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Topic : "Fear my 'bot army!" |
Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Mon Aug 04, 2003 5:05 am |
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 |
I was recently given a double page spread in a publication to fill - it was an opportunity to have fun with something. This is what I produced...
a larger version of this image can be found here.
The guy in the middle of the crowd is a caricature of myself, the caption for the image was "Paul was beginning to wander whether the unconditional love, adoration and worship really would out-weigh the maintenance costs."
It was modelled in Infini-D and rendered in Bryce5
What do you think? _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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Posted: Mon Aug 04, 2003 5:11 am |
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 |
It's a cute picture - tells a nice story.
I do find the rendering a little harsh though. I'd love to see it radiosity rendered. _________________ Art Links Archive -- Artists and Tutorials |
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Probustion member
Member # Joined: 20 Aug 2002 Posts: 174 Location: NL
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Posted: Mon Aug 04, 2003 5:14 am |
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 |
hey funny robotey fellows, i like it. maybe some smoothing on the round shapes of the robots?
the rendering is a bit harsh.
is it possible to render with GI in bryce5? not saying that would look better though, as the sharp shadows are an important part of this. i'm just a sucker for GI
edit - lol Suma, you beat me to it  _________________ talent is overrated. |
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Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Mon Aug 04, 2003 5:18 am |
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 |
I'd agree that the rendering is a tad harsh, but my intent was to keep it looking quite graphic with blocks of colour rather than blended shadows. Though that said - I'll have to have a look just for curiosity's sake.
Erm, what's GI?
Thanks guys  _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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wasssup member
Member # Joined: 29 Oct 2002 Posts: 275 Location: London, UK
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Posted: Mon Aug 04, 2003 5:24 am |
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 |
haha, reminds me a lot of Neo and Agent Smith
great pic  |
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Probustion member
Member # Joined: 20 Aug 2002 Posts: 174 Location: NL
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Posted: Mon Aug 04, 2003 5:56 am |
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 |
GI = global illumination. basically the same as radiosity, only radiosity is more accurate and more memory intensive(both use very different techniques). if you want to know more, just ask. but i haven't touched a 3d app for about a year, so i'm afraid i'm a little behind on what's possible. _________________ talent is overrated. |
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Mon Aug 04, 2003 6:40 am |
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 |
It looks good, but I think it would be a lot easier on the eyes were the shadows not so dark. |
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Chthonic Divinity member
Member # Joined: 22 Aug 2002 Posts: 191 Location: Philly
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Posted: Mon Aug 04, 2003 9:03 am |
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 |
yes i agree, the lighting/shadowing is too harsh.
its otherwise great though, especially with the caption. |
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DRESDEN junior member
Member # Joined: 02 Aug 2003 Posts: 46 Location: Toronto, Canada
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Posted: Mon Aug 04, 2003 9:49 am |
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 |
That's pretty cool man.
I like it, it's really fun. Maybe a bit of a close-up though |
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william willette member
Member # Joined: 15 Aug 2002 Posts: 119
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Posted: Mon Aug 04, 2003 10:38 am |
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 |
It HURTS my eyes, To bright, sharp, to many perspectives, are u trying to kill me, I toon one look and my eyes started to hurt, -6 _________________ crazy guitar player william |
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Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Mon Aug 04, 2003 11:16 pm |
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 |
Okay, okay; point taken on the lighting. Fact is, it prints as I intended and everyone who has seen the proofs say that the graphic style of the rendering works for it.
The last thing I wanted was to produce yet-another pristine 'LightWave' image. There's so much of it about - and much of it is indistinguishable from the rest. Rounding everything off and using heavily technical lighting setups and rendering options would have defied one of my reasons for creating the image the way I did. I was attempting to emulate another style off illustration I use without having to re-draw everything over and over again. Here's an example of the style I'm aping.
All your points noted, for future reference, but this image really is an exception to the rule - all my other rendered stuff makes good use of more realist lighting.
william willette wrote: |
It HURTS my eyes, To bright, sharp, to many perspectives, are u trying to kill me, I toon one look and my eyes started to hurt, -6 |
Okay, elaborate? I'd have to say that because of the lack of other comments to this effect, that your first couple of points probably have more to do with your monitor setup than the image. But too many perspectives? By default, there is only one perspective in this image, so what do you mean?
Otherwise, thanks everyone! _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Tue Aug 05, 2003 2:27 am |
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 |
It's a wonderful image Plump Lunatic!!! Well done! |
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Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Tue Aug 05, 2003 4:28 am |
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 |
Max Kulich wrote: |
It's a wonderful image Plump Lunatic!!! Well done! |
Thanks! _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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