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Topic : "I'm a newbie, help!" |
henrik member
Member # Joined: 26 Oct 1999 Posts: 393 Location: London UK
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Posted: Sun Apr 14, 2002 8:13 am |
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Heya!
And now for something completely different. A friend of mine , Michael Casado, did this ink drawing, and he wanted me to color it. If you know me, you also know I've never done anything like this ever before. So I'd appreciate some comments about my coloring. Is it good/bad? Are there any golden rules of comic coloring I've missed?
I've seen some stuff from Joe Mad etc, so I borrowed some things, ie the highlights. But I think I managed to put a personal touch to it. I don't know.
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Novacaptain member
Member # Joined: 09 Jan 2001 Posts: 906 Location: Sweden
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Posted: Sun Apr 14, 2002 8:40 am |
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nice drawing..the ankles/feet look a little funny.
It looks pretty good but the comicbook type of lightning usually has sharper edges and gradients. At least the new ones. An example of what i'm talking about is Cicinimo's pictures ( Topic: xbox stuff... ) especially on their pants and such.
This cover looks like an older edition of spiderman...*oh the memories* |
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Akolyte member
Member # Joined: 12 Sep 2000 Posts: 722 Location: NY/RSAD
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Posted: Sun Apr 14, 2002 9:01 am |
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It's cool, but I'm losing Spidey with the whole background. I think if there was a little more contrast with some backlighting or some sharp highlights in key places it would help pop him out a bit more. I'm not saying to make it all shiny, but you know how to paint Cool stuff. |
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Totuus member
Member # Joined: 31 Jan 2001 Posts: 103 Location: Helsinki, Finland
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Posted: Sun Apr 14, 2002 9:48 am |
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There are no rules in thiskind of comic coloring. When you start to make real comic, you have to think of the borders: color format what makes the colors look flattened or it might have some color limit. Usually Comic companies use CMYK, if you take some of your pictures and change it to CMYK, you'll see that you really have to make very contrasted colors, printing it flattens even more, but in this case when you send it to internet, just try to make it realistic as you can.
Cough, That's my oppinion of it.
[ April 14, 2002: Message edited by: Totuus ] |
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Prometheus-ANJ member
Member # Joined: 06 May 2001 Posts: 157 Location: Sweden
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Posted: Sun Apr 14, 2002 5:04 pm |
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I'm in no way an authority on this, but I think there are a few rules.
Colors are saturated and quite flat, ie, not too much contrasts or enviromental effects. Most of them are mid tones. You let the lineart do most of the work in defining the shapes. If the line art is thin or invisible, you can go ahead and render more of the shapes with highlights and shadows.
In PS 5.5 I use the lasso or poly tool and spray with the airbrush in the selections. This renders sharp edges which is necessary to make the differance between the colors visible since we can't use any extreme shadow and highlights (flat midtone colors remember?). If we use the airbrush the gradiations won't show, cuz they are too ... gradual. |
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MDM junior member
Member # Joined: 20 Apr 2002 Posts: 4 Location: Sweden
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Posted: Sat Apr 20, 2002 1:45 pm |
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Thank you Henric for bringing life into my drawing, and thank you all others for the comments.
/Michael |
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jesusclone member
Member # Joined: 25 Jan 2002 Posts: 165 Location: Tx
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Posted: Sat Apr 20, 2002 7:10 pm |
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I think you did a pretty good job coloring henrik. The issues that I have lie in the line work. The biggest problem being Spidermans ankles/feet: way too small IMO
second, Spidermans right forarm is too curved almost like there's no bone there. For some reason Green Goblins hood kinda bothers me, I think I would try not to cover his eye like that if it was mine.
just trying to help
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http://www.twigpeople.com/dmo |
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MDM junior member
Member # Joined: 20 Apr 2002 Posts: 4 Location: Sweden
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