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Topic : "3D or Illustration ??" |
LeChuck member
Member # Joined: 20 Dec 1999 Posts: 406 Location: unknown
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Posted: Tue Jan 18, 2000 1:12 pm |
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They are both forms of art. One is not better than the other. 3-D modeling is by no means easy. But any fool can throw paint at a canvas and call it art.
Which is better? It is the same as comparing Country music to Polka. OR apples to oranges. |
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Affected member
Member # Joined: 22 Oct 1999 Posts: 1854 Location: Helsinki, Finland
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Tue Jan 18, 2000 2:17 pm |
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Taron ... he got layed off from our company last week. His stuff is pretty awesome I have to say. Too bad he isn't here anymore.
To the question "What is better 2D/3D?" I've got to say that it smells like flamebait ...
If not: that's an irrelevant question. Apples and Oranges, dude ... |
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StewartStudio junior member
Member # Joined: 29 Dec 1999 Posts: 27 Location: salt lake city, Ut USA
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Posted: Tue Jan 18, 2000 2:29 pm |
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I know 3D and Illustration are both forms of art. Comparing them is not a dumb or bad thing. The very best artists in both fields are awesome. Which of the 2 do you think is in more demand? Which one of the 2 makes more money?
I use 3D studio Max R3 and it is a hard program. I know 3D artists are more technically savvy and the real strength of 3D is in animation.
Would you rather go to a gallery of 3D renderings or painted illustrations?
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Affected member
Member # Joined: 22 Oct 1999 Posts: 1854 Location: Helsinki, Finland
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Posted: Tue Jan 18, 2000 2:32 pm |
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I would say it depends on whose work it is.
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Affected
http://affected.cjb.net
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Muzman member
Member # Joined: 12 Jan 2000 Posts: 675 Location: Western Australia
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Posted: Tue Jan 18, 2000 2:35 pm |
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Bryce is an extraordinary powerful program. It's modelling capabilities are lacking (nonexistant really) and its not terribly efficient, but there are some truly awesome tricks in it that can't be replicated easilly in anything else for the money.
Sadly, it is mostly used for its presets more than anything else.
Both 3d and regular techniques have their uses; I like mixing them together myself, but I don't do it much these days |
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Tue Jan 18, 2000 2:37 pm |
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Which one makes more MONEY???
Of course someone has got to make a living, but, compadre, you should play the stockmarket if money is what you want ... sorry, but ... argh ...
3D is probably more in demand - but why don't you go with what you like best? If you excell in any field, you'll be in demand. No matter what you do ...
If there are images I like, I'd go in any gallery with any kind of work ...
apologies again ... but ... |
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imdaking member
Member # Joined: 22 Oct 1999 Posts: 321 Location: USA
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Posted: Tue Jan 18, 2000 5:13 pm |
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3D Animation and Illustration / CG go together like beans and rice... toast and jam... etc.
Look at quake... or Unreal, they have excellent modelers, (3D) who take a sketch/concept (2D) and then they take it to there proggy, light up a model, send to a texture artist (2D) and then to the game engine (Coder&3D)
Browsing thru the "El Dorado" pix Craig Mullins has at his site, there is one where he states he layed down the 3d boxes of where things went then painted on top of them.
Which makes more money however... is a thing to be discussed since I don't know that
Get Mullins, or Shane Caudle, or Dhab in here for that!!
[This message has been edited by imdaking (edited January 18, 2000).] |
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StewartStudio junior member
Member # Joined: 29 Dec 1999 Posts: 27 Location: salt lake city, Ut USA
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Posted: Tue Jan 18, 2000 7:37 pm |
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Thank you for your thoughts, I am sorry if I offended anyone.
I think the main thing is to do what you are best at. You really can not pick one or the other, your natural ability will point you in the right direction. I am alot better at traditional realistic illustration with a pencil or an Airbrush. I have used Bryce a little and I know that you only have one view port and that there are no real modeling tools.
The question of money may not be a good one.
I worked for a little website you may have heard of called Andyart.com. It does not exist anymore but was consumed by ScreamDesign. When I worked there I got paid very little.
The question of money unfortunately is not determined by talent. The very best most disciplined artists will make alot of money if they don't sign a contract with the wrong person like Andy did.
I am really not interested in becoming a millionaire, I think 3D artists make more money and the industry is dooing some pretty odd things to find people with the talent to run Maya, Max or Lightwave.
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StewartStudio junior member
Member # Joined: 29 Dec 1999 Posts: 27 Location: salt lake city, Ut USA
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Posted: Wed Jan 19, 2000 12:50 am |
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Simple question. Which is better art.
3D images or Illustration?
3D people definitely are not as good as a portrait painted of a person. Fantasy Illustrators create beautiful layouts and design the colors of there images very precisely where as it seems that in 3D alot of simple dumb things have become subject matter. Is a 3D rendering of a room art or is it just something you can do well/fast/simply in 3D. I like the images I have seen created in Bryce, but they kind of look all the same.
Which would you rather buy a poster of 2 hang on your wall. A 3D rendered picture of a room or a bryce rendering or would you rather buy an illustration of your favorite celebrity showing off as much as she wants?
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Wed Jan 19, 2000 10:01 am |
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3d is still in it's early ages. If you
referred to modern or abststract art i understand what you mean by throwing colours
at a canvas, But still any fool can create
a a displacement map, add a scanned image
of clouds and a sun in the background, put
on a lense flare and people will be impressed. 3d is only a medium like painting
and it's the knowledge and understandig of what he is doing that makes the artist unique.
-Mikael |
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Acryl member
Member # Joined: 06 Jan 2000 Posts: 76 Location: Germany
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Posted: Wed Jan 19, 2000 10:10 am |
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of course 3d is better
no .. wait .. 2d .. or was it 3d ?
hmmm .. well
i prefer 4d anyways ..
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n8 member
Member # Joined: 12 Jan 2000 Posts: 791 Location: Sydney, NSW, Australia
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Posted: Thu Jan 20, 2000 4:06 am |
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both are heeps good....xcept for one thing that buged me...bryce is cheep!!!...all the presets and random stuff!!...everythings all done..u just gotta put it together nicely!!...but 3d studio max...theres a "real" 3d proggie |
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LuCiD junior member
Member # Joined: 16 Jan 2000 Posts: 35 Location: Scotland
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Posted: Thu Jan 20, 2000 9:17 am |
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i have to agree with Loki , if your intrested in making a lot of money any kind of art is not the right field to be in, of course you can become fantasticly rich by being exceptional but there are far easier ways to make money.
Art is about a passion to draw what you want to see, to bring attention to something important to you , or just to have loads of fun, which ever form u choose, illustrations or 3d it doesnt matter.
I mean you couldnt say artist in the past were lame cause they only did statues.. or vice versa for painters.. just go with the flow you will probably find u will have the urge to do both at some point
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however i do agree with some of what your saying, a perfect 3d rendering of a room or car - i would say - has more to do with technical ability rather than flair or creativity. However you could say the same about any form of art, 3d renders hasnt yet developed into its potential yet, i think this is due to that a lot of conventional artist are scared away from 3d programs by their over complicated interfaces. I think the problem is a general lack of creativity rather than a bad art form.
Same goes for photoshop any prat can draw a simple image and make it look nice to the average person by using filters.
No art form is bad, its moro so the lack true creative in that particular field.
[This message has been edited by LuCiD (edited January 20, 2000).] |
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