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Author   Topic : "Video Game"
Mark Harris
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Member #
Joined: 19 Feb 2003
Posts: 148
Location: Greater Ontario area

PostPosted: Mon Mar 21, 2005 8:45 am     Reply with quote
Hey, I finally did something for the 'gaming industry'. Lotsa fun - nice change from ad storyboards, that's for sure. Game's called Mortyr II.

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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Mon Mar 21, 2005 10:31 am     Reply with quote
Hey Mark. Nice to see you back.

I really dig your illustration technique. It seems old school and tight, yet loose and full of energetic strokes. The trademarks of an experienced guy in my oppinion.

I like the commando and his pose, however I would have liked to see more grit and dirt, and a more desaturated look. Perhaps that's because I recently saw Band of Brothers, and that I'm tainted by it....I dunno. Perhaps the colour scheme is a part of what lends the illustration it's retro look?

How about art direction? How much interchange of oppinion -and how much control did you have regarding these issues?

-Sukhoi
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Capt.FlushGarden
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Joined: 12 Sep 2000
Posts: 737
Location: Seattle, WA

PostPosted: Mon Mar 21, 2005 10:38 am     Reply with quote
smooooooooooth!
_________________
www.johnliberto.com
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Mark Harris
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Member #
Joined: 19 Feb 2003
Posts: 148
Location: Greater Ontario area

PostPosted: Mon Mar 21, 2005 10:51 am     Reply with quote
Hey, guys, thank you.
Sukhoi, that look you talk about certainly is effective in print & film. Never occured to me actually. I supposed I am biased in the sense that I'm a fan of old time illustration. Hopefully I'll be doing more of this kind of work, as I think my views will change , the more experience I get with this kind of illustration (mostly do boards Confused ). As far as art direction, I was given a pretty free hand as the folks, although understanding, had little experience working with illustration. Kind of a learning experience for both of us, as I had no experience of their business.
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ceenda
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Member #
Joined: 27 Jun 2000
Posts: 2030

PostPosted: Mon Mar 21, 2005 12:37 pm     Reply with quote
Woah, Mark, long time no see. Looks like you've been busy! I love this piece.

It's nice to see well-rendered crisp work like this out of Painter.
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Cpt.Obvious
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Joined: 23 Sep 2003
Posts: 239

PostPosted: Mon Mar 21, 2005 1:09 pm     Reply with quote
haha cool, mortyr was made by polish guys as I remember Smile
pretty dramatic and dynamic, also like the camera angle and the shot itself.
What I dont like hee is the number of colors U used, imho to many it looks a bit 'overcolored' Smile
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Mark Harris
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Joined: 19 Feb 2003
Posts: 148
Location: Greater Ontario area

PostPosted: Tue Mar 22, 2005 7:14 am     Reply with quote
Thanks ceenda. Yeah, I haven't really felt like posting anything for a while. Hafta get back on the horse.
Yes, that's right tiger, it was developed in Poland although those weren't the guys I was dealing with. It's my understanding that this packaging is for North America only. I think I understand what your saying about too many colours, although I think the only one I'd really think about touching up is the gun. Maybe with more experience with 'finished art' I'll learn to keep it simpler.
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Cpt.Obvious
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Joined: 23 Sep 2003
Posts: 239

PostPosted: Tue Mar 22, 2005 7:22 am     Reply with quote
anyways good luck in a game industry dude! its still a good piece of art for me Smile
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