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Author   Topic : "portrait designer needed :/ (concept mockup inside)"
diced
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Joined: 12 Jan 2003
Posts: 22

PostPosted: Tue Apr 08, 2003 7:10 am     Reply with quote
i am sorry if this wrong community or topic to ask for assistance, but you cannot blaime a guy for trying Wink

in the cold frosty lands of 2172 the world has experienced a nuclear winter because of pollution, to worlds resources and economics are at an all time low. all cultures of the world has taken this instability as a great chance to gain control over the new world, no rules are set.

you are cast as a ruler of a small culture, struggling to survive and prosper in these late moments of history. eventually growth, diplomacy and warfare bring you into competition with ruthless human opponents.

both you and your human opponents begin with one, two or three regions depending on the culture chosen. each decision you make can have important ramifications later. should you spend your money on upgrading your society or spend it on enlarging your military? if you prove an able ruler, your culture grows larger and even more interesting to manage. the inevitable contact with neighbouring cultures opens new doors of opportunity: treaties, embassies, sabotage, trade and war.

tychilogi brings us a game that combines all these aspects into a flexible whole. your first mission is to survive; your second is to thrive. it is not true that the largest culture is necessarily the winner, or that the wealthier always has the upper hand. in fact, a balance of upgrades, cash and military allows you to respond to any crisis that occurs, whether it is an invasion from an aggressive rival or an upsurge of internal unrest.

the game production is going well at all points except one, our portrait designer has not shown enough effort and therefore we cannot thrust him at the moment. we do need another artist to take over his spot as quickly as possible.

the person we choose can be as reserved or devoted in the progress and direction of the concept of the project as he or she pleases, all we do ask is that the person creates 10-15 100x100 portraits, i know this sounds like a lot and it probably even is. you can make them by hand and i will pixelate them or do that yourself. when you are assigned to the job i will inform you about how the project works and give you design sketches on how i want the characters to be designed (or you can choose to create them out of text).

what you will gain from this experience is simply experience, to work on a "professional" team that will moderate and advice you on how you can reach a higher potential. the game will probably reach some borders of the gaming industry and will give you credit and seal future deals in the pixel art world. the team and i will of course be very pleased and if you scratch our back we will scratch ours.

i have placed this "concept mockup" of the game to show the abbility. the team and i are pixel artist which means that we use no tools cept a 1x1 brush to produce the art. if you want to assist you can reply to this post or add me to your msn messenger ([email protected]) or icq (240138979) and we can discuss things.



i thank you for your time.

EDIT: if screen does not show you can use this link: http://www.freewebs.com/drilleddiced/conceptscreendiced.gif


Last edited by diced on Tue Apr 08, 2003 8:55 am; edited 1 time in total
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Godwin
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Joined: 24 Apr 2002
Posts: 701
Location: Singapore

PostPosted: Tue Apr 08, 2003 8:46 am     Reply with quote
hmmmm
interesting
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Herb
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Joined: 06 Jul 2002
Posts: 78

PostPosted: Tue Apr 08, 2003 1:32 pm     Reply with quote
What would the portraits be of?
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SoulSniper
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Joined: 31 Mar 2003
Posts: 12
Location: Finland

PostPosted: Tue Apr 08, 2003 10:03 pm     Reply with quote
Its indeed interesting, too bad that im working on a game project now. Very Happy
Well anyways, that one lucky git will get that job and the extremely valuable job experience from your project. Good luck and make a game which kicks arse ok? Very Happy
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diced
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Joined: 12 Jan 2003
Posts: 22

PostPosted: Wed Apr 09, 2003 2:06 am     Reply with quote
godwin: yeah i hope it is interesting, as you are when you are doing a project you are always ambitious and you want your game to be that game all the kids are talking about by the water coolers.

herb: the portraits will be off people, when we do get a person to join the project we will inform the artist about style, requirements, details, characteristics and so forth.

soulsniper: we cannot offer any money because we are not in this for the money, we like to produce games and we like to make art. if a person spontaneously begins to donate money to us we will of course pay the portrait artist his or her share.
i hope it will be a "kick ass (arse) game" since it is looking good and we have a talented team working on it.

thanx for your interest and support!

EDIT: i expected people who carry an interest to reply to this post, but people can also respond with the use of MSN messenger([email protected]) or icq (240138979)
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SoulSniper
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Joined: 31 Mar 2003
Posts: 12
Location: Finland

PostPosted: Wed Apr 09, 2003 10:36 pm     Reply with quote
Well i did not say anything about money. The job experience is more valuable than the money you get from it. Im not getting any money from my job either, but i dont care about that. I got my dream job as a graphical designer in the game project we are working on. That and the experience which i get from the project is ALWAYS more valuable than money as i wrote earlier.
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Last edited by SoulSniper on Fri Apr 11, 2003 12:51 am; edited 1 time in total
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diced
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Joined: 12 Jan 2003
Posts: 22

PostPosted: Thu Apr 10, 2003 10:26 am     Reply with quote
i know soulsniper, and i agree.
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