Totally member
Member # Joined: 17 Jun 2000 Posts: 280 Location: Laguna Niguel, Ca
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Posted: Mon Dec 08, 2003 1:47 pm |
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This semester at the art college I took the rendering course. For those who aren't "in the know", rendering is a class where you meticulously and anally go about using pencil to render out images (among a few other methods towards the end of the semester)... It's about having an image that is completely void of line, entirely rendered out.
Each week consists of one assignment, and each assignment usually takes between 12 and 20 hours to complete....
Project 10: Creature, created from many other creatures and objects. Final rendering done with Verithin Prismacolors crimson red, peacock green, indigo blue, and white on gray canson paper.
Final Rendering:
Detail
Preliminary Drawing:
Project 9: Leaf. Carbon dust brushed on to white clayboard.
Detail
Project 8: Clock. Stippled on black clayboard. I apologize for the quality of the reproduction.
Detail
Project 7: Rhino. Stippled in ink.
Detail
Project 6: Apples. Done entirely in watercolors, other than the small white highlights on the water droplets (done with gouache).
Detail
Project 5: Rose. Base color painted with watercolor, rose rendered with prismacolor pencils.
Detail
Project 4: Crumpled foil with ball. Done on gray canson paper with verithin prismacolor pencils.
Detail
Project 3: The project was crumpled paper with a kitchen utensil (which in this case is a spoon). The utensil was supposed to be at an interesting and obscure angle, which is why it's being shown in such a foreshortened view. Done on coquille paper (just as the last project was)
Detail
Project 2: Four different shapes, four different surfaces: a solid cube, a metallic cylinder, a texured cone, and a glass sphere. The perspective had to be properly mapped out first (including a grid). Done on coquille paper (a paper with a very interesting texture)
Detail
Project 1: The assignment was to create two spheres, one 2 1/2 inches in diameter and the other 1 3/4. The smaller one was to be darker and suspended in the air. The shadows are not cast shadows, but instead "volumetric shadows", which is why they don't respond quite like they would in the real world.
Revised:
Sphere Detail _________________ ---
Dave Myers http://members.cox.net/totally |
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