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Topic : "While I'm at it--Why the hell not post a pic" |
Grift junior member
Member # Joined: 25 Oct 1999 Posts: 29 Location: New York, NY, USA
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Posted: Wed May 17, 2000 11:32 pm |
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Well, I did this one pretty recently--so I figure I might as well post it. I know most of you guys are pretty hardcore about 2D CG..but this is (obviously) a 3D piece. I still consider myself a beginner (late beginner perhaps, but still...been doing this for a while, but mostly up til now it's been a learning process with not too much to show for it).
So here goes.
Now, they're untextured..but I actually like how that worked out with these, gives them a pretty soft plastic look. These were done in Rhino 1.0 if anyone is interested.
Comments/Suggestions/Rants are welcome, though I consider this piece done--sorta atleast, it should be part of my next 3D CG piece, part of a scene.
Thanks...
Grift^
I'm not sure why the image isn't loading--but anyway, it's sitting at http://members.tripod.com/grift.tek/guns.jpg if anyone cares.
[This message has been edited by Grift (edited May 20, 2000).] |
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Lange_Pisang member
Member # Joined: 26 Apr 2000 Posts: 264 Location: Epe, The Netherlands
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Posted: Thu May 18, 2000 9:56 am |
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Aaargh! Little red crosses!! I really hate them! Aaargh!
Anyway, I find it always sad for a person if he don't get any replies, especially for a junior member. So let me be the first reply...
Well, I'm not really into that 3d stuff so I can't give you any advice. The pic seems fine to me...that's the only thing I've got to say. Maybe another person can give you critique now. After all, this topic is now placed in the upper place of this MB...
BTW, try working with Satan, -(well, I've heard that once)- Geocities...hmm? It's just a suggestion...
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Foxfire junior member
Member # Joined: 14 May 2000 Posts: 47 Location: Glen Burnie, Maryland, USA
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Posted: Thu May 18, 2000 10:43 am |
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Lange_Pisang
I know I know I am not one to talk about little red crosses lol I was fixing it when you posted It is fixed now if you still want to look. I always double check my posting to see if there are any problems useualy because there are LOTS of problems ha ha. ahh Satans just an arron boy tell them to work with the big boss ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Grift junior member
Member # Joined: 25 Oct 1999 Posts: 29 Location: New York, NY, USA
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Posted: Thu May 18, 2000 2:29 pm |
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Lange_Pisang; Thanks for the feedback
I realize that 3D shit, especially stuff that's this graphic doesn't seem to be all that well recieved here. Ohwell :/
Grift^ |
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fragamite member
Member # Joined: 26 Oct 1999 Posts: 99 Location: Stockholm, Sweden
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Posted: Thu May 18, 2000 3:10 pm |
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virtuacop!
looks very good.. how long did it take you, and what program did you use? I really suck at technical modelling so some pointers on how you did this would be appreciated.. ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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samdragon member
Member # Joined: 05 May 2000 Posts: 487 Location: Indianapolis
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Posted: Thu May 18, 2000 8:21 pm |
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Great models! Polygon or NURBS?
here are my suggestions.
the shadows are killing this image...
use some more lighting, Put a spot light in the scene to highlight the edges of the pistols (rim lights). Dark lighting is good to hide flaws, but not needed here.
use some lights that don't cast shadows for top, bottom etc. imagine these are setting on a light box with a nice diffused light from below.
I'm glad you didn't put them on a square plane with sharp edges.
If you're new to lighting, try experimenting with colored lights, use red, green, blue..what ever for your lights, this will help you judge where the lights run into eachother and also where to add or take away lights, then change the lights back to the original color.
IF you want a better representation of your models, put a "blinn" shader on them, a dark grey with a very very slight blue specularity. Then use the same color for a light or two. And throw in a light yellowish directional light(ambient light)(very light yellowish) this will make them look more metallic.
It's a whole other story after you add textures, but play around with some of what I mentioned and see what you get.
![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Grift junior member
Member # Joined: 25 Oct 1999 Posts: 29 Location: New York, NY, USA
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Posted: Thu May 18, 2000 11:27 pm |
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Fragamite: I thought someone might recognize them . I'd say total this was about three nights work, each session a couple of hours--but a lot of that was re-learning Rhino. That is software I used btw.. to answer your other question, their website can be found at www.rhino3d.com. I highly recomend their package for modeling, but I do feel the need to state that the programs renderer is sorta week--no reflections, among some other faults. But, in addition to that, they make it fairly easy to export their models.
Samdragon: Thanks for the suggestions. Rhino is pretty much exclusively a NURBS application. I see what you're saying about the lighting, and I might mess around with it a bit to try and get some of the effects that you're talking about in.. I sorta like the dramatic lighting in this shot though, the whole composition might seem a little cliche but I like the 'graphic' nature of the finished product.
I plan on doing a full scene with this one, with the rest of the console.. model a sega saturn, a desk surface, some games etc. for the final final product.. and I'll probably render it in 3dsmax where I'll have a bit better control over the texturing and the lighting.
But again, thanks a ton for the feedback.. it's allways super helpful.
Even as a lurker I've found this site extremely educational--thanks all,
Grift^ |
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Morganic member
Member # Joined: 04 May 2000 Posts: 56 Location: Eindhoven, The Netherlands
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Posted: Fri May 19, 2000 2:58 pm |
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aaah arcade guns.. those good ol' times... |
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Mr Weasel member
Member # Joined: 04 Apr 2000 Posts: 169 Location: Weaselville, Weaseland, Rep. of Weasels
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Posted: Fri May 19, 2000 11:02 pm |
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I love 3D.... |
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Sowler junior member
Member # Joined: 16 Feb 2000 Posts: 27
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Posted: Sat May 20, 2000 8:39 am |
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Smooth man.. smooth
I totaly love 3D, just now converting somewhat to photoshop
keep it up!!
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The UPS man has my Drawing pad :( |
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