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Topic : "ABELOroz - criticism encouraged" |
Abelo junior member
Member # Joined: 01 Feb 2010 Posts: 12 Location: Spain
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Posted: Mon Feb 01, 2010 11:16 am |
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Hello. My name is Abel Oroz, an art student/concept artist (still small freelance jobs) from Spain striving to improve and to make a living with my passion (like everyone else, I guess!).
Due to my current art studies, I'm still planting the seed of what I expect to be my real portfolio which I'll start to develop by the time I finish this last course by summer. Some pieces here might pass the quality test though.
I'm really striving for true, argumented criticism, no matter how hard, to have a notion about what areas should I improve in (my education is by no means over), and which kind of stuff should I focus on when I fully dedicate to my portfolio (perhaps I should also pay for a professional revision by then).
Anyway, I guess I need to say that my aim is not working in uber-realistic AAA projects, but rather to get a reasonably creative-friendly position in a medium/small game studio anywhere, with vibrant and communicative people, and to enjoy 8-hour-long brainstorming sessions getting high with coffee
Enough words, have a look and hopefully enjoy. Every slung tomato is welcome!
ScaleDude and the Opium Trip - for conceptart.org's environment challenge
Lair, Sweet Lair
A Wizard
Tarkon's Walk
Goofzilla
Slave of Aquanus
Kelvin's Space Ranch by Incubator Games - main menu screen
Maple Fairy
Since I mostly always have an opinion about everything, I'll try to have a look around here every now and then criticising anyone who encourages it. _________________ www.abeloroz.blogspot.com |
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Guy-Incognito member
Member # Joined: 21 Feb 2002 Posts: 147 Location: UK
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Posted: Wed Feb 03, 2010 2:30 am |
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Hi Abel, seems you've had lots of practice with cartoon forms but look a bit lost with realism. For example; the first image with the water spilling from the large basin could use a little referencing of waterfalls. At the moment it looks more like a fabric veil.
The image of the slave creature also struggles with light and form. I would have imagined such an animal to have a wet/sticky surface with lots of small glossy high-lights, though you've portrayed this with a dry look. You might want to overlay some materials to give it some grit and help enhance some detail.
Well, that's my offering of a critique that you asked for, all else looks good. |
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Abelo junior member
Member # Joined: 01 Feb 2010 Posts: 12 Location: Spain
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Posted: Wed Feb 03, 2010 8:10 am |
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You're so true with documentation. I always do the previous research, but once I start painting I absolutely forget about references, and I guess it pays off. I'm definitely moving this up in my to-do list.
You have my eternal gratitude, mate  _________________ www.abeloroz.blogspot.com |
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pdubz junior member
Member # Joined: 26 Aug 2004 Posts: 8
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Posted: Thu Feb 25, 2010 10:12 am |
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"caleDude and the Opium Trip" is excellent. Concept, depth, color, style are good. "Lair, Sweet Lair" is excellent too. Both are atmospheric. Palette seems a little constrained; the first is all cold the latter all warm. Works within the context of the pieces but you may want to experiment outside of this.
I'm not a fan of your other pieces. You've employed interesting visual tactics -- there's always something interesting about the lighting or color, but the character or situation never feels compelling. |
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