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Topic : "fireblade ad (big dl)" |
spooge demon member
Member # Joined: 15 Nov 1999 Posts: 1475 Location: Haiku, HI, USA
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Posted: Sat Aug 31, 2002 4:26 am |
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I can't shoehorn this into speed painting...
Here are 4 sketches for a game box for playstation called fireblade, helicopter sim.
They chose one, did this:
(that is a photo out there in the distance, it was just too perfect to not use. I'm really sorry. Won't happen again.
The ancient refrain, object and bg must separate, and always more firebombs, please. So the BG was changed to:
done!
second illo, same project, magazine spread. Started life as one of the above sketches.
You are probably thinking I did not finish it, correct. It got pulled halfway and they taped some of both illos together to make the ad:
since they got what they needed, they did pay me I did not do the composite work.
But ya know, even if I reason in AD logic for a moment, the ad, holding aside the obvious problems of eye level and other nonsense, it looks like the hero copter is taking a SAM in the rear. Oh well. |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Sat Aug 31, 2002 4:52 am |
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Hi Spooge!
I very much like the one where we see the copter from the back. And the groundperspective on the 'firebomb' piece is great.
As always you blend the rough, sketchy look with an amazing palette and lighting. Great stuff!
Regarding the helicopter design. Who did it?
The rear looks like a 'Dolphin' ( http://person.emmanuel.free.fr/f-gnof.htm ), but the front looks sorta' clumsy, and it seems to be a breed between a freighter and a rescuer.
I won't even speak of the composite witch I think is pretty....well, annoying.
Always a pleasure
Sukhoi |
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Novacaptain member
Member # Joined: 09 Jan 2001 Posts: 906 Location: Sweden
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Posted: Sat Aug 31, 2002 5:03 am |
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"always more firebombs please" hahaha
I must say, that is outstanding work, very well done! |
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Gecko member
Member # Joined: 07 Mar 2000 Posts: 876 Location: Finland
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Posted: Sat Aug 31, 2002 5:07 am |
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argh, why did they have to have an orange background with the final pic. the one with the photo is pretty much my favorite painting from you. lower half of the ground looks very abstract, but doesn't look cheesy.
how did you lay out the perspective guidelines on the copters? 3d or by hand? |
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chao chin junior member
Member # Joined: 22 Aug 2002 Posts: 23 Location: australia
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Posted: Sat Aug 31, 2002 5:28 am |
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it's cool!!!is all done by painter??...it just amazing.. i can't say more..
how old are you? |
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Jabo member
Member # Joined: 25 Jul 2002 Posts: 467 Location: Germany
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Posted: Sat Aug 31, 2002 5:37 am |
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LOL, I read the post before looking at the user-name. Guess what I thought halfway!?! "Man, this is kinda Craig-quality"
Craig, with this piece, you kicked the "jungle knight" down from the 1st place of my favourite paintings!
Their first choice was great, No.4 was my favourite sketch aswell. How do you make this nice "fluffy" and thick smoketrails on the ground? It really looks like burning kerosine!
Nice work */saves* |
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neff member
Member # Joined: 11 May 2002 Posts: 1444 Location: Germany
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Posted: Sat Aug 31, 2002 6:22 am |
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woha, that rocks!
wish i could sometime do such things too |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Sat Aug 31, 2002 7:35 am |
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"right click save" |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Sat Aug 31, 2002 7:40 am |
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great work spooge! .... the composite works looks really crappy though. Haha stupid game makers hehe, whats funny is those two towers ..the one toppling over reminds me of the WTC ..... eeps. |
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el scoono member
Member # Joined: 17 Jan 2002 Posts: 155
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Posted: Sat Aug 31, 2002 8:27 am |
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These are truly amazing. I was just curious why you were pulled halfway through the project? Are some clients really that difficult to please? |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Sat Aug 31, 2002 10:23 am |
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Craig: Nice work. Thanks for sharing! |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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Posted: Sat Aug 31, 2002 10:38 am |
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Wow yeah, great stuff. I *adore* that forth sketch -- so much mood.
Interesting how much your "finished" work is looking like John Berkey these days. |
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The Magic Pen member
Member # Joined: 05 Dec 2001 Posts: 321
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Posted: Sat Aug 31, 2002 12:05 pm |
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Beautiful and technically masterful , can deffinatly tell your a movie guy , great sense of movement !! |
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Bishop_Six member
Member # Joined: 13 Dec 2000 Posts: 646 Location: Arizona, US
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Posted: Sat Aug 31, 2002 1:07 pm |
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Awesome work, Craig. The illo from behind the chopper is my personal favorite, and in fact is my new desktop bg.
What's funny is I saw the pic of the chopper from the front(with the red bg) on gamewallpapers.com and I thought, "Man, that looks just like Craig's work." Heh.
Oh, and btw, Craig, I was wondering if you'd be interested in adopting me and teaching me your ways. |
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adm_soul junior member
Member # Joined: 06 Mar 2001 Posts: 11 Location: Canada
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Posted: Sat Aug 31, 2002 2:19 pm |
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Sweet work, love your clouds especially. And the new picture as the beggining to ur site is cool.
[ August 31, 2002: Message edited by: adm_soul ] |
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iandredd member
Member # Joined: 04 Jul 2002 Posts: 178
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Posted: Sat Aug 31, 2002 3:38 pm |
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Wow, just picked my jaw up off the floor. I love them all especially the one with extra-added fireballs. I agree with EviLToYLeT that the composite doesn't look so good. Heaven forbid they leave the artists work alone huh. |
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Ed Lee member
Member # Joined: 22 Aug 2000 Posts: 214 Location: Los Angeles, CA USA
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Posted: Sat Aug 31, 2002 4:39 pm |
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Dimn...it's good to see you postin' again Craig. Yeah, I remember coming across that pic but didn't realize it was you who painted that. Nice piece anyhoo.
BTW, I got "shined-on" on Matrix 2. They were going to fly me up to Alameda and 2 days before I was told da art dept. filled up.
Man, that's just crappy...dunno who was responsible for dat. But, I have some ideas..yo.
Ed--
www.edleeart.com |
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TJ Verhagen junior member
Member # Joined: 24 Aug 2002 Posts: 2 Location: The Netherlands
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Posted: Sat Aug 31, 2002 5:03 pm |
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Awesome work there.. really amazing... |
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-Flexible-Elf- junior member
Member # Joined: 12 Jun 2001 Posts: 4 Location: Orange County, CA
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Posted: Sat Aug 31, 2002 5:08 pm |
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Nice stuff spooge. It's a shame it got all warped in the final image like that. It was probably a bigger slap in the face if you did a bunch of grid/perspective work for both of those.
I never heard anything about it but I saw the cover of the Obi-Wan X-box game that looked like your painting you did way back.. only it was colorized green. What happened with that? Sorry if you've answered that question a million times already I've been living under a rock for a long time
Nice to see your stuff again.
-Flexible Elf
[ August 31, 2002: Message edited by: -Flexible-Elf- ] |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Sat Aug 31, 2002 5:22 pm |
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you should check the speedpainting thread..Craig has some amazing stuff in there as well...especially the watercolor ones |
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jr member
Member # Joined: 17 Jun 2001 Posts: 1046 Location: nyc
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Posted: Sat Aug 31, 2002 7:32 pm |
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oh man, this stuff is soo cool! |
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Akolyte member
Member # Joined: 12 Sep 2000 Posts: 722 Location: NY/RSAD
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Posted: Sat Aug 31, 2002 11:00 pm |
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Reaffirmed respect OMG. Kick ass. |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sun Sep 01, 2002 12:53 am |
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What can I say? Amazing as usual..
I think it's horrible that an artist of your caliber has to have his work chopped up and pasted back together in order to achieve the client's final "vision", but as you said..... at least you got paid.
Again, all I have is praise. Great work, Craig.
Take it easy,
Malachi |
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GO junior member
Member # Joined: 12 Apr 2002 Posts: 39 Location: TOKYO
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Posted: Sun Sep 01, 2002 2:54 am |
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.................
I donno what to say.
even the thumbnails has all the information you need. great work!!!
gontaro |
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Ian Jones member
Member # Joined: 01 Oct 2001 Posts: 1114 Location: Brisbane, QLD, Australia.
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Posted: Sun Sep 01, 2002 4:48 am |
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Godamn.... I wish I could translate my imagination as well as this. |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Sun Sep 01, 2002 5:56 am |
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GREAT WORK !!!!!!!!!!!!
I'm gonna buy this game.
[ September 01, 2002: Message edited by: Max Kulich ] |
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Chuckles junior member
Member # Joined: 31 May 2002 Posts: 15
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Posted: Sun Sep 01, 2002 6:41 am |
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Awesome work...
I still liked the first version thou... |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Sun Sep 01, 2002 8:59 pm |
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excellent! i am thoroughly enjoying the perspective and the explosions and all the dirty dirt everywhere holy crap here comes the filth and explosions everyone is about to die except the one dude in the copter HEHEHE okay before i finish my post i must pay homage
Haehaeha |
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Enayla member
Member # Joined: 26 Nov 2000 Posts: 1217 Location: Sweden
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Posted: Sun Sep 01, 2002 11:15 pm |
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Stunning work, Craig. It's a pity to see them having done that to your pictures, though... I wish they would've gone with fb_final1.jpg, though - that was my absolute favourite of the lot =] |
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firefreak member
Member # Joined: 23 Apr 2001 Posts: 53 Location: hamburg / germany
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Posted: Mon Sep 02, 2002 7:03 am |
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