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Topic : "Timeman, timesick." |
Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Mon Jan 05, 2004 7:25 pm |
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This started as a quickie, but has turned into a major pain in the neck.
Just can't damn get this right.
The timemachine mainly. Redesigned and repainted it many times.
Main problems are design, and perspective. Then with the drawing done, the problem is actually painting it of course. That's just about everything then.
I'm thinking at the moment the silhouette of the time-machine is too complex.. need to make it simple so as not to draw a disproportionate amount of attention. but I'm also having real problems with the lighting/values of the whole thing.
Plus, the compostion. That used to be good but then it grew ugly.
If you could help I'd be very grateful!
![](http://www.stidston.org/freddie/albums/miscellaneous/wip_timeman.jpg) |
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Tomasis member
Member # Joined: 19 Apr 2002 Posts: 813 Location: Sweden
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Posted: Mon Jan 05, 2004 11:13 pm |
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I like the glow of the time machine.. but I think that glow is not able to notice when it is very bright weather.. it would be good looking if you make both ground and sky much darker and a little more saturated
anyway the design of the machine looks cool.. I could not do this better maybe put more details but I'm not right person to give those advices.. until I get industrial design education, hehe
the figure looks good so far. right pose anyway
this image is not supposed to correct your pix. this is only STUPID .. more stupid than Salvadori Dali
![](http://www.tomasis7.com/capt.jpg) |
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Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Tue Jan 06, 2004 9:26 am |
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hey, thanks.
yeah, the ground is supposed to be frosted. I'll work on that appearance so i can maintain my nice ugly light green (s'pose then the tree has to be leafless..)
The sphere pod thing could really work. I've been so numbed by it, it hadn't occurred to me that the machine could be other than a box! Busy now unfortunately, but in a few more days I can come back to it. |
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Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Tue Jan 06, 2004 5:57 pm |
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tried the sphere idea but.. lost energy on this pic.
It's tired me. I'm bored. Time to move on.
Reduced the amount of crap on it. Leave it at that.. rather than persevere and learn from my mistakes
.. far from happy with it. ![Evil or Very Mad](images/smiles/icon_evil.gif) |
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Tue Jan 06, 2004 6:53 pm |
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Nice storytelling.
I was going to say that I can't see the image.
But now I see it.
Somehow the timemachine and the guy melt.
You gave the guy some color from the sky
Like that you could separate him from the machine.
But the dark bag thinggie gets in the way I guess. _________________ http://www.conceptworld.org |
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Tue Jan 06, 2004 9:59 pm |
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Dunno about everyone else, but I really like this as it is. I love the soft colors, the simplicity, and how it all seems so solid and real. I think it loses interest towards the background, maybe something to indicate depth, like a slight fogging effect, and some huts or trees in the far background? |
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pixtur member
Member # Joined: 28 Sep 2000 Posts: 93
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Posted: Wed Jan 07, 2004 4:33 am |
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Just wanted to give it a try. Sorry about the figure. Composition and story is much better in the original.
tom _________________ visit my counter: www.pixtur.de |
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Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Wed Jan 07, 2004 5:13 am |
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like it tom!
v.cool. I think I was allowing my method to become to pedantic and precious .. getting in the way of experimentation. Yours is cool, and teaches me a thing or two, so thanks!
Thanks tinusch, andy.
Yeah I think I wanted this sort of quiet hill feel so I wasn't keen on adding extra stuff in the back. Mind you it didn't end up working.
I might try another 'scene from the story' sometime. |
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