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Author   Topic : "D&D character concept sketch"
Mime
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Joined: 02 Oct 2000
Posts: 224
Location: France

PostPosted: Tue Jul 17, 2001 1:29 pm     Reply with quote
Hello everybody, loooooong time since i posted anything, i have been very busy with design work for school and didnt have much time to draw/paint.
I'm getting at it again now

here is a quick colored sketch for a character (monk) i'm playing in DD 3rd edition.
It is as finished as it will be so i can post it here :)



C&C are welcome of course :)
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Mime
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Joined: 02 Oct 2000
Posts: 224
Location: France

PostPosted: Tue Jul 17, 2001 11:59 pm     Reply with quote
anyone, anything ?

i know its not really interesting since its really sketchy, but ...
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ebrian
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Joined: 16 Jul 2001
Posts: 108
Location: Sweden

PostPosted: Wed Jul 18, 2001 12:29 am     Reply with quote
No, it is interesting, especially to me, hehe.
I am a Chinese, so I am always amused when I saw foreigners paint asian figures.
My suggestion is that perhaps you can draw some moving pose, since this guy is a martial artist. He'd better not stand still.
One more thing: Chinese dont have such fancy knot on their braids, nor such shoes.
And you can creat new hair style-- seen too many braids.

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Mime
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Member #
Joined: 02 Oct 2000
Posts: 224
Location: France

PostPosted: Wed Jul 18, 2001 12:50 am     Reply with quote
the pose is boring yes, but since its a concept for showing the char to other players i thought it would be sufficient to draw him in a static pin-up pose (and easier )

well yes braids arent originals, but my char has one, with extremely long hair, he payed a wizard to have his hair grown extremely long

and for the clothes in fact he likes wearing oriental arabic loose clothing

for the knot ok i will change it its not really fitting

for the pose, im really bad (for now) at thinking dynamic poses. I could find some photo ref of fighters and use that, i will see if i have time

thanxs for the comments
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Mime
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Joined: 02 Oct 2000
Posts: 224
Location: France

PostPosted: Wed Jul 18, 2001 9:00 am     Reply with quote
eventually I worked on it some more

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