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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "Curvilinear Perspective?"
Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Thu Aug 10, 2000 4:28 pm     Reply with quote
Does anyone know where I could find a nice tutorial on curvilinear perspective? I really dig the effect but i can't seem to pull it off and every 'tutorial' I've seen on it basically says 'I did my calculations/grid on another page...' and that's the end of it.. yeah, it looks cool! but how in the HELL did you do it?! heh...

Thanks,

-Flexible Elf
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Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Fri Aug 11, 2000 4:25 pm     Reply with quote
sheeit,

nobody knows Curvilinear Perspective?

:[

I'll just keep lookin

-Flexible Elf
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Gambit
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Joined: 01 Jul 2000
Posts: 213
Location: Las Vegas, NV, USA

PostPosted: Fri Aug 11, 2000 5:50 pm     Reply with quote
Hey, Flexible Elf. This is all I could find on it.
http://members.aol.com/ScottAMcD/perspective/5_point.html


Hope this helps a bit

---------
www.gamingvault.com
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AliasMoze
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Joined: 24 Apr 2000
Posts: 814
Location: USA

PostPosted: Fri Aug 11, 2000 6:05 pm     Reply with quote
hey, good question.

This would be a good subject for someone to talk about, regarding reflections on balls (can I say that on TV?).

I must admit I am bad with this stuff.
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Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Fri Aug 11, 2000 7:28 pm     Reply with quote
LOL

>>>"Wanna learn more?? Well, get yourself a book of architectural photos that have a large selection of wide-angle photos and study the distortion yourself! You can figure it out! I did!"<<<

Ah well.. I guess there is no truly defined way to do it.. thanks for the link though. I think I might be able to figure it out.. if not I guess I could always cheat and use 'spherize' on a grid or something.. that's my only other option off the top of my head.

-Flexible Elf
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craig
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Joined: 26 May 2000
Posts: 71
Location: a town

PostPosted: Sat Aug 12, 2000 4:32 am     Reply with quote
Flex' Elf,

GOOD QUESTION! Thank you for asking it!

Gambit,

AWESOME LINK! Thank you for providing it!

peace,
c
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X-pLaGue
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Joined: 01 May 2000
Posts: 117

PostPosted: Sat Aug 12, 2000 5:10 am     Reply with quote
spooge/craig, craig/spooge?

------------------
-worse than bubonic, filthier than AIDS-
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hennifer
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Joined: 28 Feb 2000
Posts: 247
Location: toronto, on, ca

PostPosted: Sat Aug 12, 2000 10:32 pm     Reply with quote
i learned a bit about curvilinear perspective in school. unfortunately its been a few years and i haven't really used the knowledge, so i'm a bit rusty.

unless you're working on a picture that's really long, it shouldn't be a factor, but if you DO want to try curvilinear perspective, the way i was taught was pretty simple. it's hard to explain without pictures, so here is a (not so) quick diagram:



so as you can see, its actually 3 different pictures pasted together at the dotted lines. each 1/3rd is a 1 point perspective with different vanishing points. along the area where i drew curves on the wall, there is a different vanishing point for every millimeter along the wall. this is impossible to plot out, so if you're drawing a crowded hallway, you'll have to fudge the perspective on a lot of objects to get it looking right.

this is a pretty extreme curvilinear example, but i didn't want to make it too wide.

in a cartoon, when a character runs from one end of a hallway to the other, this is what the background actually looks like.

fun!

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hennifer
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Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Sun Aug 13, 2000 4:49 pm     Reply with quote
I think if you add 2 more points giving it 5 you can get the fisheye look. Eureka!

Thanks for your help!

Yeah I've noticed that cartoons do a lot of curvilinear work for backdrops so they can pan without having to cut to a new one.

-Flexible Elf
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Flexible Elf
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Joined: 01 Aug 2000
Posts: 642
Location: Parker, CO

PostPosted: Sun Aug 13, 2000 4:51 pm     Reply with quote
dang.. I bet if you do a cityscape with 5 vanshing points you're gonna have one REALLY marked up guide sheet.. hehe

-Flexible Elf
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hennifer
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Joined: 28 Feb 2000
Posts: 247
Location: toronto, on, ca

PostPosted: Sun Aug 13, 2000 5:52 pm     Reply with quote
yeah. whenever i was doing exercises with curvilinear perspective, i found it easier to just fudge the perspective rather than add 2 extra vp's. if you were to clean up that diagram, and just leave the curved wall lines, the curve would look pretty smooth.

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hennifer
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CapnPyro
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Joined: 25 Mar 2000
Posts: 671
Location: Thousand Oaks, CA

PostPosted: Sun Aug 13, 2000 6:03 pm     Reply with quote
Heres a comic page from a most-likely-soon-to-be professional comic artist. The first picture is pretty cool curvilinear perspective
http://www.topcow.com/vbulletin/showthread.php?threadid=3034

-CapnPyro-

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http://home1.gte.net/capnpyro
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