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Topic : "Canyon - 2hours Speedpainting - inkl. 10 intermediate Steps" |
Duracel member
Member # Joined: 08 Mar 2001 Posts: 910 Location: Germany - near Minster
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Posted: Thu Nov 21, 2002 7:12 pm |
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2 hours Speedpainting(i think it was speedy, but not rushed ;)
without any reference
I shot 10 screens while im painting, perhaps someone is interested. Well, i like to see, how others paint. ;)
![](http://www.duracel.de/stuff/art/paintings/canyon10.jpg) _________________ Lars G�tze
www.duracel.de Gallery
Detailling a speedpainting is nothing but speedpainting in detail. |
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faB member
Member # Joined: 16 Jul 2002 Posts: 300 Location: Brussels, Belgium
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Posted: Thu Nov 21, 2002 8:12 pm |
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good job
I noticed the water only after my third look or so, if that's any help.. maybe it should take more of the sky color at that angle from the viewer ? _________________ "I'm not a shrimp, I'm a KING PRAWN !" -- Pepe.
selfportraits & stuff |
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ZippZopp member
Member # Joined: 09 Jan 2002 Posts: 229 Location: CT
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Posted: Thu Nov 21, 2002 9:48 pm |
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i like that duracel....really cool to show your steps. its nice to see how other people work and then learn from it! thanks buddy |
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proper fuel member
Member # Joined: 05 Nov 1999 Posts: 125 Location: sweden, tellus
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Posted: Fri Nov 22, 2002 3:01 am |
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lookin good... |
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Duracel member
Member # Joined: 08 Mar 2001 Posts: 910 Location: Germany - near Minster
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Posted: Fri Nov 22, 2002 5:08 am |
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faB wrote: |
good job
I noticed the water only after my third look or so, if that's any help.. maybe it should take more of the sky color at that angle from the viewer ? |
Yeah, that helps. First of all, its a speedy painting, the water didnt get as much attention as the rocks. Second, i thought, the water isn clear .. a little bit muddy ... and in the middle of the pic, the water reflects the rocks most time instead of the sky... but it could be better ... ... hmm, i think i have to look at some references to really get the mistakes. ![Wink](images/smiles/icon_wink.gif) _________________ Lars G�tze
www.duracel.de Gallery
Detailling a speedpainting is nothing but speedpainting in detail. |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Fri Nov 22, 2002 10:48 am |
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Thank's for the little tutorial - quite interesting!! |
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Yanka junior member
Member # Joined: 21 Nov 2002 Posts: 25 Location: Switzerland
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Posted: Fri Nov 22, 2002 11:20 am |
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Thanks for showing all your steps, I always think that's even more interesting than just to see the finished picture, and on can learn from it too
I think you should finish that picture, me wanna see more
Just one thing: Water? which water...? Don't see any water *meblind*
-edi after second view-
oh ok, now I get it That's a river, no road ^_^ But it looks nice like that too. |
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Fri Nov 22, 2002 11:35 am |
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looks good.
I have some comments if you don't mind.
it's sunset, I would have decreased the brightness towards the horizon, because now it's a bit hard to see the horizon point. ALso, let the sky color and brighness reflect the water more. and then also the reflection from the mountains. ALo, now it gets a bit flat because the contrast is the same all over. I would increase the contrast more in the closest area. ALos, the shadow brighness is the same all over, if you decrease the amount of light and the bottom of the mountains, as the light would get more sucked out there (less bouncing of light), it would give you more depth to the picture I think.
Others here I'm sure could explain/show this better, but here's a quick example.
![](http://www.joachimart.com/forum/canyon.jpg) _________________ personal: www.JoachimArt.com
company: www.ArtPlant.no |
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osku - - - junior member
Member # Joined: 20 Aug 2002 Posts: 21 Location: Helsinki, Finland
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Posted: Fri Nov 22, 2002 11:53 am |
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Looks very nice, especially for a speedpainting with no ref.
If you want to make the water more obvious, you should make the reflection more visible. Also the sky is often brighter that the ground objects, and has an astmospheric gradient brightening towards horizon. Now if you add this reflection brightness to water and leave the cliff reflection areas as "dark muddy water" -color, you shoud get more realistic water.
Oh, now I see that Joachim said all that allready:)
--/Osku |
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Neo-MatrixX member
Member # Joined: 30 Dec 2001 Posts: 63 Location: Canada, Windsor
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Posted: Fri Nov 22, 2002 9:02 pm |
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Looks good.. All you need now is an X-Wing. _________________ It's ok, you can take your clothes off... I'm an artist ![Smile](images/smiles/icon_smile.gif) |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Posted: Sat Nov 23, 2002 3:26 am |
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yea heh
nice work, it could be changed into anything actually, a ccaravan of donkeys crossing the stream? a small boat? or like neo suggested, an x wing ![Very Happy](images/smiles/icon_biggrin.gif) _________________ Derelict Studios|Godwin's Space |
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Duracel member
Member # Joined: 08 Mar 2001 Posts: 910 Location: Germany - near Minster
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Posted: Sat Nov 23, 2002 8:16 am |
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Ok, thanks for all the replys, especially the overpaint!
It helps alot - i will try to use this knowledge for the next pictures.
This was just a try to get the colors fast, i dont want to go on ... hmmm, the X-Wing perhaps i'll just detail it ![Wink](images/smiles/icon_wink.gif) _________________ Lars G�tze
www.duracel.de Gallery
Detailling a speedpainting is nothing but speedpainting in detail. |
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