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Author   Topic : "HandyGames� is looking for artists!"
Chris Noeth
junior member


Member #
Joined: 02 Jan 2003
Posts: 33
Location: Germany

PostPosted: Wed Apr 20, 2005 1:42 am     Reply with quote
2D artist

Description
HandyGames� is looking for artists (full time) to strengthen the artist team at the headquarters in Giebelstadt/Wuerzburg (Germany).
Skills with GameBoy graphics (Color, Advanced, DS) prefered.

Requirements
� Concept design
� Character design
� 2D in-game graphics and 2D�animation
� Storyboard and comic
� Digital painting
� Skills with 3D-software and pen tablet is a plus
� Programs: Photoshop�, Painter�, 3ds max� etc.
� Reliable and clean mode of operation
� Team player
� Short timelines are a challenge
� Experience with games is a must!
� Experience in mobile gaming sector is a plus

If you are interested, please send your application to

[email protected]

Best wishes,

Chris Noeth
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FallDamage
member


Member #
Joined: 03 Nov 2003
Posts: 474
Location: Canada

PostPosted: Wed Apr 20, 2005 9:40 am     Reply with quote
If you'll excuse me for a moment, I have a general question relating to your applicant search from the stand point of possibely one day being what you're looking for; is it common for people to be proffessionally skilled in both 3d modeling/animation and in mattepainting- style concept design?

When I was looking through your requirements and they seemed broad. I have already been wondering if I should supplement my traditional trainings with some 3d. I guess few people can afford to be specialists in this day and age.
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Chris Noeth
junior member


Member #
Joined: 02 Jan 2003
Posts: 33
Location: Germany

PostPosted: Wed Apr 20, 2005 10:37 pm     Reply with quote
FallDamage wrote:
...is it common for people to be proffessionally skilled in both 3d modeling/animation and in mattepainting- style concept design?
...I guess few people can afford to be specialists in this day and age.


It is not common to be professionally skilled in both 3d modelling/animation and mattepainting/concept design but many artists are starting with pencil drawings and then learn to paint digitally and after that they decide to learn 3D.

To get a job in the game industry you have the best chances with good skills in all mentioned requirements. Sometimes it is ok to have good skills in 50% of this requirements and the willingness to learn the rest but it is better to master as much as possible.

Chris
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Mikko K
member


Member #
Joined: 29 Apr 2003
Posts: 639

PostPosted: Thu Apr 21, 2005 7:37 am     Reply with quote
Yep, obviously it's good to know a lot about the different tools and understand how different assets are created.

But on bigger projects you'll likely specialise anyway so it's most important to be really good at some area of graphics development IMO.
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