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Topic : "Anatomy check" |
Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
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Posted: Fri Nov 21, 2003 6:14 pm |
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Just need a quick anatomy check from you guys/galls.
The first thing that I noticed is that it looks like her neck/head needs to be scooted over to her right shoulder a little, but before I do that I�d thought I�d see what you think first.
I plan on doing a pencil drawing of her than scan it and make some T-shirts out of it via Dye Sublimation, so, the last thing I need is a screwed up figure on my back with my name on it.
Also you may have seen this on Eatpoo as �retro legs� where I had a full body shot of her, I have abandoned that idea in favor of a ~bust? And also serve as a head study. _________________ Kevin Moore
www.darkesthorizons.com |
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faeklone member
Member # Joined: 03 Apr 2002 Posts: 215 Location: Calgary
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Posted: Sun Nov 23, 2003 10:24 pm |
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Well, first off, if you're so worried about the neck being so big, why not just have the hair cover it? It is too wide though, and I think the line to define the right side of her neck in the picture should be placed roughly where the strands of hair are. Then I would suggest squaring off the shoulder a bit more, and getting the elbow on that side to a sharper point.
Really Odd thing I just noticed, the hand witht he finger in her mouth only has 3 fingers and a thumb. Oops, foudn the last finger. What gets me though is that the middle finger is so oddly shaped. I also belive that you should have a line going down the pinky to the palm. The palm, espescially in that position is slightly dome shaped, so there should be part of it you shouldn't be able to see from that angle, which would give you the hard edge.
The hand on her chest looks a little wierd. Besides the fact that she has block fingers, while the other hand has rounded is one thing. The second is that the angle you have it at she is either digging into her breastbone, or cupping her own breast from the top. Try and decided what angle the hand is at in relation to all the curves of the chest and then place it accordingly. Using your own body as reference could be helpful. The flap of muscle between the hand and the thumb is also not there. Add it and maybe shorten the thumb and it should look better.
The breasts are a little off. The one on our left is in a correct place for the picture, but is oddly shaped, espescially for it's size.breasts shape from the side basicially looks like a hook. Kinda the same hook you draw when cutting out hearts. The breast is a (for lack of a better discriptor) slab of flesh attached to the chest, and hangs down. IE unless she just had a boob job, it shouldn't look like that. Give the underside more definition seperate form the chest. The boob on our right side is too close to her breastbone. Draw it closer to the arm, and the arm in that position may touch the side fo the breast with the bicep. And where your faint indication of where the breast muscle goes is where you should end the line fo where the arm is on that side. And weird thing, I don't know how to explain it other than it looks right, take the top of that line, where it meets the body, and curve it slightly to the right of the picture as you end the line.
Last couple of things involve the face. HEr hairline looks a little too high. It just about looks like one of those old chinese haircuts like on Iron Monkey. The left side should have a little more of an angle from the cheekbone intot he eyesocket. Speaking of the cheekbone, for such an elegantly drawn picture, and the contortions of the face, why isn't there a cheekbone shaded in on the side we can see the most of? And remember, there is shadow under the nose.
Great drawing though, so plish it up and lets see what you get.
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chaplin member
Member # Joined: 29 Jun 2003 Posts: 70 Location: Berkeley, CA
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Posted: Fri Nov 28, 2003 11:18 am |
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faeklone: do you have an online tutorial on anatomy? Id love to see any of your anatomy work -- from your description you saw more things than I could find in a couple days _________________ Chaplin |
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faeklone member
Member # Joined: 03 Apr 2002 Posts: 215 Location: Calgary
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Posted: Sun Nov 30, 2003 12:14 am |
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I really don't have much online, cause I've been neglecting it all while going to school. I don't really do tutorials, cause most of the stuff I've learned I learn form just watching movement, or locking onto certain aspects or body features for a certain time and drawing them. The latest hook body part for me is the shape of the ribs moving into the stomach. There's a high point and it falls into a low point, and the light hits the highpoint, but the shadow is so quickly followed behind. Other than that, all I can suggest is to keep on drawing, and to draw from both life, and pictures. Even if it's just a doodle of a part of a body you learn form each of the drawings you make how the body works.
I personally started out drawing from comic books. when I was younger I would always copy the X-men stuff of Jim Lee. He's still one of my favorite artists. But as I grew I got into more realistic stuff. That's where most of my expertise you noted on anatomy comes from. I've been drawing people, starting with super heroes, since I was in grade 4 or 5. So that's roughly 13 or 14 years ago now (I'm feeling so old).
As for any figure stuff, all the stuff I currently have online is from when I was in first year at art college (I'm currently in my third year). There isn't much figurative stuff due to not having too much access to a model. In second year I had a life drawing class which was just model drawing. SO I have a bunch of drawings from that, just haven't even taken slides of it yet.
My personaly practice is fairly figurative, but in a totally different medium than drawing. I'm a glass major. So my figures aren't the best yet, but they're coming along. And I apoligize to snakebyte for going off topic.
[url=http://members.shaw.ca/faeklone/woman_top.jpg]
This[/url] is one of the better, and later figures I've made this semester, obviously I still need to work on it a bit, but I'm getting there. This was all hotworked, if anyone knows glass terms (Done without casting).
Last edited by faeklone on Sun Nov 30, 2003 10:56 pm; edited 1 time in total |
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Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
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Posted: Sun Nov 30, 2003 11:48 am |
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No problem going off topic faeklone.
Perhaps you can spot some errors in my latest version.
Still have to add allot of detail on the breast plate. The "stuff here" is obviously not apart of the armor design  _________________ Kevin Moore
www.darkesthorizons.com |
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faeklone member
Member # Joined: 03 Apr 2002 Posts: 215 Location: Calgary
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Posted: Mon Dec 01, 2003 12:26 pm |
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Alright, let's see what I can find.........
I don't know if the use a bunch of lines to define the hair thing works too well. Use lines where you know the hair is dark, and let some other values shine through. Undyed hair is several different shades, and given a good value spread, the hair will look better. A good thing to do to this picture at the moment is to darken a bit of the hair closest to the face. The face will create a shadow and give you the dark around the face. It also helps make the face pop out a little. The hairline is still a little high. The ratio you can use is the nose. Measure the tip of the nose to the middle of the eyes, and take that distance and put it between the eyes up to the hairline. The ears feel a little off. Iagining what the picture would look like if you could see the head from the top, the far ear hidden behind the head wouldn't have as much of an angle backwards as the other ear. Okay, the way to fix that I'm just seeing is very involved, but it totally has to do with how you set up your picture.
The angle you drew her at makes it look like you're above her, looking down on her, while she's at an angle to you. Which means roughly that you're going to ahve to have a bit of foreshotening, and really play witht he angles, cause a bit of 3 point perspective is going to creep in due to the angle. The picture you have has her face pointing down, however, the way you have the eyes drawn is as if she was looking at the viewer straight on. ALthough it is well drawn, it is two different angles being represented at the same time(very modernist of you). To fix that, bring the eye on the right side of the page down a little to meet up witht he plain that it's supposed to be on. Then you can go about doing the ears, because they should be on a line that is parrelel to the one of the eyes. Oh, and the side of the face going away from us should maybe have more eye socket and cheekbone showing. And maybe point the chin a little. In women, the chin is usually smaller than in men. So the shallower chin you give her, the better it will look. I would suggest making the chin about a third to a quarter smaller, moving it closer to the mouth.
Neck wise, I believe that is just about right for the angle. HOwever, I would define the muscle at the side of the neck more, it attaches right at the back of the jaw. The musle connecting the neck to the shoulder has a little bit of a hollow to it closer to the neck, so I would try and show that a little.
okay, from the angle I explained that I could see the body from in the picture, try and figure out how I would see the overlapping plates of armour, and try and figure out how they are working on this suit. The armour on the shoulder closest to the viewer is messing me up, cause the arm looks like it appears out of no where. I think this is where perspective lines would come in helpful. Figure out where the vanishing points are int he drawing, and then use the lines to draw a pyramid on her arms basicially. What I belive it will show you is that the layers underneath the top layer of armour you should be able to see their trim, and maybe a flash of the inner part of it, bit not much else. Plus the points would pretty much be right on top of one another. On the side farthest from us I think that all you should be able to see from that angle is a side view of the plates, or just barely a bit of the top.
Okay, the position of the breasts is just another point that tells me how you set up the picture in a certain way. One breast is lower that the other, and it's the breast that's closest to us, so we must be looking at her from above. I don't know if she's wearing a breastplate of somekind, so I can't comment on the far brest, but the closer one is a bit bigger then the far one. You can afford to fix it by bringing the underside of the breast a bit higher, and straightening out the line connecting the brest to the shoulder. Looking at it, also bring the arm itslef in a bit closer. It looks a little dislocated, and will also provide a good stop point for the breast. That is if she isn't wearing a chestplate. The muscle that goes from the back up to the shoulder is a little small in her case. Try and curve it more towards the underside of the closer breast, and make sure it has a bit of a curve in it.
Kewl though that you went a slightly different route with this picture than the last one.
keep going.
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Snakebyte member
Member # Joined: 04 Feb 2000 Posts: 360 Location: GA
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Posted: Mon Dec 01, 2003 5:11 pm |
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WoW, I'm going to need a day to translate but I see what you are talking about. The ears, I should have seen that but the rest is something that I have never thought about before. Believe you me I will be saving this to txt to look back on later.
She is warring a breast plate so I did intentionally enlarged the breast a little, I may reduce them a little depending on what kind of design I go for in the armor.
This picture may illustrate how I kinda see her.
The idea is that she is looking to her left as if she heard/saw something off to the side. The image it�s self is just a rough draft for a pencil version that I may make into a T-shirt so I�d better get this right else have a picture on my back that still needs work.
I�ll work on it some more this week and post it to see what you think, I may PM you to let you know if you don�t mind.
Thank you so much for the input; I will be putting it to good use. _________________ Kevin Moore
www.darkesthorizons.com |
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