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Topic : "Quake1 looks like Doom3" |
[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Wed Sep 25, 2002 3:16 pm |
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Just a heads up on something i think looks great! Now you see some people making use of free Q1 and Q2 engine code.. hehe or having fun rather.
http://tenebrae.sourceforge.net/
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Wed Sep 25, 2002 3:33 pm |
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Ya i tryed that.. its just proving a point to the common gamer (or trying to). Its quite interesting yes  |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Wed Sep 25, 2002 4:16 pm |
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OMG that new map looks very sweet! Kinda like what i saw in Doom3 but cleaner. |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Wed Sep 25, 2002 4:24 pm |
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Probably what that dude wanted to achieve |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Thu Sep 26, 2002 1:53 am |
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wow...never saw this before thnx for the link |
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Drunken Monkey member
Member # Joined: 08 Feb 2000 Posts: 1016 Location: mothership
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Posted: Thu Sep 26, 2002 6:01 am |
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That looks amaizing.
I wonder if anyone here still plays QW (CA,RA,TF) ? |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu Sep 26, 2002 1:20 pm |
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I don't, but i have some guy on my list who still plays Quake DM and nothing else
I don't know how they do it..
There are tens of mods out there based on Q1 and Q2 source code. Ill post a link if i find a list, others look impressive as well. |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Thu Sep 26, 2002 5:56 pm |
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Ya heh, wolf, doom1/2/etc..., quake1 and 2 source code is fully available. Quake3 partially but hey the full code will be released probably in like 3 years maybe less maybe more (for quake3 that is) Ah well There are too many quake3 clones anyways not that id care, its fun to see quake1 still rocking. |
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Impaler member
Member # Joined: 02 Dec 1999 Posts: 1560 Location: Albuquerque.NewMexico.USA
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Posted: Thu Sep 26, 2002 7:49 pm |
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Sort of like playing the Cello Suites on a ukalele. |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Thu Sep 26, 2002 11:57 pm |
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Sadly yes, i guess that could offend ubber harcdore quake players :P |
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Buzzsaw member
Member # Joined: 25 Sep 2002 Posts: 53 Location: USA
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Posted: Sat Sep 28, 2002 1:23 am |
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quake was and still is one of the best net playable games made. the rockets haul ass .
i would be playing it if i could get it to run under win2k |
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Drunken Monkey member
Member # Joined: 08 Feb 2000 Posts: 1016 Location: mothership
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Posted: Sat Sep 28, 2002 4:11 pm |
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Buzzsaw and you can. Its called queakeworld and it runs fine under 2k. There is still tons of ppl playing.
A good custom client is here http://mqwcl.n3.net/ |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Mon Sep 30, 2002 7:06 pm |
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For anyone that still cares THey made an interesting update I am going to contribute to this project looks highly promising and already fulfilling heh |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Tue Oct 01, 2002 2:20 am |
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cool gig...i dont even have quake but from the looks of this looks like i'll be purchasing it...its only 10 bucks now  |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Tue Oct 01, 2002 5:49 am |
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gigatron, those texture/model remaking projects are great! I might even help out myself, i looove Quake  |
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Coaster member
Member # Joined: 19 Feb 2002 Posts: 508 Location: Canada
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Posted: Tue Oct 01, 2002 6:19 am |
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The textures a really grainy.
Meh, doesn't look very fulfilling past the point of a hobby. Still to do that stuff though, maybe I could try hacking away at the source code. |
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gigatron member
Member # Joined: 27 Jun 2002 Posts: 347 Location: Canada
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Posted: Wed Oct 02, 2002 5:49 pm |
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its GRAINY because its low res :P Even doom3 is a bit grainy but hey these are all on OLD resources. I just hope it becomes even more optimized because doom3 only requires a geforce1 to be played!
[ October 02, 2002: Message edited by: gigatron ] |
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radical travis member
Member # Joined: 04 Jul 2002 Posts: 55 Location: earth and trees, northeasterly
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Posted: Thu Oct 03, 2002 4:47 pm |
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wow... friggin cool in my opinion. its nice to see pixel shading stuff in action, and stencil shadows are cool too. could only find quake shareware to try it on at the moment |
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