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Topic : "Warhammer 40K Project" |
Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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Posted: Sat May 04, 2002 9:19 pm |
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This is a study I did in Photoshop and Painter getting ready for some paintings for a Warhammer 40K card game.  |
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jesusclone member
Member # Joined: 25 Jan 2002 Posts: 165 Location: Tx
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Posted: Sat May 04, 2002 9:32 pm |
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 |
oooh, groovy
maybe a dumb question... but what exactly were you studying? color?
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http://www.twigpeople.com/dmo |
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Novacaptain member
Member # Joined: 09 Jan 2001 Posts: 906 Location: Sweden
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Posted: Sun May 05, 2002 6:59 am |
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 |
What's the study about? Maybe it could give some orientation as to what we should focus our critiques one.
I think the armor, especially the helmets looks very good. I think the gun looks a little too plain though, it could use more details (even if it doesn't make it work better it will at least look cooler).
put some vines andstuff hanging from the trees in the background maybe?
Nice work. |
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Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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Posted: Sun May 05, 2002 7:18 am |
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 |
Thanks Jesusclone. This is actually a single character study for a painting with mulitple characters. If you know Warhammer 40K- they are into huge battle scenes. I wanted to paint one character- focus on nailing the helmet and the expression of the armor and see how long it takes. That way I'd have a better idea how long it would take me to do my job descriptions which require 3-5 characters with guns blazing. This study took an hour for the sketch and painting. I was happy with how quick it went.
Thanks Novacaptain I'm glad you noticed the helmet. I was thinking the gun could a use little more detail. This stuff is all about cool guns. Maybe I threw in the background too quickly? I was hoping the impression of vines and stuff would be there. |
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Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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Posted: Sun May 05, 2002 7:36 pm |
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 |
Little Bee- Thanks for the feedback. I've always wanted to do work for Games Workshop- so I am excited about this project.
That's a good observation about the edges around the gun. And I like the suggestion because it's easy to fix I checked out your web site a couple of days ago and I really enjoyed it.
Borni- great, but what don't you like about the helmet...?
Thanks for your comments. I am sending some sketches into the art director for approval tommorrow. |
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[666]Flat member
Member # Joined: 18 Mar 2001 Posts: 1545 Location: FRANKFURT, Germany
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Posted: Sun May 05, 2002 9:47 pm |
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 |
sw337 shit indeed |
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Little Beefucker member
Member # Joined: 19 Nov 2001 Posts: 254 Location: US
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Posted: Sun May 05, 2002 11:09 pm |
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 |
As always, I love your work.
The gun looks fine to me, but I'm a fan of sketch, heh heh. As for the background, it's a little flat, but that helps bring the character out. If you're hoping to detail the background as you've done with the bot, I'd just clean up the streaks around the gun, because they make it all look like they're on one layer.
Slick, slick work. ^_^ |
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borni junior member
Member # Joined: 07 Apr 2002 Posts: 3 Location: germany
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Posted: Sun May 05, 2002 11:25 pm |
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 |
great, but i don't like the way u did the helmet.. |
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MarcusX junior member
Member # Joined: 04 Apr 2002 Posts: 22 Location: Sweden
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Posted: Mon May 06, 2002 5:38 am |
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 |
Well I have to agree on the helmet. Its good coloring and such things.. its just that its not really the right design as it should be .. check out some pics and minis,, and you see .. the eyes are not 'drawn' as far back as they should and the lower part of the helmet is less 'outwards'
well this isn�t exaclty a good pic but anyway.. chek it out .. and browse the web or go get some minis. .
space marine 1
hmm .. that Link didn�t work.. strange, well browse this..
www.games-workshop.com
Other than that I think you have a good style,, I have nothing to complain about the other part of the pic.. I feel like its very good actually., . it got "feeling".
Btw. . I did an Inquisitor that was up here for c&c a month ago or something. and I got some other pics going on..
[ May 06, 2002: Message edited by: MarcusX ] |
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Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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Posted: Mon May 06, 2002 12:28 pm |
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 |
Thanks Flat.
Marcus- thanks for the reference. That's actually a better shot of the helmet than the art director sent me! I think I'll go get some minatures to help me out also. Oh shoot- I might have to buy more toys.
I checked out your Inquisitor- cool man. I told them I liked Inquisitors and Tyranids best, but they wanted Space Marines! You gotta start somewhere. |
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