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Topic : "3D Cel Shading Tutorial" |
Brain member
Member # Joined: 26 Oct 1999 Posts: 662 Location: Brisbane, Australia
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Zorglub member
Member # Joined: 20 Dec 2000 Posts: 268 Location: Ontario Canada
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Posted: Mon Apr 01, 2002 8:36 am |
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Hey thanks for sharing I always wondered how to do that without any plug-ins. I love the way they do it on 3d stuff in futurama. |
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NextGen member
Member # Joined: 24 Apr 2001 Posts: 149
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Posted: Mon Apr 01, 2002 6:04 pm |
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yeah i've been looking into cel shaders and things lately. The way you do it is pretty cool. I may have to try using it. Lightwave 6+ has a cool cel shader plug from what i've read also. |
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Ian Jones member
Member # Joined: 01 Oct 2001 Posts: 1114 Location: Brisbane, QLD, Australia.
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Posted: Mon Apr 01, 2002 8:09 pm |
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heh, cool. but there is a way to get a line that has varying width too.. similar to this I would imagine, but I don't know the first thing about Max .. I wan't to learn though. Your head lecturer from QANTM visited us (Diploma Graphic Design students) and talked to us about the courses they offered.
Did you do an animation of a kid who was playing a video game? and it kinda went along a street, and through house and up stairs and out of the top.. sorta thing?
Steven Turner, I think that was the guy who came and talked to us.
Hey I enjoyed your other tips/tutes too. Personal touch to them.. haha |
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Brain member
Member # Joined: 26 Oct 1999 Posts: 662 Location: Brisbane, Australia
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Posted: Mon Apr 01, 2002 10:42 pm |
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Thanks all @:-)
Ian: Varying line width... unsure how you'd do it with my technique apart from doing it manually, but I'm gonna look into this.
Yeah, Steve Turner's the Marketing guy who mainly promotes the courses and such. He's pretty much the first guy you talk to from QANTM (unless you call and get the lovely Jodie at front desk @:-).
I didn't do an animation like that, and can't think of who may have (don't remember seeing anything like that). Perhaps a Games student, perhaps an Animation student, perhaps a Multimedia student. Plenty of stuff gets pumped out from there, and it's hard to keep up with it all, especially since most of the varying courses stay to themselves (it'd be good if this changed somehow).
Glad you like the other tuts. @:-) |
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