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Topic : "pc-demo fr-036:zeitmaschine" |
kaiowah junior member
Member # Joined: 23 Sep 2002 Posts: 9 Location: Berlin
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Giant Hamster member
Member # Joined: 22 Oct 1999 Posts: 1782
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Posted: Thu Jan 01, 2004 11:53 pm |
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Yay! How many of you FR guys are there? D:
I know of rp|fr from #buzz... is wayfinder considered part of FR too? :o |
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kaiowah junior member
Member # Joined: 23 Sep 2002 Posts: 9 Location: Berlin
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Posted: Fri Jan 02, 2004 3:23 am |
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i guess we are around 10 active plus another 10 inactive members. and yes wayfinder definitely is one of the active guys
did you like #036? ![Wink](images/smiles/icon_wink.gif) |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Fri Jan 02, 2004 10:42 am |
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Hey, i didn't like this demo too much, so blurry.. Not much going on, and music wasn't fun. :0 I did like some parts though. |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Fri Jan 02, 2004 11:30 am |
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Kaiowah, not a big fan of that one I'm afraid, compared to the other FR demos. The white grid on black envmap on the meshes didn't do well, left everything unsaturated and bland, and was overly contrasted so it was hard to make out the meshes. The meshes were too low poly for the env map to be smooth, leaving it to distort a lot, really depreciating the quality of it all. Generally, a little too abstract for my little personal taste. =] Don't mean to bring it down though; it's just not my favorite. =] |
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Giant Hamster member
Member # Joined: 22 Oct 1999 Posts: 1782
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Posted: Fri Jan 02, 2004 11:29 pm |
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Cool, :]
I'd probably like it if I were on my computer and could actually play it. I'm using someone elses and it doesn't seem to work here. probably a video card issue.
I'll check it out when I go home later this month.
I wanna do some music for one of these demos some day, wether by FR or otherwise. :D
keep it up - I love collecting these demos. |
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kaiowah junior member
Member # Joined: 23 Sep 2002 Posts: 9 Location: Berlin
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Posted: Mon Jan 05, 2004 5:12 pm |
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thanks for your comments.
the visual style was meant to be like that of course, (except for the lo-polyness ) and i expected to hear complaints about it but for quite a bunch of people it worked. we just couldn't do another fr-025 (the popular demo) so this was an experiment, not a crowdpleaser
it sure was fun to make. |
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