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Author   Topic : "this one might be better?"
Size
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Joined: 09 Nov 2002
Posts: 75
Location: Ireland

PostPosted: Fri Dec 20, 2002 12:38 pm     Reply with quote
hey all.. here my latest effort -Came out ok i think- wot u guys reckon?
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MikeyS
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Joined: 10 Dec 2002
Posts: 23
Location: Ca

PostPosted: Fri Dec 20, 2002 12:44 pm     Reply with quote
hi

for me the character looks a bit too flat , i am not a pro , but i think ya should try to get more depth into it.And the nose looks abit funny.
But alltogether i think its a very cool painting! Smile
i like it

mikeS
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Size
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Joined: 09 Nov 2002
Posts: 75
Location: Ireland

PostPosted: Fri Dec 20, 2002 12:49 pm     Reply with quote
you do? wow thanks! umm yeh it is rather flat and as im sure u can see im no pro either -mostly self taught kinda gettin the hang of things now tho
thanks for you comments MikeyS
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AndyT
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Joined: 24 Mar 2002
Posts: 1545
Location: Germany

PostPosted: Fri Dec 20, 2002 2:33 pm     Reply with quote
That concept is really intriguing.

I think the head should be smaller ... but then the shoulders need to be adjusted.


Let's just ignore the other changes I made Wink
The arms need to be corrected I guess. I tried but I don't know how.

Obviously I'm not a pro either...

You might want to choose a different light source because of the lack of depth.
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Last edited by AndyT on Sat Dec 21, 2002 6:15 am; edited 2 times in total
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Simoom
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Joined: 18 Aug 2002
Posts: 302
Location: nc, usa

PostPosted: Fri Dec 20, 2002 3:21 pm     Reply with quote
AndyT's right about the head size, although I'm not too sure where those balloons in her shirt came from, someone needs to pop those things Razz

Her right arm looks kinda broken (on the left side of the picture to us). Look at your own arm a bit and you can see that it doesn't actually curve away from the body like that. As well, you might want to flatten the back of the hand, curved outward like that makes it look a little pudgy Wink

Scale the head, mend her arm, and work on lighting and it should turn out pretty good. this is a lot better than your last one though, keep it up Smile

edit:


there's an example of what I meant with the arm, I'm too lazy right now to do anything else, but hopefully that'll be a little helpful at least Wink now that I look at it, I think her arm is too short as well, ah well.
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Size
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Joined: 09 Nov 2002
Posts: 75
Location: Ireland

PostPosted: Sat Dec 21, 2002 7:57 am     Reply with quote
hey thanks alot fellas the comments are really appreciated- shall try to work harder on my next one -think ive had enough of this pic tho
! cheers -size
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Basement bound
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Joined: 11 Mar 2001
Posts: 874
Location: Calgary.ab.ca

PostPosted: Mon Dec 23, 2002 9:21 pm     Reply with quote
Hey size. Another one good. A few thinks more to keep in mind. Texture in the background is a great thing. custom brushes are better then filters because they are more random and organic looking. The other thing about the texture is that the depth of a image as drasitcally minimalized when that texture overlaps with the character. So erase or block out those areas when adding text. The body is a little better this times. did you block out some shapes first?
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A.Buttle
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Joined: 20 Mar 2000
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PostPosted: Tue Dec 24, 2002 3:09 am     Reply with quote
Suck.
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Size
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Joined: 09 Nov 2002
Posts: 75
Location: Ireland

PostPosted: Tue Dec 24, 2002 8:39 am     Reply with quote
hey Basement bound yup i blocked out a few shapes first this time. Did seem to make a difference thanks!

A.Buttle: how encouraging! Confused . . . . were not all class A artists thats the point of this forum - to help people improve their work
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A.Buttle
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PostPosted: Tue Dec 24, 2002 11:48 pm     Reply with quote
Encouraging like Herpes.
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