
P.S. Have you played counter-strike before, for a long while, and now moved on? What games are you playing now? I can't find anything to replace my urges.
-S |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Nov 19, 2000 10:29 am |
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I really kisst a few first Betas of CS. But then i started dying too much, and you know how frustrating is dying in CS :(
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Chinese student go to school, early in the morning. Chinese student do homework, and they study real hard! |
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Chris member
Member # Joined: 22 Oct 1999 Posts: 746 Location: Iowa
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Posted: Sun Nov 19, 2000 10:37 am |
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I have been addicted to 5.2, but recently I am getting bored of it. Matter of fact, I literally haven't opened it for 2 weeks.
I am recently playin a lot of Rune. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Nov 19, 2000 11:04 am |
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Rune! EWWWWW
That game is liek impossible, hehe
I dont liek hard SP games, ther's no game i beat / beat without cheats |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Sun Nov 19, 2000 11:13 am |
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only game I beat before was... uggh... DIABLO 1!!!
I played RUNE tho, seemed nice though I'm not into those kinda games
-S |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Nov 19, 2000 2:05 pm |
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Which server is that? We come and kick your bum! ![](http://www.sijun.com/dhabih/ubb/biggrin.gif) |
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Count Zero member
Member # Joined: 12 Nov 1999 Posts: 586 Location: Helsinki, Finland
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Posted: Mon Nov 20, 2000 12:15 am |
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Good question to ask since I just stopped playing after a two hour training session with my clanmates.
Cs 1.0 sucks ass, it's slow as hell and I takes for ever to connect. But still, it's a great game and especially with our own server and admin-rights, I can play the game like it's supposed to be played. And kick&ban anyone who doesn't.
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Mon Nov 20, 2000 12:23 am |
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which server is that? |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Mon Nov 20, 2000 12:31 am |
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CS 1.0 r0x0rZ, except for the new bullshit models and their crappy animation (typically valve! fat blocky guys with cartoonish skins, weapons at waist-level and would-be-hilarious-if-not-so-shitty animations).
The new weapons dont add anything to the game, except that the UMP looks badass and has a niftee sound with EAX & hedphones, the 550 is bullshit and modeled terribly, the FN was a promising idea but terribly executed and modeled way too small.
In short : bring back 7.1 or 5.2 its just not worth it.
I dont really play anything other, but im anxiously awaiting the release of Project IGI. Damn that baby�s gonna kick ass
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Mon Nov 20, 2000 4:59 am |
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I think it all went back when the new netcode hit, how bout you guys? The gameplay was all downhill from there.
I'm currently anticipating Ultima Online 2 and Team Fortress 2, I'll buy either as soon as they come out (some of the very few games that I 'buy'). WarCraft 3 can't be bad either.
-S |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Mon Nov 20, 2000 6:01 am |
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Theoretically speaking, TF2 would own. Problem is they�ve delayed it AGAIN, for some new goodie they want in that, AGAIN, wil revolutionize mplayer. All these delays will make the game better, but also more dated. If they dont get it out before mid-summer 2001, they�re fucked. They might as well start from scratch with a new engine. |
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Chris member
Member # Joined: 22 Oct 1999 Posts: 746 Location: Iowa
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Posted: Mon Nov 20, 2000 6:18 am |
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quote
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They might as well start from scratch with a new engine. |
Um, they are, that is why it is delayed.
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typically valve! fat blocky guys with cartoonish skins, weapons at waist-level and would-be-hilarious-if-not-so-shitty animations |
Well I don't know if you heard about Goose, but he thought the same thing and said he is probably going to release 1.1 with old models and animation.
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The gameplay was all downhill from there. |
I don't think so, I like the netcode, granted it was weird at first, but it does help on ping when I was on 56k. Now I got cable, so I don't really notice.
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Problem is they�ve delayed it AGAIN, for some new goodie they want in that, AGAIN, wil revolutionize mplayer. |
Don't know where you heard that. Pre-order's are set at April 29, 2001 and 80% of this delay is this new engine and voice communication. |
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Chris member
Member # Joined: 22 Oct 1999 Posts: 746 Location: Iowa
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Posted: Mon Nov 20, 2000 6:20 am |
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But hey, maybe Dhabih has something to say about these delays?!?! ![](http://www.sijun.com/dhabih/ubb/wink.gif) |
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Count Zero member
Member # Joined: 12 Nov 1999 Posts: 586 Location: Helsinki, Finland
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Posted: Mon Nov 20, 2000 7:46 am |
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*Begin shameless advertisement*
www.clan-troopers.org
Semi-public server of clan Troopers running @
troopers.edome.net:29000
Friendly Fire is ENABLED and the only punishment for deliberate teamkilling is a permanent ban.
Same goes for bad (whiny) behaviour, useless camping (i.e. camping for frags and not for the good of the team), sick nicks etc.
*End shameless advertisement*
It's good to be the admin.
[This message has been edited by Count Zero (edited November 20, 2000).] |
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Brue Guest
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Posted: Mon Nov 20, 2000 8:38 am |
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i enjoy any game where you hack people to bits in multiplyar
And thats coming from me (a 14 year old girl) ![](http://www.sijun.com/dhabih/ubb/biggrin.gif) |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Mon Nov 20, 2000 10:27 am |
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Chris,
Where did you get that engine stuff? I scour the web daily for TF2 shit and i haven't heard about a change of engine at all...
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Mon Nov 20, 2000 10:35 am |
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From:Calgary, Alberta, Canada
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"i enjoy any game where you hack people to bits in multiplyar
And thats coming from me (a 14 year old girl)"
Shadow, are you reading this? Perfect match! HEHEHEHEHHEHEehhegheGHEGHEGH!@*#Y#YHH EHEHHEGE E GUH#UH#H#H
HEHEHRUUR @# (!)
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Chinese student do homework, AND they study real hard! |
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Tue Nov 21, 2000 12:39 am |
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Shiz, you're such a sick fuck ![](http://www.sijun.com/dhabih/ubb/tongue.gif) |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Tue Nov 21, 2000 5:07 am |
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And I had to be friends with him for about 4 years now!!
unfortionately my last msg didn't get posted... What shizo means is that I also enjoy any game where you hack people to bits in multiplayer. And thats coming from me (a 14 yearold boy).
heh
Off to school I go
-S
P.S Anyone hear of StarFlight VI? its a nifty 195 megs, gonna download it
http://www.sf6.cjb.net/
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Tue Nov 21, 2000 5:09 am |
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ahh... 14 year old, hack to pieces, canada.. *coin drops*
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Chris member
Member # Joined: 22 Oct 1999 Posts: 746 Location: Iowa
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Spitfire member
Member # Joined: 20 Mar 2000 Posts: 2009 Location: Amsterdam, the Netherlands
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Posted: Tue Nov 21, 2000 10:34 am |
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TF2bunker's Rumor Control states that the "new engine" for TF2 is not confirmed by Valve. So there |
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Chris member
Member # Joined: 22 Oct 1999 Posts: 746 Location: Iowa
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Posted: Tue Nov 21, 2000 11:30 am |
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That is old then...there is no way that the half-life engine can handle the voice communication that they wish to do with it. Plus they have said numerous times that they scrapped that engine. That is what I heard anyway.
[This message has been edited by Chris (edited November 21, 2000).] |
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FaithInChaos member
Member # Joined: 27 Aug 2000 Posts: 183
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Posted: Tue Nov 21, 2000 1:35 pm |
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all the half-life engine is, is a modified quake (1) engine. tf2 origionally was going to use a modified ver. of the halflife engine, but reality stepped in and they are now using a completely different engine.
the quake engine is old, damn old. im begining to think game companies prefer the outdated engines because the production time is cut down...by way of existing or modified code, low resolution graphics, and low polycount modeling. i would expect that game companies will start using a layering technique as technology advances further; instead of building a game from scratch, they will start to build off of allready existing technology in a factory line process. im guessing as technology advances with larger and larger leaps, games will advance with much smaller ones. |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Tue Nov 21, 2000 1:44 pm |
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first off, they used modified Quake 2 engine i believe, Second off, using 'layering' techniques would be just as giving out the whole source of the game to whoever wants it, therefore there will be no profit. Until we got replicator machines like in StarTrek and can replicate any miniral or object, we're stuck with those greedy money leeching bastards
-S |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Wed Nov 22, 2000 12:02 am |
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heh whatever shado, just go to school and i hope that a 14 year old girl hacks j00 to pieces!!! EGHGHEHE diee.
/me falls out his chair -> straight into an open window
Weeeeeeeeeeeeeeee...
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Chinese student do homework, AND they study real hard! |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Wed Nov 22, 2000 12:12 am |
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shizo, how do you get about 85 posts in 2 days? didn't you just have 666 posts and now you got like 722?
gharr prolly spamming some poor little thread
/me jumps out of window right on u!
DIEEEE |
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FaithInChaos member
Member # Joined: 27 Aug 2000 Posts: 183
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Posted: Wed Nov 22, 2000 9:28 am |
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half-life is a quake one based game. the engine was heavily modified something like 70% of its code was rewritten.
half-life started development in 1996
quake was released in 1996
halflife was released in 1998
quake 2 was released in 1998
i never said source code would be free, i just said i believe people will begin to build off of all ready existing technology (instead of trying to build a brand new stateoftheart game engine.)
not all game companies make a brand new engine everytime they make a new game, instead they license the engines from a different party. for example: http://www.idsoftware.com/corporate/idtech/
quake 1:$10,000
quake 2:$125,000
quake 3:$300,000
team fortress 2 for example was going to be run on a modified half-life engine; by modifying an existing engine they cut down production time trying to build an entire brand new game engine. |
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Shadow member
Member # Joined: 18 Mar 2000 Posts: 274 Location: Canada, ON
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Posted: Thu Nov 23, 2000 7:14 am |
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ghharr i coulda swore that they wrote that HL was gonna be released on modified Q2 engine, but then shizo corrected me, and so its 2 vs 1 and i better go hide in the corner in shame
(and I call myself a HL fan... err used to)
anyways but think about it, someone has to start off the source for the other companies to work on, and that person isn't gonna give it away for free, and even if he does, (err they) the next person that adds on to it, he/she/they/them whatever wont give that away for free either
WE NEED DAMNED REPLICATORS I TELLS JA!
-S =) |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu Nov 23, 2000 8:31 am |
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Hehe. Though i like what Valve programmers did. You can say it's based on any engine, but that they rewrote 70% of their own (if not more) 'tis true.. For example if you played HL you wouldn't know there was some of Q1 in it (there are merely two things i can point out, and not even sure about). But if you played Kingpin, you'd know it was basically Q2 engine, with a FEW things added that concern lightning, textures, and models.
But too many things from Q2 so ye.. |
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