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Topic : "animator's block is now gone, said me." |
synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 29, 2000 1:37 pm |
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Hi. I finally did it! My brain functioned enough to get over this block.
HIGH QUALITY: http://www.synj.net/files/koy2-320x240.zip
LOW QUALITY: http://www.synj.net/files/koy2-160x120.zip
to see some screenshots or the listing of my other animations, click this link: http://www.synj.net/anim.htm
Anyway, no its still not done (about 50% though). It's about 27 seconds or so and if you saw it before you wont be incredibly amazed since there's only about 7 to 10 more seconds of footage i believe.
What I'm happy about in this animation is the fact that now I have 'tagged' the orangeyfat that keeps getting away. now the storyline is a bit stronger.
*side note; I update the above urls with replaced zips every time I get more footage, so you might actually see something more than the previous person.
-dan 'synj' paladin www.synj.net |
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ex member
Member # Joined: 23 Mar 2000 Posts: 887 Location: USA
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Posted: Mon May 29, 2000 1:44 pm |
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synj! everytime i ask this it never gets answered .. but what do you use for you animations? BTW.. i love the movie.. cant wait to see it finished
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-- Sean FitzGerald (ex) |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 29, 2000 1:50 pm |
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i use lightwave 3D for all my avis and stuff. and i use adobe premiere to put the avis to the sound and music tracks. That's odd, i could swear I've answered that question like 4 times now heeh
-synj |
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ex member
Member # Joined: 23 Mar 2000 Posts: 887 Location: USA
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Posted: Mon May 29, 2000 1:52 pm |
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lol.. im kinda new anyway. But.. you use lightwave for all those little gif's?? |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 29, 2000 1:55 pm |
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no, i use adobe imageready for those, ex. eheh
-synj |
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ex member
Member # Joined: 23 Mar 2000 Posts: 887 Location: USA
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Posted: Mon May 29, 2000 1:57 pm |
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you should feel special! you insipred me to make some gif's! hehe |
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ex member
Member # Joined: 23 Mar 2000 Posts: 887 Location: USA
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Posted: Mon May 29, 2000 2:25 pm |
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AHH! this is hard! |
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Mon May 29, 2000 2:39 pm |
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Ah, I look forward to see it ! I've got a really bad link here at home, so I'll have to take it from work.
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Joachim
web: http://home.sol.no/~jbarrum/ |
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Incarnatation member
Member # Joined: 29 May 2000 Posts: 55 Location: Scotland
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Posted: Mon May 29, 2000 2:57 pm |
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hmmm what can i say ?
astounding!
you've rejuvinated my faith in 3d animation! |
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FireWalker member
Member # Joined: 18 Jan 2000 Posts: 78 Location: Bay Area, CA
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Posted: Mon May 29, 2000 6:41 pm |
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great animation synj
i've work a little with LW3d and animation.. and you have a really good sense for motion.. from characters motion, to physics and how things should move. good ability to have as an animator
do you use IK for your characters? |
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Drorak member
Member # Joined: 20 Apr 2000 Posts: 169
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Posted: Mon May 29, 2000 8:08 pm |
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Very nice Synj.
How long does it take you to make something like that? |
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pst junior member
Member # Joined: 22 May 2000 Posts: 38 Location: Norway
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Posted: Mon May 29, 2000 9:44 pm |
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really nice synj, especially the motion on the characters! I'd love to see the rest when it's finished!
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pSt [email protected] |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 29, 2000 10:26 pm |
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hey! alot of new faces - at least for me. thanks for your critiques!
it varies how long it takes me, honestly. If I have the characters built and the story set in my mind, about 2-4 weeks to finish a 45 second animation. If I have animator's block.. 1-2 months. yuck heheh
how i animate my characters is going a bit too far into things. I like to keep my techqniques a secret so they are not cc'd. sorry about that :/
-synj www.synj.net
[This message has been edited by synj (edited May 29, 2000).] |
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Sedone member
Member # Joined: 11 May 2000 Posts: 455 Location: United States
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Posted: Mon May 29, 2000 10:40 pm |
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This is the first animation I've seen of yours, and...it's great! I was totally absorbed by the animation and storytelling.
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http://sedone.cjb.net |
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Tue May 30, 2000 1:01 am |
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Damn Synj, it's awesome !
...even though it's no end plot it's still really entertaining..and also your best animation yet. . . -So, what will happen next ?
Really good !
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Joachim
web: http://home.sol.no/~jbarrum/ |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Tue May 30, 2000 1:40 am |
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Fantastic!!
Let us know when you're finished with it.
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-Mikael Noguchi-
http://www.katode.org/noguchi/ |
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chalker member
Member # Joined: 23 Mar 2000 Posts: 137 Location: Nijmegen, Netherlands
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Posted: Tue May 30, 2000 2:43 am |
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Great stuff.. espaecially camera movements and character animation.. cool shader btw. Like eh.. cartoon shading ?
Overall very good !
gereez. |
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sydneyshan member
Member # Joined: 22 May 2000 Posts: 92 Location: Sydney,NSW,Australia
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Posted: Tue May 30, 2000 3:29 am |
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Great work Synj!
Fantastic physics knowledge! Really funny- LOVE the sound fx!! =)
I had a shot at 3D for a couple of years a while ago- check out this 60 second animation I did using Infini-D 3.5.
Wanted to learn Form�Z and Lightwave etc, but they were far to complicated for me at that age. Should try again one day!
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Shannon Murdoch
www.bounce.to/shan |
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fragamite member
Member # Joined: 26 Oct 1999 Posts: 99 Location: Stockholm, Sweden
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Posted: Tue May 30, 2000 4:13 am |
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downloading is so slow..
you schould get a mirrorsite. I'm on 10mbit and I got 1 hour and 7minutes left
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Tue May 30, 2000 5:05 am |
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Synj: Watched it yesterday. Very good -- I love how the orangey fat is overly stupid and somewhat numb-mindedly keeps tripping over the cars... adds a hell of a lot of character! Congrats! |
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sfr member
Member # Joined: 21 Dec 1999 Posts: 390 Location: Helsinki, Finland
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Posted: Tue May 30, 2000 5:11 am |
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fragamite, you're not the only one who can't get a decent connection to synj's server - I'm on a cable modem, but I get something like 0.6 k/s when downloading, and then it always gets cut at around 30-40% through.
So yes, synj really should get a mirrorsite... and maybe get rid of his current webhost for good... I really want to watch his stuff too damnit
Saffron / Sunflower |
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eetu member
Member # Joined: 27 May 2000 Posts: 289 Location: helsinki, finland
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sfr member
Member # Joined: 21 Dec 1999 Posts: 390 Location: Helsinki, Finland
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Posted: Tue May 30, 2000 6:24 am |
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thanks a lot eetu!
Yep, that orangeyfat guy really is adorable I'll have to remember to download the rest of your anims somewhere with quality lines.
But synj, there's something fishy about the video codec you're using. The filesize is huge (over 15 megs for 27 secs!) and still there's lots of pixellation and other artifacts. I tried recompressing the clip to Indeo 5 (AVI) and Sorenson (Quicktime), and got the filesize down to well below 5 megs with good video quality (as good as you can expect it to look recompressed, that is).
So maybe you could try Indeo 5 for your next anim? (the codec is a free download on Intel's site in case you don't have it)
Saffron / Sunflower |
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Binke member
Member # Joined: 27 Oct 1999 Posts: 1194 Location: Sweden
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Posted: Tue May 30, 2000 7:42 am |
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nice nice nice, my koy2 just got a bit longer
kickass synj! I believe it's time for some...faaanart!!
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http://binke.gamesquad.net |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue May 30, 2000 9:17 am |
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!
thanks hehe. I guess those extra 15 minutes spent on each action really DO have some of an impact. it's really good to hear about the physics being alright, since all it is is an illusion done by hand. sometimes the objects can really piss me off hehehe
joachim: i can't spoil the fun!
binke, nice work i scrolled down and did a double take for a sec like "did i do that?"
thanks for the mirror eetu. very kind
indeo 5 eh? never heard of it. I'll give it a shot.. I am on a modem so uploading these files is NOT fun when I update often.
micke - sure thing!
-synj
[This message has been edited by synj (edited May 30, 2000).] |
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theresa member
Member # Joined: 05 Apr 2000 Posts: 200
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Posted: Tue May 30, 2000 2:57 pm |
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*CCCHRRRR*
ATTENTION
SOMEONE HERE IS VERY NEAT.
HAPPY HAPPY HAPPY!
*CCRR*
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Tue May 30, 2000 3:38 pm |
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Thanks Theresa! (*blush*)
( yeah right )
[This message has been edited by Frost (edited May 30, 2000).] |
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DrawingBook member
Member # Joined: 15 Mar 2000 Posts: 59 Location: Woodbury, NY, USA
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Posted: Tue May 30, 2000 4:56 pm |
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Hey Synj,
You said you use lightwave for your animations, what if any plugin do you use to make them cartoon illustrated looking?.
I had thought you had done the animations with 3d studio max and the illustrate plugin which i think is used for Futurama's cartoonish 3d.
-Line aka DrawingBook
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I Can't Stop Creating.
DrawingBook.com |
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Stolln member
Member # Joined: 24 Jan 2000 Posts: 140 Location: Connecticut - USA
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Posted: Tue May 30, 2000 6:26 pm |
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Sorry if this is barging in, Mr. AnimatorPro (synj),
but DrawingBook, to answer your question, lightwave has a rendering option called "Cel Shader." What this does is outlines objects in black, and gives it a cel-based look. Also, if the correct lighting is used (usually 3-4 with high intensity in major areas) an extremely cartoonish look can be made, where there is barely any distinction between true cel animations and the 3d-based ones; a look that synj's animations often have.
(There is also a plugin that can be used [I forgot the name] which can create even more advanced cel shading looks, such as anime-type shading.)
Lightwave forever ![](http://www.sijun.com/dhabih/ubb/wink.gif) |
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Mr Weasel member
Member # Joined: 04 Apr 2000 Posts: 169 Location: Weaselville, Weaseland, Rep. of Weasels
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Posted: Tue May 30, 2000 9:37 pm |
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Hm, Lightwave is kewl. But I prefer MAX 3. More superior animation capability, more interactivity, more ease of use than LW 5.6
Nice animation anyway, Synj ! |
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