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Author   Topic : "Help needed..."
micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Tue Jun 06, 2000 8:50 am     Reply with quote


Sketching makes it seem so simple sometimes,
but when moving into smaller details
i always starts to face problems. I started on a BW sketch as a base for the pic and quickly started to colour it. Suddenly i'm stuck and don't know for sure how to deal with it at all. One of my biggest problems right now are the hands. The sizes are different because i tried to fix the shapes and shadows on them , but it just turned into mud so i just gave up for today. could any of you give me some suggestions how i can make the hands look good? Feel free to try and paint over the hands to give me an idea how this could be done.
I'm going home to try to draw some hands.

Thanks alot


------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/



[This message has been edited by micke (edited June 06, 2000).]
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zapman
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Joined: 26 Feb 2000
Posts: 354
Location: USA

PostPosted: Tue Jun 06, 2000 8:56 am     Reply with quote
Hi Micke,
Use Layers and Layers for Detials so If you dont like what detailed you applyed you can always Delete that layer. I.E. New layer for Only Pants detail, New layer for SHoe Details.. etc..

As for the hands:
Only the bottom hand looks Big, the Top hand looks find.

overall i like it. fix up the lower arm/hand.
p.s. nice work on clothing.
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Tue Jun 06, 2000 9:42 am     Reply with quote
Yeah, its just the bottom hand that isn't great. It looks like 3 fingers are visible on the bottom hand. One of which is jutting out between the other two fingers. I would get rid of that one. Then do your shading thing that you do to the rest of the hand and forearm.

I'd love to show you, but I'm at work with no FTP.
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Golongria
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Joined: 08 Mar 2000
Posts: 242
Location: Albuquerque, NM, USA

PostPosted: Tue Jun 06, 2000 9:51 am     Reply with quote
Hey there Micke...
I think that I see a solution that shouldn't be too difficult. Use the lasso tool to outline the arm (elbow up to the wrist). Then go to -edit-transform-rotate.
By rotating the arm, you should be able to shorten the existing distance between his bottom wrist and the good looking hand. It is kinda cheap, but it'll save you a hella lot of time. That's just what seems right IMO. I'm gonna try and fix it later when I get home, but I'm goin' out for lunch right now. Hope it helps some
-Matt
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Tue Jun 06, 2000 10:00 am     Reply with quote
I think you just got a bit lost in between styles. You (of all people) could work the hand out pretty easy, once the boredom/eye fatigue is out of the way.
But mostly I think you want to figure out what it is supposed to be doing. Even with good refining it'd seem a bit lost I think: not relaxed, sort of sticking up by itself for no apparent reason.
Or perhaps it's just me
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Sedone
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Joined: 11 May 2000
Posts: 455
Location: United States

PostPosted: Tue Jun 06, 2000 10:48 am     Reply with quote
He reminds of Kramer from Seinfeld. Well, here's an idea. I'm sure you'll come up with a better one.



Funny picture!

Oh, and ignore the colors I used


------------------
http://sedone.cjb.net

[This message has been edited by Sedone (edited June 06, 2000).]
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Golongria
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Joined: 08 Mar 2000
Posts: 242
Location: Albuquerque, NM, USA

PostPosted: Tue Jun 06, 2000 6:50 pm     Reply with quote
Hey there Micke...
Here's an example of what I was talking about. I did it in like 5 min. so please excuse the sloppiness.

I hope this helps
-Matt
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Golongria
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Joined: 08 Mar 2000
Posts: 242
Location: Albuquerque, NM, USA

PostPosted: Tue Jun 06, 2000 6:52 pm     Reply with quote
Oh yea, do you use Painter for your images, or photoshop. Your work seems to remind me of work done in painter rather than photoshop. Thanks.
-Matt
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Frost
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Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Tue Jun 06, 2000 6:53 pm     Reply with quote
Cool image Micke. =)

Yeah, it's a little easier to sketch -- because you detail less and use high-intensity it's easier to overlook details and shape/form, the mind fills in for it. But filling it in is quite a different story where values define the form over light and shadow...many previously unsuspicious things pop out! (at least from personal experience). Some things may look great as a sketch, but once filled with tones, ooooh man... =)

I don't know what to say except doing your best to deal with it, or to sketch in multi-tone grey-scale (my lastest images were made this way, so I can have a sense of volume and ligting from the start... I can spot the wrong things and fix them before you feel it's a little late --- remember my initial 'American Dream' step?).

The hands are misproportioned in the b/w sketch too, but the lack of definition and lines (for example, the wrist of the top hand is not defined) makes you oversee it. I would try to reach a compromise in size between the two hands, maybe shrinking the lower one and making the top one bigger. One of the reasons why we'd think the top hand is smaller is because of its width, it seems too narrow for a hand of that length.

God, I don't know... I hope this helped a little. I've been working too many hours these past few days, maybe I've just lost my mind... (I don't even have time to draw anymore... f*ck).

frost.
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Wed Jun 07, 2000 1:11 pm     Reply with quote
Thanks a lot for helping me out

Golongria:
I agree with you when it comes to the
hands. It looks like he has his fingers
between the fingers of his other hand on your's, I think that makes much more sense.
I think the original angle of the arm looks more relaxed and i wanna keep it that way.
This pic is done in photoshop, by the way.

Muzman:He was suppose to have his fingers through his fingers on the other hand, but
the hand below is so messed up and rough so
i understand it's easy mistaken what he's suppose to do.
I believe i was tired messing around
with the hands and just making it worse.
Next time i work on it i'm sure i'll work it out....somehow.i'm gonna draw hundreds of hands until then

Frost:I know exactly what you mean
when starting to paint over a sketch. It can be awful sometimes, but overall it's fun.
I'll compromise between the 2 hands. I'm glad you said so, cause i like the way it looks with big hands I'll Shrink the lower a bit, and scale up the one over.Thanks for the help.

I'll post the finished picture when i get time to finish it.

-Micke


------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/
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Masaccio
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Joined: 07 Jun 2000
Posts: 178
Location: Sydney,australia

PostPosted: Wed Jun 07, 2000 11:31 pm     Reply with quote
does he have a zit on his forehead our sompthin?
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iska
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Joined: 29 May 2000
Posts: 75
Location: Helsinki, Finland

PostPosted: Thu Jun 08, 2000 12:41 am     Reply with quote
Perharps it is a mosquito bite.

--iska
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Fred Flick Stone
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Joined: 12 Apr 2000
Posts: 745
Location: San Diego, Ca, USA

PostPosted: Thu Jun 08, 2000 3:54 pm     Reply with quote
Micke-as far as details go, your paintings have a charm to them that need no little details tomake them anymore than they are. Be very selective when and where you put those little details. As for the hands, the left one is too straight in the knuckle area. Knuckles arch, not lie on a flat plane. No matter which way you look at them, from the front , the top or the sides, there will always be an arch. As for the details of the hands, the left one will be less intense in the values, hues and details since it is behind the right hand. The left pointer finger is missing about two inches in length compared to the other fingers. The front hand, all you want to do is detail the knuckles, but don't worry about putting any detail in the flanges...oh yeah, and the fingers should all be redder. Fingers, ears, toes, usually are redder in complexion because of the blood flow being so l=close to the surface area in these parts. I think that will knock them back a bit overall, and stop them from unintentionally becoming the center of attention. Also, that little red zit thingy on his forehead could use a bit of tone on the underside of it to show it protrudes from the face plane. Great job all in all. I really enjoy the color version. Especially the articulation of the muscles on the right arm...
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Thu Jun 08, 2000 9:52 pm     Reply with quote
Thanks for the feedback Fred
Yeah, i agree with the knuckle area i think
i'll need to do some more research on things
that i feel i don't know too much about.
(Gonna force Joachim to lie in that position for several hours)I was suppose to do more red on the knuckles and fingers, i was just so focused on getting the shapes right, so
i waited with that.Maybe the red spot
need a little highlight too? I'lla add a
small diffuse shadow under it.

Thanks again.

-Micke
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duhroach
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Joined: 18 Nov 1999
Posts: 76

PostPosted: Thu Jun 08, 2000 10:30 pm     Reply with quote
I know I don't have any weight around here (lack of posts)
But i belive the lower hand looks fine in respect to the image. Mabey it's just my eye, but the figure in general seems a bit "streched" and mis-proportioned. For example, look at the head. It seems to streach a bit far vertically, where his neck and chest seem (or look rather) quite condenced and packed together. Also, it seems like the size of his shoes add to the proportion shift.
Leaving the hand the size you had it in the origional looks ok once you consider the pose the character is in, and the already defined "oddness" to his proportions..

Wow.. where the hell did that come from?

~Main
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