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Topic : "3d model of Human body in Anatomy?" |
JesperGB junior member
Member # Joined: 03 Jun 2001 Posts: 43 Location: Denmark
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Posted: Thu Jan 23, 2003 3:56 am |
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Does anyone know where I can find a 3d-model of a human body (for Maya, Lightwave or in DXF) where I clearly can see the anatomy of the muscles?
I want it because it's always dificult to imagine the muscles actual form in an anatomy-book since you only see it from a few angles. So I need the 3d model to rotate the body and see how things really looks like..
So if you know where i can find one, PLEASE let me know ![Very Happy](images/smiles/icon_biggrin.gif) _________________ /Jesper GB
Visit my gallery at: Click here to see it |
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Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
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Posted: Thu Jan 23, 2003 4:14 am |
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Hello
I don�t know a actual place for a 3d-model but I know that there are many people at insidecg that has knowledge of 3d, maybe you know about the place? If you don�t, here�s the link.
http://www.insidecg.com
Also check this link out. It is their library where they have graphics and such.
http://www.cglibrary.com/
take it easy
Matthew[/url] |
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Bilbo member
Member # Joined: 31 May 2000 Posts: 356 Location: Israel
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Posted: Thu Jan 23, 2003 4:53 am |
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have you tried Poser? i know that many people like to use Poser figures for reference. i don't know how articulated the muscle structure is on these models, but it might be just what you're looking for.
edit- forgot the link: http://www.curiouslabs.com/ |
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Drew member
Member # Joined: 14 Jan 2002 Posts: 495 Location: Atlanta, GA, US
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Posted: Thu Jan 23, 2003 6:11 am |
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It may not be exactly what you're looking for, but you can't get more accurate than the Visible Human Project. For those of you that don't know, they took a cadaver, froze it, and cut off one tiny slice at a time, taking a picture at each stage. Taking a quick look at the page, I can't find anything terribly useful, but perhaps you'll have more luck. There are several links to other projects that use the information, perhaps one of them could help? Good luck. |
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Levijuice member
Member # Joined: 20 Feb 2002 Posts: 52 Location: Prague, Czech Republic
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glody member
Member # Joined: 02 Dec 2001 Posts: 233 Location: NYC
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Posted: Fri Jan 24, 2003 1:29 pm |
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take off all your clothes....and have someone special photograph you from all angles.....youll be set for life on references!! ![Wink](images/smiles/icon_wink.gif) |
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retard junior member
Member # Joined: 04 Dec 2002 Posts: 23
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Posted: Fri Jan 24, 2003 2:29 pm |
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But don't get them developed at Walmart! Especially if you are around 12 and your dad is the special photographer. |
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Vhy member
Member # Joined: 04 May 2002 Posts: 101
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Posted: Fri Jan 24, 2003 11:56 pm |
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haha...seriously though I think you might find the Elliot Goldfinger book more helpful compared to other books. There's a lot of cross-sections and the muscle/bone connections are very clear - of course it helps to have a real skeleton or good reproduction.
When people model the muscular system in 3d software they usually change stuff to fix collision problems that happen during animation, dont count on it being totally accurate unless it's meant for the study of anatomy. |
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