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Author   Topic : "nurbs, poly, subD BLABLA :\"
blindmansfaith
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Joined: 22 Jun 2003
Posts: 3

PostPosted: Sun Jun 22, 2003 12:50 am     Reply with quote
hi, i know this is a question that's been asked a million times but,

i wanted to know which technique is better when rigging and animating my model... i don't really care about which one i'm using when modeling since Maya is able to convert all three ways, and i'm good at all three of them.

about a year ago all i was using was polies... but now i've been modeling all my characters with nurbs and love it. it's much easier and clean IMO...but what i'm wondering is if i would face problems when rigging, creating blendshapes, or animating a nurbs character... what do you guys think?

(it would be nice to also hear opinions from people who have tried all techniques and rigged and animated a nurbs character. also it's important to understand that i'm not talking about the modeling aspect, but the rigging and animating.)
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cheney
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Joined: 12 Mar 2002
Posts: 419
Location: Grapevine, TX, US

PostPosted: Sun Jun 22, 2003 10:57 am     Reply with quote
This is mostly just a painter's board, and not really a 3D board. You might find better answers at CGTalk.com for modeling.
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blindmansfaith
junior member


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Joined: 22 Jun 2003
Posts: 3

PostPosted: Mon Jun 23, 2003 3:24 am     Reply with quote
hmm, ok. i will try posting it there, thx
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