Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
Goto page 1, 2  Next    Sijun Forums Forum Index >> Gallery/Finished Work
View previous topic :: View next topic  
Author   Topic : "Halfway nude on stool (3d)"
Steven Stahlberg
member


Member #
Joined: 27 Oct 2000
Posts: 711
Location: Kuala Lumpur, Malaysia

PostPosted: Sat Jan 12, 2002 9:41 pm     Reply with quote
One of my latest efforts in Maya, most of her joint deformation is built in, but I did tweak her a tiny little bit specifically for this pose. I also did use a photo from one of those artist reference books, as reference. C&c welcome.

Back to top
View user's profile Send private message Send e-mail Visit poster's website
EviLToYLeT
member


Member #
Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Sat Jan 12, 2002 9:46 pm     Reply with quote
very nice and realistic! the only thing that seems a bit doctored are the eyes..everything else looks good.
Back to top
View user's profile Send private message Visit poster's website AIM Address
Novacaptain
member


Member #
Joined: 09 Jan 2001
Posts: 906
Location: Sweden

PostPosted: Sat Jan 12, 2002 9:51 pm     Reply with quote
awesome! If it wasn't for the clay-like hair and the foot (the one on the ground) i'd swear it was a photo.

I don't know why the foot doesn't look right to me. Maybe there should be more of a curve at the Achille's tendon to the heel.

This looks great, It's stuff like this that make me interested in learning 3D modelling.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
burn0ut
member


Member #
Joined: 18 Apr 2000
Posts: 1645
Location: california

PostPosted: Sat Jan 12, 2002 9:54 pm     Reply with quote
jeeez, that is sexy.
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Highfive
member


Member #
Joined: 08 Oct 2001
Posts: 640
Location: Brisbane, AU

PostPosted: Sat Jan 12, 2002 10:51 pm     Reply with quote
Very realistic, Steve, and so lifelife in her anatomy as well. It almost forces you ot believe there's a real human skeleton under that polygon mesh. This is the sort of 3d you're making a living out of, isn't it?
Back to top
View user's profile Send private message
Light
member


Member #
Joined: 01 Dec 2000
Posts: 528
Location: NC, USA

PostPosted: Sat Jan 12, 2002 10:52 pm     Reply with quote
This is a very strong piece here. It is minimalistic like most of your work but features a strong composition.

Very good work.

My own thoughts on the work is the hair is too dark for feel of the image but creates a useful point of contrast.

I'm not sure if the light on the straight leg is desireable or where it is coming from but doesnt seem to hurt the work any.

Look at the way skin creases (see the ankle area) and the foot looks to be too small.

btw.. i also notice on some of your other renders you made the knee joint too small.

Anyway this is quite nice.. it may look better if you remove some space on right side of image.
Back to top
View user's profile Send private message Send e-mail
Malachi Maloney
member


Member #
Joined: 16 Oct 2001
Posts: 942
Location: Arizona

PostPosted: Sun Jan 13, 2002 12:01 am     Reply with quote
Very nice.
I liked her better in color though.

Again, great work dude.

Take it easy,
M
Back to top
View user's profile Send private message Visit poster's website AIM Address
Pat
member


Member #
Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Sun Jan 13, 2002 12:25 am     Reply with quote
Damn that's hot. Maybe I will check out that free version of Maya.

-Pat
Back to top
View user's profile Send private message
Briareos
member


Member #
Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 13, 2002 12:53 am     Reply with quote
Looks nice. B&W is a good choice.

The hair looks a little clayish, but better then I could do.

I like the muscle definition in the back, are all the muscles rigged to flex?
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Duncan
member


Member #
Joined: 01 Oct 2001
Posts: 157
Location: Japan

PostPosted: Sun Jan 13, 2002 3:26 am     Reply with quote
wow. i think this is one of my favorites of yours. the realism is erie(damn, i have forgotten how to spell. no i was never any good)

the hand looks too big though.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
sacrelicious
member


Member #
Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Sun Jan 13, 2002 3:30 am     Reply with quote
Hey, how YOU doin'? Uh, I mean, good work Steven. One thing I've noticed a couple times with your work is that the ankles of your babes are not very slim. I think it would add a lot of feminimity and grace to your models if the ankles were a little more slender. IMO, of course.

Edit: Yikes! The visible hand also is a bit mannish (as in, a tad bit large).

[ January 13, 2002: Message edited by: sacrelicious ]
Back to top
View user's profile Send private message Send e-mail
Vesuvius
member


Member #
Joined: 13 Jan 2001
Posts: 718
Location: Newton, Ma, USA

PostPosted: Sun Jan 13, 2002 7:01 am     Reply with quote
only probs I see are her right leg (maybe both legs but I see it on right) near the knee/slightly below it and her cheeks (facial you little perverts)/facial expression. otherwise it looks real. I love the back detail and the folds in her underwear.
Back to top
View user's profile Send private message Send e-mail
Probus
member


Member #
Joined: 28 Jul 2001
Posts: 179
Location: Netherlands

PostPosted: Sun Jan 13, 2002 2:31 pm     Reply with quote
i have a lot of respect for the way you manage to create stuff like this, i�d love to see you animate this babe! I agree with most of the others, there�s one point i like to add: Her right leg seems bent in an unnatural way, needs to bend more to the back.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
NextGen
member


Member #
Joined: 24 Apr 2001
Posts: 149

PostPosted: Sun Jan 13, 2002 4:42 pm     Reply with quote
I love your work Steven. crits, if I had to grip about anything it would be "her" right foot/ankle. Something about it is wierd. Maybe if you took that foot and made her on the balls of that foot, kind of pushing up it would look a little better. but I guess all you can do is experiment. Nice bone structure btw.
Quick question.. Is this FakeSubD modeling?
Back to top
View user's profile Send private message Send e-mail AIM Address
bld
member


Member #
Joined: 15 Dec 2000
Posts: 235
Location: USA

PostPosted: Sun Jan 13, 2002 9:18 pm     Reply with quote
My lord... thought this was a photo for awhile. Very sexually arousing which disturbs me, because it isn't a photo...
Back to top
View user's profile Send private message Send e-mail
AMurray
junior member


Member #
Joined: 05 Jan 2002
Posts: 3
Location: Australia

PostPosted: Mon Jan 14, 2002 3:43 am     Reply with quote
great work steve, ive been following your work for awhile, you and Johannes Schl�rb have been an insperation to me,this is by far one of your best.
however the hair does look like play dough..
But its a great model keep up the work.
Back to top
View user's profile Send private message Send e-mail
Steven Stahlberg
member


Member #
Joined: 27 Oct 2000
Posts: 711
Location: Kuala Lumpur, Malaysia

PostPosted: Mon Jan 14, 2002 8:19 am     Reply with quote
Not to bore with long postings I won't reply individually, just to say - "Thanks everyone"! And reply to your questions:
Highfive - yes 3d is what I do all day long, except for some 2d sometimes, for fun and practise.

Briareos - not all muscles, I tend to think more in terms of overall deforming of the area around each major joint, rather than tensing individual muscles between joints, which on a young girl usually isn't that noticeable. But the deforming/squishing of the kneejoint or hip joint as it bends (for instance), that is very noticeable and a large part of the attraction of the human form, so I spend a lot of time getting that right.

NextGen - this is 'real' Subd's, I'm guessing Fakesub is when you use polys and then a script to smooth them?

As for comments, the consensus seems to be the hair needs work, and the ankles and hands, mostly, also maybe the feet. I agree, and I will work on this in my next version of this character, which is underway. Again thanks.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
balistic
member


Member #
Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Mon Jan 14, 2002 8:50 am     Reply with quote
Personally, I think this is the best 3D piece you've ever done.

Aside from the issues you're already aware of, its a very nice work.
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Quasar
member


Member #
Joined: 01 Oct 2001
Posts: 355

PostPosted: Mon Jan 14, 2002 9:08 am     Reply with quote
Back to top
View user's profile Send private message
Zorglub
member


Member #
Joined: 20 Dec 2000
Posts: 268
Location: Ontario Canada

PostPosted: Mon Jan 14, 2002 1:24 pm     Reply with quote
Let me quote Quasar:

" "
Back to top
View user's profile Send private message Visit poster's website
swampbug
member


Member #
Joined: 18 May 2000
Posts: 401
Location: il

PostPosted: Mon Jan 14, 2002 4:47 pm     Reply with quote
Unbelieveablely SEXELLENTIA BUTTOX !

I just love how attention to all deformations are handeled. Especially the crotch area. WOOHAA !...

Can you post some simple wireframe screens... I love to see those !.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Dennis Sedov
junior member


Member #
Joined: 11 Dec 2001
Posts: 23
Location: US, Santa Barbara

PostPosted: Mon Jan 14, 2002 4:54 pm     Reply with quote
Wonderfull as usuall Steven. Well... even better then usuall. I am a long time fan of yours.

BTW, Im using maya too... but Im more of a technical person.. I have only one question.. did you use Renderman, because all the edge rendering that you usually get with it seams to be present in your picture.. Or did you write some shader for this one, so the adges of contrast would be more defined?
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Man With No Name
member


Member #
Joined: 04 Mar 2001
Posts: 77
Location: Mi, USA

PostPosted: Mon Jan 14, 2002 5:24 pm     Reply with quote
I'm sorry, Pat up there said something about a free version of Maya?! Anyone care to elaborate.

Ok, back to the thread....
I'm awstruck. Nothing more to say except...
More Please!!!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
glody
member


Member #
Joined: 02 Dec 2001
Posts: 233
Location: NYC

PostPosted: Tue Jan 15, 2002 12:01 am     Reply with quote
haha...i was gonna say what the hell are you doing with my girlfriend!!...minus the stool. It actually looks like her...but i realized it was 3d great work as usual...no crits from me, need to pick me up a 3d program soon!
Back to top
View user's profile Send private message Visit poster's website
Pat
member


Member #
Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Tue Jan 15, 2002 3:37 am     Reply with quote
Here's a link to the Free Maya Offer I was refering to. In February you'll be able to get a learning edition of Maya for free. It's unlimited use and full-featured with three caveats:

1) You can't use it for commercial purposes.
2) It watermarks all your images.
3) The Learning Edition can't use plugins.

-Pat

[ January 15, 2002: Message edited by: Pat ]
Back to top
View user's profile Send private message
Man With No Name
member


Member #
Joined: 04 Mar 2001
Posts: 77
Location: Mi, USA

PostPosted: Tue Jan 15, 2002 2:28 pm     Reply with quote
Thanks Pat!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
NextGen
member


Member #
Joined: 24 Apr 2001
Posts: 149

PostPosted: Tue Jan 15, 2002 3:18 pm     Reply with quote
I also heard the learning edition uses non standard saving formats :/
Back to top
View user's profile Send private message Send e-mail AIM Address
Beowulfthefallen
member


Member #
Joined: 06 Jan 2002
Posts: 147

PostPosted: Tue Jan 15, 2002 3:36 pm     Reply with quote
Yeah, the right foot shouldn't be able to bend that way by the way the leg is positioned. Would probably be painful or at least uncomfortable. Otherwise, the feet and the rest of the anatomy is pretty good. A+ and very sexy
Back to top
View user's profile Send private message Send e-mail
Basement bound
member


Member #
Joined: 11 Mar 2001
Posts: 874
Location: Calgary.ab.ca

PostPosted: Tue Jan 15, 2002 7:04 pm     Reply with quote
Bada bing!! The only thing I saw was that the left lower leg/foot looks rigit, unnatural. or is it just me.

JA
Back to top
View user's profile Send private message Send e-mail Visit poster's website
artboy
junior member


Member #
Joined: 02 Feb 2001
Posts: 35
Location: Denver, CO, USA

PostPosted: Wed Jan 16, 2002 11:59 am     Reply with quote
WOW. I mean, WOW. Steven, I'm taking my very first 3D modeling class and you've made me feel like quitting! Seriously, it makes me want to get real good at it. That's the most realistic 3D human I've seen. Great job, Steven!

-artboy
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Sijun Forums Forum Index -> Gallery/Finished Work All times are GMT - 8 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group