View previous topic :: View next topic |
Author |
Topic : "Living alone!" |
EBE member
Member # Joined: 11 Jan 2001 Posts: 173 Location: Delmenhorst, Germany
|
Posted: Tue Oct 02, 2001 3:55 pm |
|
![](templates/drizz/images/hrline.gif) |
This creature came into my mind and lives alone with no friends (snif)
Hope somebody likes it
[ October 02, 2001: Message edited by: EBE ] |
|
Back to top |
|
Matt Elder member
Member # Joined: 15 Jan 2000 Posts: 641 Location: Sydney, NSW, Australia
|
Posted: Tue Oct 02, 2001 7:53 pm |
|
![](templates/drizz/images/hrline.gif) |
hehe... the character is kinda cool. I like what you have going here with the lighting but I think the foreground is just too far in shadow, it needs to be a little lighter. What type of criter is that? |
|
Back to top |
|
geoman2k member
Member # Joined: 26 Apr 2001 Posts: 375 Location: Indiana
|
Posted: Tue Oct 02, 2001 8:08 pm |
|
![](templates/drizz/images/hrline.gif) |
you need to work on the lighting a lot. i see what you were going for but heres you're problem: 1. the light rays are right on top of the charactor, so you can hardly see him. 2. the light is coming from behind him, so his face is way too dark, makes it hard to see the details. 3. the ground is way too dark.. i dont' car how steep that hill is, there no way it can get that dark with the amount of sumlight coming down on it.
keep working on it ![](images/smiles/icon_smile.gif) |
|
Back to top |
|
EBE member
Member # Joined: 11 Jan 2001 Posts: 173 Location: Delmenhorst, Germany
|
Posted: Wed Oct 03, 2001 11:38 pm |
|
![](templates/drizz/images/hrline.gif) |
Thanks for the help. I think I will leave the light the way it is on its face. I like it that way even if the face is hard to see, but I agree with the point that the hill is tooo dark. i will work on it
Thanks a lot |
|
Back to top |
|
root88 member
Member # Joined: 09 Jan 2001 Posts: 194 Location: Wilmington, DE USA
|
Posted: Thu Oct 04, 2001 8:38 pm |
|
![](templates/drizz/images/hrline.gif) |
Looks like something from The Maxx. |
|
Back to top |
|
|