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Topic : "Untitled Sketch" |
Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sun Mar 02, 2003 6:59 pm |
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Wanted to do something crazy....
I started to kind of "over-render" it with cross-hatching and such (Captain OCD over here), so I eased up a little cause I wanted to keep things loose. And seeing as how I'm going to be painting this, it would have been a waste of time...
Anyway, before I get painting on this puppy...... I wanted to know if you kind folks would help me with some lighting suggestions? I want the lighting to be really moody and dark. Possibly with some kind of orange/red light source hitting him from the lower right and facing upwards. Also, if you spot any big problems in the sketch, please point them out so's I can fix em before I start painting.
Constructive crits, comments, suggestions and/or paint-overs would be much appreciated.
Take it easy,
~M~ _________________ l i q u i d w e r x |
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eyewoo member
Member # Joined: 23 Jun 2001 Posts: 2662 Location: Carbondale, CO
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Guy Spenzz member
Member # Joined: 27 Nov 2001 Posts: 77
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Posted: Sun Mar 02, 2003 7:43 pm |
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I found it!! should I say what it is? |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sun Mar 02, 2003 7:47 pm |
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Gosh Phil, I can't notice what you've changed.
Can you point it out? _________________ l i q u i d w e r x |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sun Mar 02, 2003 8:04 pm |
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The NIPPLE!
You moved the nipple....
Glad I caught that, it was driving me crazy.
I'll move that, thanks for the help buddy.
~M~ _________________ l i q u i d w e r x |
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insane007 member
Member # Joined: 28 Feb 2003 Posts: 93
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Posted: Sun Mar 02, 2003 8:09 pm |
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your an excelent artist malachi |
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bansq member
Member # Joined: 18 Sep 2002 Posts: 64 Location: Finland
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Posted: Mon Mar 03, 2003 6:19 am |
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humm looks like malachi has watched hellsing recently... am i right? i love your lineart, although ive seen it far too little... give us mooooooreeeee... braiinnnnnsssss.... oops, wrong movie
yeah, but keep it going, id be very pleased if you would notice my humble request of seeing more your uncolored and unfinished works, i probably have some kind of an fetish on them ![Razz](images/smiles/icon_razz.gif) |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Mon Mar 03, 2003 5:07 pm |
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insane007, bansq~ Thanks for the feedback guys. I really appreciate the kind words.
Take it easy,
Malachi _________________ l i q u i d w e r x |
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glody member
Member # Joined: 02 Dec 2001 Posts: 233 Location: NYC
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Posted: Mon Mar 03, 2003 7:39 pm |
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i dont know malachi...i see absolutely no talent shown in this piece at all...im honestly dissapointed in you.....this is DEFINITELY TRACED!!
great work as always ...i was gonna say something in regards to the positioning of that nipple, but eyewoo took care of it. It nice to see some of your crazy ideas thrown down on paper...also the idea of the needle inserted into the demon character seems a bit far fetched i would think that thing would have been broken off ages ago.....ummm mebe if the needle was deeper into the demon guy, i could see that working better....twisted stuff man!
*beer* ![Very Happy](images/smiles/icon_biggrin.gif) |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Tue Mar 04, 2003 10:40 am |
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glody~ LOL No shit man. A can draw something strait from my mind, but as soon as I put up a realistic painting of a chick, I get the doubters. Sad really... Oh well. Thanks for the comments brotha.
I'm actually going to be extending the canvas a bit on the right side to show his left hand/arm. I'm hoping it'll help the composition out a little bit. I'll post it up when I'm done.
Till then, take it easy...
~M~
Ps. Maybe I'll drop this piece by the poo after it's painted... or maybe not. ![Wink](images/smiles/icon_wink.gif) _________________ l i q u i d w e r x |
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General Confusion member
Member # Joined: 13 Apr 2000 Posts: 365 Location: NJ
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Posted: Tue Mar 04, 2003 11:05 am |
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Malachi, I am sort of at an impass when looking at this image, I love the design of it, and the pencilling is very good... it's unclear to me upon first read as to whether this character is extremely huge or if we the viewer are just on our knees looking up....
perosnally I see him as being huge, and dominating, like the devil is Spawn (sorry to site such a bad flick) but if I am right, then just as a thought (which you probably already have) fade his colors as they get toward his head to force some depth perception and falloff perspective (los contrast).... that will put an evil spin on him as well... if his details in his face are sort of obscured, it will let the viewer make his/her own conclusions...
and my only crit would be to not make the legs appear as "twins" speaking in silhouette terms...
I belive it's a phrase used in 3-d modelmaking.. when trying to find a strong read silhouette pose in rendering..
your legs seem as if they are copies of one another. ( I know they are not) but visually this thought will cross the viewers mind when looking at art that has parallels to it... so maybe change one of the leg poses slightly to separate it from the other... this perhaps will also force a huge perspective feel if in fact that is the direction you take...
and definitely lighting from below and perhaps secondary from behind will make this killer....
hope my babbling is clear???
good luck with this... look forward to seeing it completed
Bob Steinman _________________ State of Confusion |
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pritch junior member
Member # Joined: 15 Jan 2003 Posts: 36 Location: Ohio
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Posted: Tue Mar 04, 2003 11:34 am |
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All I can say is...Dam that's sweeeeet! ![Shocked](images/smiles/icon_eek.gif) |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Tue Mar 04, 2003 2:45 pm |
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General Confusion~ Thanks for the feedback.
Yea, my thought was for him to be huge, not bind-bogglingly huge, but huge. As you can see by the much smaller human hand sticking out of his bowels.
Thanks for the lighting suggestions. I've posted a lighting rough at the bottom of this post to show where I plan on going with it. It's not perfect, so if you have any suggestions on how to improve it, please let me know.
As far as his legs go, yea, I've heard that comment elsewhere, that they look too stiff. I'll have to change one of them (I'm thinking his left leg), but I'm at a loss for a good idea on how to reposition it, so any feedback you may have there would also be welcome. Thanks again for the feedback.
PS. Checked out your site, nice stuff.
pritch~ Thanks man.
Here's what I've got lighting-wise thus far...
This is like the third lighting rough I've done and still kinda looks off to me, or maybe just not dynamic enough..
Anyway, any suggestions on how to improve the lighting would be very much appreciated.
Take it easy,
Malachi _________________ l i q u i d w e r x |
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gezstar member
Member # Joined: 27 Nov 2002 Posts: 224 Location: Kamakura
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Posted: Tue Mar 04, 2003 7:07 pm |
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Hey Malachi
Dude. Wicked picture - you've definitely got a flair for this horror sh*t! I bet you're enjoying this one too, cause it looks like a lot of fun.
For what they're worth I've got a couple of suggestions for this badboy. With the leg... is there any way you could have it behind/in front of the other one, so that it seems like he's moving towards us a bit more? Maybe you could do it with colours and not have to change the pencils.
I also thought the moon might be drawing the eye away from the beast, as it's quite bright at the moment; plus the purple background is quite saturated, almost as much as the foreground, so maybe a slight hue/saturation change? The last thing I was thinking was that the rimlight from the moon could be stronger on the top of his right pec.
Most of that's probably already occurred to you, but I thought I'd chip in on the off-chance I'd noticed something you hadn't. Looking forward to seeing the finished product! Take it easy
Gez |
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jasonN member
Member # Joined: 12 Jan 2000 Posts: 842 Location: Sydney Australia
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Posted: Wed Mar 05, 2003 2:16 pm |
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Hi Malachi, this looks awesome! I love all the little details and I was looking at it for quite a while just to notice them all.
My only crit is similar to everyone else about the leg. Perhaps you could have them spread outwards a bit more. It seems as though this guy is a pretty bulky, heavy guy, so maybe spreading his legs will give more of a sense of stability and weight to the image?
But if you want it to look like he's taking one step forward with a foot in front of the other maybe you could try extending the image vertically to show all of his legs?
Hope it helps, great work, while I love your renderings, it's interesting to see your initial stages too! ![Smile](images/smiles/icon_smile.gif) _________________ www.jasonink.net/journal |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Thu Mar 06, 2003 4:49 pm |
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Thanks for the comments.
gez~ Thanks for the suggestions buddy. I've totally changed the composition of the piece and added some stuff. Check it out below and let me know if you still see some things that need improving....
jason~ Thanks for the feedback Jason (and the kind words ). Take a look at the new sketch and let me know your thoughts...
Ok, I opened up the canvas to the right and on the top and bottom. Drew in the rest of his left arm/hand to balance him out a bit. I now have him coming out of a caldron which I think will help the piece in a lot of ways; namely lighting, composition and background. Kinda pulls everything together... I also moved his left leg, but I actually moved it closer to his other leg instead of further away because I wanted him to look like he's floating/flying out of the caldron like some sort of jinni from hell. Plus I kind of like how he builds in mass as he goes up, looks more menacing in a way.
Anyway, thanks again to all of you for your helpful feedback.
Let me know your thoughts.. Is it any better? Does it still need improving?
~M~
PS. I could still use some cool lighting help/suggestions from you lighting-masters out there (you know who you are). ![Very Happy](images/smiles/icon_biggrin.gif) _________________ l i q u i d w e r x |
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gezstar member
Member # Joined: 27 Nov 2002 Posts: 224 Location: Kamakura
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Posted: Thu Mar 06, 2003 5:20 pm |
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that's gonna be scarier than a m**********r! The smoke works really well I reckon, especially if you have it obscuring the bottom part of the legs. Noice! |
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Loxley member
Member # Joined: 27 Jul 2002 Posts: 90 Location: The Hub
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Posted: Fri Mar 07, 2003 5:21 am |
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Wonky perspective and unsteady depth in certain areas. Im not sure if you're the type to rely on references a lot, but it looks like detail preceded basic form here. The resulting pose is a mix of cliche and forced.
Nice lighting experiment though. |
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neff member
Member # Joined: 11 May 2002 Posts: 1444 Location: Germany
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Posted: Fri Mar 07, 2003 5:38 am |
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OMG,
The Sketch is fantastic! I love it. _________________ *
![](http://www.hayungs.de/img/hayungs_schriftzug_small.png) |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Fri Mar 07, 2003 9:56 am |
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gez, neff~ Thanks for the comments guys.
Loxley~ Hmm.. Can't say I much agree with you, but perhaps if you showed my the corrections you think should be made. Your crits would be clearer to me. As of right now, I don't think it looks very "clich�" or "forced". Sorry....
Thanks again for the comments.
~M~ _________________ l i q u i d w e r x |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sat Mar 08, 2003 12:55 pm |
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Ok, new color/lighting rough...
Does it look ok?
~M~ _________________ l i q u i d w e r x |
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Paavo junior member
Member # Joined: 06 Feb 2003 Posts: 40 Location: Finland
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Posted: Sat Mar 08, 2003 2:29 pm |
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if it looks ok?
It looks damn fine to me. ^_^
I can't wait for the "final product" !! ![Smile](images/smiles/icon_smile.gif) |
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requiem-on-acid member
Member # Joined: 31 Jan 2003 Posts: 116 Location: Netherlands
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Posted: Sat Mar 08, 2003 2:33 pm |
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I think im gonna get nightmares _________________ "try trippin' on acid for 96 days, maybe it will cure our addictions to illusions" |
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kana member
Member # Joined: 02 May 2002 Posts: 165 Location: finland
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Posted: Sat Mar 08, 2003 4:01 pm |
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his stance looks pretty female. _________________ My spoon is too big. |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sat Mar 08, 2003 7:51 pm |
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Thanks for the feedback folks.
kana~ Really?! How so?
~M~ _________________ l i q u i d w e r x |
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the_silverwolf junior member
Member # Joined: 11 Oct 2002 Posts: 8 Location: Melbourne, Australia.
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Posted: Tue Mar 11, 2003 6:17 pm |
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Just thougt I'd throw in my two bob.
I see that the figures stances looks a little feminine as well. I think it has to do with the combination of the left hand, (looks a little too poised/dainty), the legs being so close together and a little bit of a lack of perspective in that it is hard to judge the position of the upper half of the body with respect to the lower half. In the sketch this seems to have a lot to do with the lack of lighting, which you can't do much about.
I think that the overall stance of the demon also seems to be a little remeniscent of a ballet dancer, especially in the second sketch. Mind you, not necessarily a bad thing, but not a very threatening thing. Although with the cauldron I think it adds because it looks a lot more like it is floating up out of it.
Suggestions..........well maybe you could trun the left hand around a little to make it more like it was going to be used to kill the observer than to keep balance. The perspective on the little tridents around the gun thing seems a little exagerated. In the colour one I think there needs to be a little more shadow on the underside of the torso to show that it is directly above or slightly behind the legs. More light from the back on the torso, (like a small green and red kicker placed behind the pot facing up at the torso), might add to the effect of the torso being behind the legs on the verticle axis a little. There are parts of the demon that are hanging over the edge of the pot and so are going to be affected by the red light a little. This also goes for some of the torso as the height from the top of the cauldron would allow a bit of red light to hit it, maybe even a little on the botom of the legs. I also think that the green and red light mixing could create a great opportunity to have a few yellow hues comming out on the skin to give the pic some interesting highlights. This red light should be a strict below light tho or it will confuse things a little. The green while looking great comming from the bottom could also be used as a bit of an ambient light due to reflection off of the mist. This would allow you to subtly accentuate some of the details of the piece that are in shaddow while giving a feeling of volume to the mist.
Anyway, that's about all I can waffel about for the moment. Overall I like the piece, (even though the details are a bit whacky for my tastes... ) and think it will make a really coold painting. I agree with whoever it was before that said that it was a little cliche but I think it's cliche in a good way, it is very representative of it's genre.
Have fun, hope some of this helps. |
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the_silverwolf junior member
Member # Joined: 11 Oct 2002 Posts: 8 Location: Melbourne, Australia.
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Posted: Tue Mar 11, 2003 6:17 pm |
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oops..double post.... ![Embarassed](images/smiles/icon_redface.gif) |
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Adman junior member
Member # Joined: 11 Jul 2002 Posts: 5 Location: St. Louis, MO
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Posted: Wed Mar 12, 2003 8:38 am |
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Malachi,
First of all, I've really enjoyed viewing your work. I've learned a lot! Your technique is astounding!
Second, the following is my feeble attempt at a paint-over. It's my first one! Sorry you had to be the recipient . My line work is a little shaky (still getting used to my Wacom), but I think you get the idea. I was trying to address mine and others thoughts concerning the legs. Specifically the creature's right leg. What I've done is try to make the overall structure more stable. I've also "taken in," just a bit, the area behind the left leg. I felt it added a bit more visual mass.
I also love where you're going with the lighting!
thanks.
Adam
<oops_edit>You know, after looking at this thread again, I realized that my repositioning of the leg looks a lot like the original placement at the top of this thread. </oops_edit> |
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