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Author   Topic : "Rainbow Six III Raven Shield"
GUYJIN
member


Member #
Joined: 17 Jul 2002
Posts: 64
Location: Canada

PostPosted: Mon Jul 29, 2002 5:06 am     Reply with quote
Hey guys! Here are some links to the characters that I am making for Rainbow Six III Raven Shield.
They have and average 1500 polygon count (without the gun) and they use 512x512 tga bitmap.

Desert Camo

[ July 29, 2002: Message edited by: GUYJIN ]
Terrorist (red shirt)

Terrorist (black shirt)

[ July 29, 2002: Message edited by: GUYJIN ]
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DeepFish
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Member #
Joined: 26 Jul 2002
Posts: 58
Location: New York

PostPosted: Mon Jul 29, 2002 6:47 am     Reply with quote
awesome !

i can't wait for that game to come out.

that terrorist in red shirt looks like someone i know, lol.
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Gimbal8
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Member #
Joined: 08 Apr 2001
Posts: 685
Location: FL

PostPosted: Mon Jul 29, 2002 6:49 am     Reply with quote
Great models. Although some things seem off.

The desert camo guy looks a bit cross-eyed, maybe it is due to the mirrored texture for each half of the face, no big deal really. The terrorist with the black shirt has tiny wrist and big monkey hands. Or maybe it isn't his hands that are big, maybe the gun looks small.

Did I mention how much I seriously want this game?
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Jabo
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Member #
Joined: 25 Jul 2002
Posts: 467
Location: Germany

PostPosted: Mon Jul 29, 2002 6:56 am     Reply with quote
The desert camo's upper arms are way too long, thus he looks a little like an orc

But excepting that, I like them!
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Asurfael
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Member #
Joined: 09 May 2002
Posts: 243
Location: Finland

PostPosted: Mon Jul 29, 2002 8:47 am     Reply with quote
also, his wrists/hands seem a bit small...
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jonaz.dk
junior member


Member #
Joined: 16 Jun 2001
Posts: 41
Location: Denmark

PostPosted: Mon Jul 29, 2002 9:08 am     Reply with quote
looks pretty ok..

one thing that bugs me is the rainbow teams crouching position.
this is probably out of your hands.. but anyways.. =O)

it seems out of balance and unrelaxed..



anyways.. I'm really looking forward to Ravenshield.


oh.. and another thing.. (again probably out for your hands) sorry..

but being able to see through walls with the new sniper thermo.. might be a bit over the top.

[ July 29, 2002: Message edited by: jonaz.dk ]

[ July 29, 2002: Message edited by: jonaz.dk ]
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GUYJIN
member


Member #
Joined: 17 Jul 2002
Posts: 64
Location: Canada

PostPosted: Mon Jul 29, 2002 9:13 am     Reply with quote
hehehe sorry dudes.. mine is to conceptualise, model, assign and texture characters... the rest is beyond my control, we have game designer and animators and a whole bunch of other ppl that do all sorta things for the game, and beleve me when I tell you that when this game comes out it will kick some seriose ass!
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Frost
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Member #
Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Mon Jul 29, 2002 9:18 am     Reply with quote
Like Tonic Trouble? hehe
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egerie
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Member #
Joined: 30 Jul 2000
Posts: 693
Location: Montreal, Canada

PostPosted: Mon Jul 29, 2002 9:21 am     Reply with quote
eeek!
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jonaz.dk
junior member


Member #
Joined: 16 Jun 2001
Posts: 41
Location: Denmark

PostPosted: Mon Jul 29, 2002 9:22 am     Reply with quote
yup.. I know... =O)
(but it doens't mean you couldn't poke your coworks with pencils and throw pillows and them.. until they fix it)


btw E3 videos looked awesome.. =O)
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GUYJIN
member


Member #
Joined: 17 Jul 2002
Posts: 64
Location: Canada

PostPosted: Mon Jul 29, 2002 9:27 am     Reply with quote
Frost that wus below the belt....
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Minefield
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Member #
Joined: 02 Dec 2001
Posts: 51

PostPosted: Mon Jul 29, 2002 11:03 pm     Reply with quote
saw an interview with the developers with some actual gameplay, seems like a really promising game. looking forward.
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Frost
member


Member #
Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Mon Jul 29, 2002 11:06 pm     Reply with quote
Guyjin: Bah, it was probably my fault. hehe.
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GUYJIN
member


Member #
Joined: 17 Jul 2002
Posts: 64
Location: Canada

PostPosted: Mon Jul 29, 2002 11:12 pm     Reply with quote
Bro it was that crosseyed SOB's fault man...
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