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Author   Topic : "Pixel Zombie (animated violence)"
Hase
member


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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Fri Jan 03, 2003 7:37 pm     Reply with quote
something I�ve been playing around with over the last few days... still not done. Any thoughts?

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double-A
junior member


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Joined: 17 Dec 2002
Posts: 18
Location: Finland

PostPosted: Sat Jan 04, 2003 12:32 am     Reply with quote
That's Cool! I like the explode effect when the blood flies all over the place. Twisted Evil Just wondering that why did you make it so small ? It also looks like one armed, But cool anyway dude Smile
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Hase
member


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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Sat Jan 04, 2003 5:04 am     Reply with quote
thanks, it�s gonna be used in a shockwave game, at least at twice the size... the idea was to get the feel of the old 320x200 games. And yeah, he�s one-armed. Wink
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haohmaru
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Joined: 09 Jan 2001
Posts: 206
Location: graz | austria

PostPosted: Sat Jan 04, 2003 5:27 am     Reply with quote
hehehe =)
reminds me of the good old 16bit days, when pixels were something to be proud of... *sigh*
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Max
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Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Sat Jan 04, 2003 10:35 am     Reply with quote
Jawoll, sehr gut!! I wanna play RE again
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Hase
member


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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Sun Jan 05, 2003 2:07 pm     Reply with quote
yeah you really should Max... somehow I miss the days of 2d games. Haven�t been getting much done lately, but I hope I get to finish him this week (about two more anim cycles to do).
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