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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "What's in a game art portfolio"
Pigeon
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Member #
Joined: 28 Jan 2000
Posts: 249
Location: Chicago

PostPosted: Wed Feb 09, 2000 6:08 pm     Reply with quote
Hey video/computer game professionals, what do game employers look for in the portfolio of a prospective artist? I do 2D work mostly, but I'm sure you all have advice for 3D as well.



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-Pigeon
http://members.aol.com/dndunakin
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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Wed Feb 09, 2000 7:22 pm     Reply with quote
We interviewed Jason Manley of Interplay's Icewind Dale, and a lot of the stuff he talks about would apply to your question. Check it out at www.3dpalette.com/features/icewind

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imdaking
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Joined: 22 Oct 1999
Posts: 321
Location: USA

PostPosted: Wed Feb 09, 2000 10:20 pm     Reply with quote
Hey immi...

No need to be mean... but in IE5.0 when ever I go and see a big version of POTD or osmething and I hit the back button... 3DPallete Crashes :\



Actually now its working ... hmm :\

[This message has been edited by imdaking (edited February 09, 2000).]
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