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Topic : "tank sketches" |
Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Sun Jan 13, 2002 3:40 pm |
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Some Sunday morning sketches. This stuff might find its way into the project I'm working on at work. That happens occasionally...
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Sun Jan 13, 2002 4:06 pm |
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I see Ralph Mcquarrie in there, hehe.
Very nice!
One thing though. It doesn't semm very low, a feature regularly seen in real tanks to gime them a smaller silhouette, and therefore making them harder to hit. It would perhaps also make you design look meaner if you "flatended" it a bit, I dunno. Because on the other hand a tall design also looks intimidating in some ways, hehe...
I like the middle one best.
Good job....I feel like drawing now, thanks mate
Sukhoi |
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Benji Schupp junior member
Member # Joined: 07 Sep 2001 Posts: 32 Location: L.A. USA
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Posted: Sun Jan 13, 2002 4:38 pm |
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Cool stuff, as I expected. You live in the future, huh? Something I noticed when looking at the date on a drawing of yours. Hehe.
I love how you implied the cloud in the last drawing. Way cool.
Benji |
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the_monkey member
Member # Joined: 20 May 2000 Posts: 688 Location: BC, Canada
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Posted: Sun Jan 13, 2002 6:25 pm |
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love the second one. |
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S4Sb member
Member # Joined: 13 Jan 2001 Posts: 803 Location: near Hamburg (Germany) | Registered: Mar 2000
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Posted: Mon Jan 14, 2002 9:52 am |
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very cool! I didn't even know you still post here. How many pages exercise sketching are you doing each day? |
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gLitterbug member
Member # Joined: 13 Feb 2001 Posts: 1340 Location: Austria
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Posted: Mon Jan 14, 2002 2:42 pm |
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Cool sketches as always Francis, but as shardik said, my first thought was Episode 1 too. What�s probably not too good, especially if you put it in a game. |
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AKIRA_x member
Member # Joined: 15 Jun 2000 Posts: 174 Location: NORWAY
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Posted: Mon Jan 14, 2002 3:02 pm |
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ah..I wasent the only one that got the Star Wars vibe...the last sketch actually reminds me alot of the desert boats to Jaba from "The Jedi Returns"...but ofcourse..they do look cool. But as the first guy said...tanks probably should be lower to the ground...I really like the tank design from Aliens..a cross between a Ferrari and a tank..*s*...where even the guntower folds down back to make it even lower in the terrain.
keep it up!!
AKIRA |
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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Posted: Mon Jan 14, 2002 3:36 pm |
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damn, your sketches make me want to color it badly...as badly as me wanting to nail pamela anderson  |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Mon Jan 14, 2002 3:40 pm |
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Please don't bring her into this.....
Sukhoi |
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cptoonz member
Member # Joined: 22 Mar 2001 Posts: 243 Location: CO
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Posted: Mon Jan 14, 2002 8:00 pm |
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hovertanks, sweet...'minds me of macrossII...in the day. as always, cool work, sir
peace, |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Mon Jan 14, 2002 8:03 pm |
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Thanks for the comments. I guess they overwhelmingly resemble Episode I designs, which I didn't intend.
What I wanted to do with these was 1) make tanks without wheels, and so these are all hovertanks; 2) change the proportions a little so they were more tall than low and wide. That probably defeats the purpose of most tanks.
There are definitely a lot of cues here that have appeared before, i.e. the little vertical outrigger wings. I'll have to watch that.
Thanks again for the feedback, it is very helpful to get an objective view of this stuff. |
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aquamire member
Member # Joined: 25 Oct 1999 Posts: 466 Location: duluth, mn, usa
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Posted: Mon Jan 14, 2002 9:17 pm |
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Awesome sketches Francis. Love the designs. They dont seem so Episode One-ish to me, but I only saw it once.
Quick question, hope you dont mind.. since a lot of perspective work is based on perfect cubes and knowing how to draw one at any angle, did you learn to instinctively draw cubes and right angles from a lot of life drawing from cube models and such? I've read your tutorial on your site about determining a perfect cube using a plan. Do you still make plans for determining this and other geometric properties? |
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shardik member
Member # Joined: 09 Apr 2000 Posts: 494 Location: Buffalo, NY
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Posted: Tue Jan 15, 2002 12:44 am |
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really cool tanks.. but they remind me a little too much of the tanks in star wars ep 1.. im not doubting ur talent cus ive seen all(well not all but you know) of your stuff and its awesome. im just saying that if you put it in ur game it might become unconsiously connected to swep1. |
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