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Author   Topic : "my first cg as finished as its gonna be for now"
dontfallin
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Joined: 26 Jan 2002
Posts: 170
Location: Vancouver BC

PostPosted: Sun Feb 17, 2002 3:15 pm     Reply with quote
My first cg is as complete as its gonna get for now. so here's the link since I cant get the friggin image to show on here
http://www21.brinkster.com/dontfallin/

comments and crits are needed
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dontfallin
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Joined: 26 Jan 2002
Posts: 170
Location: Vancouver BC

PostPosted: Sun Feb 17, 2002 10:03 pm     Reply with quote
Hell no one gives out comments or crits around here?
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meatspoon
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Joined: 29 Jan 2002
Posts: 7

PostPosted: Sun Feb 17, 2002 10:08 pm     Reply with quote
not bad for the first cg. way better than my first try. pants need a bit of work, and maybe. . .not quite sure if this is tru but the legs might be to small for his upper body. . .im not that great at anatomy so dont take my word for it. Also, it doesnt seem likes hes really there. . .er. . .i mean it looks like hes superimposed over a picture or somethin.
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rYaNn
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Joined: 11 Feb 2002
Posts: 19
Location: colorado

PostPosted: Sun Feb 17, 2002 11:50 pm     Reply with quote
well this is probably not all the same as any other replies you will get, but in my opinion i just like it.

i just like it.

learn more, refine, and KIT, i really like it.

(btw, isn't brinkster such a pain!!? man i tried that crap awhile ago, watch once the bandwidth starts givin ya hell)
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Kaete
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Joined: 07 Nov 2001
Posts: 214
Location: North Carolina, USA

PostPosted: Mon Feb 18, 2002 8:59 am     Reply with quote
Actually, for a first CG that is fantabulous! Really. Most firsts are a blurry, smudged up mess. Kudos for standing out from the crowd.

Here is my really long C&C. It includes a paintover to show you what I'm talking about. Remember, this isn't the "right" way the picture should be; it's just the way I would finish it. Just think of it as a suggestion. Really, what's right for the final picture is up to you, not me.



1.) I love the trees in the background. They almost look as if they had been painted with quache (which I love).

2.) As you can tell by the man, the major light source is coming from the right. Are you sure you want the tree's shadow cast towards the light?

3.) The poor guy has lost an arm! Eeek! Really, if you throw in another arm it will make him less flat.

4.) I shrunk his head just a wee bit so he would look more lika an adult. But if you're painting a younger person, the head can be large. BTW, I love the head. I think it's really the strongest part of your CG. The eyes especially are well done.

5.) If you want the shovel too look more metallic and shiny, just add a little reflection of the colors around it. In this case I put a little green on the bottome and a little blue (sky) on the top. Of course, this is only if it's a new shiny shovel.

6.) You've got some great dramatic lighting on his face. But then it stops! Keep going with that shadow. That way it will look like the lighting conditions are effecting his whole body, and not just the face.

7.) I think it would help to have something in this lower corner, just to balance the picture out. I threw in some little roots, but really it's up to you.

8.) Now for the really hard part - the lower body.

When you draw a character in a funky pose like that, it helps to act it out yourself first. If you've got a full-length mirror or a window that you can study your reflection in, that helps even more. But just acting it out will help get rid of a lot of problems.

For instance, when I tried to crouch down in that position, ouch! It was horribly uncomfortable, and I could only hold it for a little bit. Now, we don't want to force that poor guy to stay in a painful position, do we?

In fact the position is much more comfortable with the left foot flat on the ground, and the right foot bending. You can see how I planned it out here:



When you're placing feet and legs, it's really important to figure out where most of the body weight will be. Then it will look less like the body is floating, and more like it's really sitting on the ground. In this case I rested most of the body weight on the right knee.

Well, I really hope that helps! Keep up the good work. You've got a lot of great CG's in your future.
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rYaNn
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Joined: 11 Feb 2002
Posts: 19
Location: colorado

PostPosted: Mon Feb 18, 2002 9:14 am     Reply with quote
A+ for kaete.
NICE critique.

sorry im becoming a critic of critiques. (beats himself over the noggin a few times)

honestly tho, for my newer stuff that comes out im gonna come ask you for some advice if ya don't mind. :--)
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Kaete
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Joined: 07 Nov 2001
Posts: 214
Location: North Carolina, USA

PostPosted: Mon Feb 18, 2002 10:37 am     Reply with quote
LOL! Critiquing critiques isn't such a bad idea.
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