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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "attempted portraiture in blue (130k pic)"
Muzman
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Member #
Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Sat May 06, 2000 1:14 pm     Reply with quote
Yay! I finally finished something and just had to splash it about.
the dimensions may be annoying to some.

give it hell
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Stolln
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Member #
Joined: 24 Jan 2000
Posts: 140
Location: Connecticut - USA

PostPosted: Sat May 06, 2000 3:07 pm     Reply with quote

The all-new only-sold-on-tv Q-Tip replacement package.

"Sucks ear wax out before it can build up."
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amnesia
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Member #
Joined: 09 Feb 2000
Posts: 152
Location: brisbane QLD Australia

PostPosted: Sat May 06, 2000 4:16 pm     Reply with quote
Cool pic, some of it looks 3D rendered.

Anyway, I'm gonna have a go at critcising since everybody else does.

The iris colour looks like it bleeds out of the edges of the iris a bit too much. I think it might look better it the colour ended where the dark shading does. At least on the left side of the irises anyway. (My left not the blue guys left).

The dark blodge of shading above the eyes and close to the nose. Looks as if it could use a smoother transition and be less blotchy.

Shading on the ears seems undefined as does some the shading around the eyes and eyelid creases.

Neck looks flat.

Don't get me wrong it's a good pic. And I'm generaly not one to be criticising if you see my pics. Plus you didn't even ask for critiscism. But I thought I'd give it a go anyway.

Oh.. maybe you did ask for critcism. You said "Give it hell" . Yay. I'm in the clear. Now I don't feel as if I've critiscied it enough.

Here somes more:
The highlight on the eye surface could be sharper. And it could do with not being round, but being lengthened to take into account the curvature of the lens. So it goes right up to and a bit into the black part. The white of the eye could use more range in it's shading with the occasionaly highlight around places like along the bottom of the eye. And a bit of shadow from the right part of the eyelid it doesn't seem to hang over enough.
The nodules on the scalp that the tubes are coming out seem abit blurry/undefined. Maybe they could be a bit more suface disturbance there... like a crease where they all meet and sink in to the head.

CYa.

------------------
,.-="`AmnesiA`"=-.,
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Drorak
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Joined: 20 Apr 2000
Posts: 169

PostPosted: Sat May 06, 2000 8:46 pm     Reply with quote
Looks like the guy is made of clay... and if this is the case, then some the imperfections that amnesia mentionned, like the shading around the eyes, look pretty good for a clay man.

This pic is pretty cool to look at, I'm wondering what's going through the guys head right now?..... what's physically going through his head...
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Stolln
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Member #
Joined: 24 Jan 2000
Posts: 140
Location: Connecticut - USA

PostPosted: Sun May 07, 2000 6:48 am     Reply with quote
Erm, Drorak, that's supposed to be Shodan from System Shock 1 and 2.

Not a guy =p
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Sun May 07, 2000 12:53 pm     Reply with quote
man, the one thing it has to do is look effeminate. If i've screwed that up.....uh oh
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Mon May 08, 2000 7:50 am     Reply with quote
C'arn you folks. you can comment more than that can't ya?!
(what is it about this place; if you're getting replies it's either one line of praise or off topic stuff. Hate a pic and people say nothing? Strange.)
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Muzman
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Member #
Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Mon May 08, 2000 8:51 pm     Reply with quote
Thank you lads.
I used to be all for contrast once. I will be from time to time but for now I'm mad on subtle mid tones
The ears thing was tricky; since it was trying to be based on someone the face lost a lot of balance without them. So I made those "flesh" fixtures stick out the sides with the pipes for effect.
But the face is still oddly out of balance anyway. If anyone is game, try this; shrink the pic to about 50% somehow.
The proportions start to throw themselves out. The non-shiny nose is a problem, but mainly the eyes stick out. I've tried shrinking the eyes, the irises etc but I can't seem to shake it. Wider head perhaps?
any thoughts?
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Drorak
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Joined: 20 Apr 2000
Posts: 169

PostPosted: Mon May 08, 2000 11:09 pm     Reply with quote
Well now that I look at it again, I suppose that it could be a woman. But the facial structure reminds a lot of Christopher Reeve.
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Mozeman
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Member #
Joined: 07 May 2000
Posts: 217

PostPosted: Mon May 08, 2000 11:22 pm     Reply with quote
I'll bite. Overall the color is good, but the drawing itself could use some tweaking.

If it's supposed to be a woman, I would work on narrowing the width of the head and chin, adding lashes to the eye, arching the eyebrows a little, and making the lips a little more supple and less angular (altho' the angular lips might work if the other stuff is fixed.)

Lighting wise, the image seems a little flat, especially around the nose and in the neck area.

I would also try to integrate the ear tubes more to the head. They kind of look like vaccuum cleaner tubes stuck in her ears instead of a more futuristic cyberhuman (or whatever you're going for.)

I like the hair tubes, tho' I would work on varying the width some to make the image more interesting.

And overall, the image could use a little more contrast - blacker blacks and lighter high lights.

Is that what you mean by "give it hell"?

------------------
Mozeman
************************
[email protected]
************************
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DrawingBook
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Member #
Joined: 15 Mar 2000
Posts: 59
Location: Woodbury, NY, USA

PostPosted: Mon May 08, 2000 11:27 pm     Reply with quote
Looks Great but gives me the creeps. I would run like hell.

------------------
I Can't Stop Creating.
DrawingBook.com
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