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Topic : "Inviting Eyez" |
Krauze member
Member # Joined: 12 Jun 2000 Posts: 57 Location: Latvia
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Posted: Sat Nov 03, 2001 4:03 am |
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I called them Inviting Eyez. sort of i like it. But when i showed it to my friend,he said something bothers him in this pic. He couldnt say what. Maybe someone else can?
![](http://most.no-frills.net/images/eyez_tunnel.jpg) |
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Shijima member
Member # Joined: 23 Nov 2000 Posts: 53 Location: oregon-usa
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Posted: Sat Nov 03, 2001 8:43 am |
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the hall way does not look like it leads to anywhere ..an what is that floating glowing thing???? |
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RoadMaster member
Member # Joined: 19 Nov 2000 Posts: 163 Location: Ontario
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Posted: Sat Nov 03, 2001 9:15 am |
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sorry if this sounds harsh, but it DOES seem a bit wrong. The #1 thing I noticed was, as the previous person said, the hallway. It looks like you walk about two meters, then hit a dead end. If you want to make an evergoing space use a vanishing point instead of hitting a big white wall. If you really want that bright light coming from the end of the hallway they should at least dim the edge of the wall. If I am wrong please don't be offended, but you seem partial to the use of the dodge/burn tools to create lighting, which isn't the best idea, since everything looks REALLY exaggerated, thus drawing away any focal points. The texture of the wall seems a bit cut and pasted also. Now for the eyes. I suggest studying eyes to see how they move. From what I can tell, the pupil usually doesn' move individually, and would be more centered. For position, try drawing a face outline over your picture, just to see how the eyes would probably fit. You also didn't seem to go out of your way to make your lineart look smoother. These are just the obvious errors. Take things step by step and you should be fine. |
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NullTygre member
Member # Joined: 20 Jun 2001 Posts: 171 Location: Hell
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Posted: Sat Nov 03, 2001 1:24 pm |
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hyi saatana |
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Krauze member
Member # Joined: 12 Jun 2000 Posts: 57 Location: Latvia
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Posted: Sun Nov 04, 2001 3:51 am |
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Thanks RoadMaster, lots of notes to be taken. I`ll work on this one a bit more, maybe even start from scratch.
in fact wall texture is just a text
thanks |
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