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Author   Topic : "lpn"
duck
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Member #
Joined: 15 Mar 2001
Posts: 137
Location: Seoul,Korea

PostPosted: Sun Dec 09, 2001 6:05 pm     Reply with quote
npc,,
p600-700
m256-256
g128-128


[ December 09, 2001: Message edited by: duck ]
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Gandalf-
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Joined: 07 Nov 2001
Posts: 237
Location: ONT

PostPosted: Sun Dec 09, 2001 6:13 pm     Reply with quote
What the heck? Did I miss something here? I can't find an English word in your topic, or your post!

"lpn"

"npc,,
p600-700
m256-256
g128-128"

Gah!
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Guy Spenzz
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Joined: 27 Nov 2001
Posts: 77

PostPosted: Sun Dec 09, 2001 6:14 pm     Reply with quote
im not into elves and stuff but its good
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Quasar
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Joined: 01 Oct 2001
Posts: 355

PostPosted: Sun Dec 09, 2001 8:09 pm     Reply with quote
Awsome work DUCK!!! The models look great and so do the textures...you do great low poly work man!! Love the textures!! Is there anyway you can show us the textures???

Ohh and here is a good place to show of your work. This place is all about 3d and 3d modeling !! I am sure you will like it.

poly count message board

let me translat for you cornpops

lpn= i think he means low poly models..

npc......that means none player character

p600-700 that is the polycount of the characters

m256-256 these are the textures sizes

g128-128 this is probebly the size of the head texture

[ December 09, 2001: Message edited by: Quasar ]
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Dec 09, 2001 10:30 pm     Reply with quote
i dont think duck speaks english
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Dr. Bang
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Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Sun Dec 09, 2001 10:46 pm     Reply with quote
i remmebered duck mentioned that Duck can't find a job at where he lives, Korea.

Tell you what duck, MOVE TO AMERICA RIGHT NOW, THEY NEED HARDWORKING PPL LIKE YOU.

And tell you what American, MOVE STNEIL TO KOREA.
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duck
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Joined: 15 Mar 2001
Posts: 137
Location: Seoul,Korea

PostPosted: Sun Dec 09, 2001 11:14 pm     Reply with quote
(corn pops)iam sorry
i can not write in english well
i can Reply when my co-workers help me
g128-128:it is texture size in our game engine
i will be back sijun forum when i can speak
in english
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Quasar
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Joined: 01 Oct 2001
Posts: 355

PostPosted: Sun Dec 09, 2001 11:25 pm     Reply with quote
Hey duck don't go man I enjoy you work and so do other people. There are a lot of people who like your work that might not comment on it!!! Just post the images a picture is worth and thousand words as they say
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Mon Dec 10, 2001 1:16 am     Reply with quote
Thats good shit, Duck!
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Gandalf-
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Joined: 07 Nov 2001
Posts: 237
Location: ONT

PostPosted: Mon Dec 10, 2001 5:14 am     Reply with quote
No man, don't leave! I wasn't making fun of your English, I was making fun of myself for not being able to understand what all of that stuff meant.

Your work is incredible, I didn't mean to offend you at all, I was just confused as to what all those numbers meant. I'm very sorry if I gave you the wrong impression, that wasn't my intent.
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Highfive
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Joined: 08 Oct 2001
Posts: 640
Location: Brisbane, AU

PostPosted: Mon Dec 10, 2001 8:58 am     Reply with quote
More excellent 3D models, duck! The details on their costumes look great.

Sounds like you've finally found some work if you're doing these characters for a game engine. If not, your folio must be really fat with awesome examples of your work, and it's time to go abroad to look for a job.

I've only one crit to point out. You've been very careful with your texture usage and have mirrored the texture co-ordinates from one half of the character's body to the other, so that both halves of the body share the same areas on the 256 by 256 texture. This is wise, but in my opinion, the symmetry in the bodies is kind of obvious, especially in the pieces of clothing covering the knees in these characters. If the left half of the chest had a different texture to the right half, the characters might look more assymetrical and natural.

I could be talking out my butt here but that's my two cents.
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NextGen
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Joined: 24 Apr 2001
Posts: 149

PostPosted: Mon Dec 10, 2001 10:38 am     Reply with quote
HAHAHA... duck is a evil funny guy. we've all seen him speak perfect english before. He know's he is very loved around sijun and it wouldn't be the same without him :*(
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