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Topic : "Critique away..." |
DarkVVulf member
Member # Joined: 27 Nov 1999 Posts: 201 Location: CO
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Posted: Wed Jan 12, 2000 2:39 pm |
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Even though I prefer UT a little more, Q3's still damn cool for the skins. And since my fricken 12x12 usb still hasn't arrived (I guess Wacom is slow in restocking retailers?) I colored this entire deal using the mouse.
Anyways, be gentle..
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darkvvulf.da.ru |
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Acryl member
Member # Joined: 06 Jan 2000 Posts: 76 Location: Germany
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Posted: Wed Jan 12, 2000 4:02 pm |
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you asked for critique ... there you go ;D
Personally i think that you should not have used a screenshot from the game as a background .. as it really seperates uriel from it . a painted one ( or just some rough lines which give the idea of depth ) would have been much more effective . The character it self is a bit too bright imho , meaning that the contrast could have been much higher . Also casted shadows would have been cool .
One question : Did you use the actual player model as a reference ? because it looks like you even painted the intersection of the cape .
I hope i was gentle enough ;D .
acryl / scx http://members.xoom.com/pointnpixel
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DarkVVulf member
Member # Joined: 27 Nov 1999 Posts: 201 Location: CO
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Posted: Wed Jan 12, 2000 4:21 pm |
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Doing a detailed background with a mouse (imho) can get tedious, and at this point I was starting to just lose interest (and hey, Dhabih himself has used a game background). Plus I wanted to emphisize Uriel more than the backdrop. Now that I think about it though, I should have plopped some darker shadows.
I used gameshots to base it from (I seriously !@#$%'d up on the skull). I'm not sure what you mean about a cape since Uriel doesn't have a cape. He doesn't even have a full set of wings (removed due to clipping).
oi... wacom resellers won't get any tablets from wacom until 1st week of feb now
btw thanx for the comments so far
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darkvvulf.da.ru
[This message has been edited by DarkVVulf (edited January 12, 2000).] |
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Sc00p member
Member # Joined: 08 Nov 1999 Posts: 210 Location: Ottawa, ON. Canada
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Posted: Wed Jan 12, 2000 4:31 pm |
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First, I have to say this is really nice and colorful, and it obviously took some time, even though the entire background was a tad of a shortcut in itself.
As for form and proportion, the torso's a bit short (I know this is some kind of demonic figure, but still a humanoid to me) and the way his head is looking right up at us, kind of denotes a smile-for-the-camera "cheese" action.
Also, the way he is placed on the decapitated body sort of looks a little superimposed...should have perhaps made the demon's feet darker, or matched it a bit closer to the dark tones of the dark dead figure, and dark floor beneath him.
I really like the wings and the color on them, and those veiny discolorations were a very nice touch. I also have a soft spot for the way the head was ripped with it kind of dangling from his fingers...gory, but a great feature
I'm sure this piece has been a great learning process for you, so keep up the good work
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Rene Antunes
www.nytro.org
[email protected]
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Ben junior member
Member # Joined: 31 Dec 1999 Posts: 36 Location: Cana-duh!
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Posted: Wed Jan 12, 2000 5:59 pm |
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I too think it's a very good picture. But I too think you should definitely adjust some shadows or brightness so the feet can match the "tone" or "mood" of the dead body. Uriel seems to be a cut-out pasted onto a picture, which is what you did, and their is nothing wrong with that. Just match the darkness to the background that's all. Not hard to do.
Uriel himself looks good, good work on the anatomy.
One more thing, I think you should also fix the hood. It seems to "fixed". You should allow it to fall freely onto his body. I don't know if you understand what I mean. The bottom has a straight edge, allow it to get a bit crumpled or let it lay on the top of the muscles of the body. Just fix these simple things and it should be fine.
Cool, keep it up.
-BEN |
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fragamite member
Member # Joined: 26 Oct 1999 Posts: 99 Location: Stockholm, Sweden
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Posted: Wed Jan 12, 2000 6:24 pm |
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cool but flat, more contrast please. the floor is wrong, just look at the guy lying on it -looks wrong. lower the horizontal line/the point where the lines meet.
the actual lines and shape of the character are really good good luck and may you have many children
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Save the whales! Collect the whole set. |
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