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Author   Topic : "Yet another first post"
adigra
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Joined: 12 Jun 2001
Posts: 60
Location: Seattle

PostPosted: Tue Jun 12, 2001 2:33 am     Reply with quote
Hello to all, I just recently found out about this place and have been checking it out for a few days. I thought it would be appropriate to introduce myself and post something. This, while largely a traditional medium painting, was colored in Photoshop and a few highlights were added as well. I'd appreciate some feedback.


[ June 19, 2001: Message edited by: adigra ]
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leakey
junior member


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Joined: 03 Jun 2001
Posts: 14

PostPosted: Tue Jun 12, 2001 2:54 am     Reply with quote
That is....fantastic.

How long do you think this took you? Any tips on how you went about making the metals look so real?

Also, did you use guide lines to get the symetry correct for the non-living parts?

Once again, great work. I love it.

[ June 12, 2001: Message edited by: leakey ]
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Bronson
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Joined: 12 Jun 2001
Posts: 4

PostPosted: Tue Jun 12, 2001 2:58 am     Reply with quote
It's not bad
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Ax0
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Joined: 21 Feb 2001
Posts: 167
Location: Finland

PostPosted: Tue Jun 12, 2001 3:21 am     Reply with quote
Man, that's freakin' awesome.
The male reminds me of Robocop...
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schabe
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Joined: 17 Feb 2001
Posts: 327
Location: hamburg, germany

PostPosted: Tue Jun 12, 2001 4:03 am     Reply with quote
awesome picture.
the design of the technical stuff is very great.
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adigra
member


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Joined: 12 Jun 2001
Posts: 60
Location: Seattle

PostPosted: Tue Jun 12, 2001 4:03 am     Reply with quote
Thanks for the kind words, I appreciate it.

leakey, this piece was done over a week in between stuff I was getting paid for (this is part of a personal project). If I had to pin a number to it I'd say somewhere around 20-25 hours. It would be a 2-3 day job if I had to do it fast. The design took longer than the rendering.

As far as metals go, I'd say it's in the way they break the light up. In this case it is worn out, scratched kind of metal so there is a lot of texture but still some strong highlights as well. Also the highlights are much sharper than on the skin or rubber that the girl is wearing. Observation of the environment is the key.

I used guidelines on some elements and some I just drew by feeling.
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leakey
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Joined: 03 Jun 2001
Posts: 14

PostPosted: Tue Jun 12, 2001 4:07 am     Reply with quote
Cool, ta.

I've only just got into painting after scetching for a few years. It all helps!

Look forward to seeing some more of your stuff dude.
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starfish
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Joined: 07 Feb 2000
Posts: 126

PostPosted: Tue Jun 12, 2001 4:15 am     Reply with quote
Yo adigra!
welcome onboard =D
that pic kicks some serious amount of gravel.
lotsa beautiful stuff on your webpage too =D

best wishes!
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Christer
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Joined: 05 May 2000
Posts: 53
Location: Oslo, Norway

PostPosted: Tue Jun 12, 2001 7:30 am     Reply with quote
Very nice stuff Adi! Correct me if I'm wrong, but I think I see some influence from Travis Charest in some of your stuff. You have a very nice and clean shading technique, interesting poses and strong linework. That is meant to be a compliment, he is one of my absolute favorite artists.. If you haven't seen any of his work I'd recommend to check it out, pretty interesting stuff.

Keep up the great work, and welcome to the board!

-Christer
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Vividetail
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Joined: 12 Jun 2001
Posts: 21

PostPosted: Tue Jun 12, 2001 7:41 am     Reply with quote
really nice shading. i dont like the hard lines around the girls face though, but nice concept drawing.
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Vgta
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Joined: 21 May 2001
Posts: 447
Location: Arlington, Texas

PostPosted: Tue Jun 12, 2001 7:42 am     Reply with quote
Awesome work, welcome aboard as well.
BTW the artwork on your site kicks ass.
Did you use any picture refences for the characters? for the faces of course


Great stuff.
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Kaiju
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Joined: 18 Mar 2000
Posts: 114
Location: Somewhere

PostPosted: Tue Jun 12, 2001 7:44 am     Reply with quote
Man, that is fantabulous. Major Charest influence it looks like? I love the desaturated colors. The textures are awesome.
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nickmarksdotcom
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Joined: 17 Feb 2001
Posts: 244

PostPosted: Tue Jun 12, 2001 10:09 am     Reply with quote
wowwowowowowo! freaking great! are you sure you aren't Travis Charest?

Where do you work? and is this for a project?
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Tue Jun 12, 2001 10:48 am     Reply with quote
impressive work !
are you the guy who did those older characters for the star wars roleplaying game, which adam hughes did the younger ones of ?
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BooMSticK
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Joined: 13 Jan 2000
Posts: 927
Location: Copenhagen, Denmark

PostPosted: Tue Jun 12, 2001 12:00 pm     Reply with quote
Very nice image, adigra. And welcome aboard!
,Boom
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laslauk
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Joined: 30 May 2000
Posts: 107
Location: Finland

PostPosted: Tue Jun 12, 2001 12:12 pm     Reply with quote
This is pro stuff. Welcome to the board, please keep posting, art like this is always inspiring and I'd love to learn such technique some day.
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Junior
junior member


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Joined: 10 Jun 2001
Posts: 27
Location: Israel

PostPosted: Tue Jun 12, 2001 12:19 pm     Reply with quote
That's.. Impressive ! Great work there!

Reminds me a lot of STTNG's Borg.
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Morbid Guy
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Joined: 19 Oct 2000
Posts: 277
Location: England

PostPosted: Tue Jun 12, 2001 1:05 pm     Reply with quote
This is a great piece of work. Welcome aboard. looking forward to seeing you post more stuff.
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Akolyte
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Joined: 12 Sep 2000
Posts: 722
Location: NY/RSAD

PostPosted: Tue Jun 12, 2001 1:07 pm     Reply with quote
Freakin impressive. I saw your post at Francis' forum too, excellent stuff
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Grendel Khan
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Joined: 17 Aug 2000
Posts: 217
Location: Barcelona

PostPosted: Tue Jun 12, 2001 1:18 pm     Reply with quote
That's a fantastic piece of work! Welcome to the board, adigra.

I need more ...
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Gordillo
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Joined: 18 May 2000
Posts: 308
Location: Guildford,UK

PostPosted: Tue Jun 12, 2001 2:10 pm     Reply with quote

Amazing first post!!!!
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adigra
member


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Joined: 12 Jun 2001
Posts: 60
Location: Seattle

PostPosted: Tue Jun 12, 2001 2:29 pm     Reply with quote
wow, overwhelming response, thank you all. I get the Travis comments often. I must say I was well into this direction before I saw his work (that being the first issue of Wildcats 2 years ago I guess). He has been a great inspiration and (somewhat unfortunately) altered my direction. Still my greatest influence is the great Moebius.

To answer a question: I did do a lot of star wars rpg stuff that Adam Hughes has also worked on but I can't answer the question about which exact set of characters I did is related to the ones Adam did. (btw Hughes is great) So I am not sure if I did what the question is referring to.

Also I am a freelancer and this is part of a personal project since I am too lazy to read the contracts to find out if I can post the stuff I get paid for.

Once again thanks to all, some great art on here, very inspirational.

Adi
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William H. Daniels
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Joined: 18 May 2001
Posts: 89
Location: Loxley, AL, USA

PostPosted: Tue Jun 12, 2001 2:34 pm     Reply with quote
First post. Damn. It's stuff like this that makes me wish I'd never found this forum. You guys make me feel like a toddler. What have I done with my life?

Too good!
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Cos
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Joined: 05 Mar 2000
Posts: 1332
Location: UK

PostPosted: Tue Jun 12, 2001 2:40 pm     Reply with quote
Very cool stuff!! welcome aboard =))
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Prometheus-ANJ
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Joined: 06 May 2001
Posts: 157
Location: Sweden

PostPosted: Tue Jun 12, 2001 3:39 pm     Reply with quote
Thats pretty cool especially the faces.

A few things that look odd tho...

The higlight on the blue suit on the back of the female's head looks malplaced.

The females's proportions looks odd too, probably due to the armour design. Try making armours more close to human anatomy?
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Frosted Flame
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Joined: 01 Jun 2001
Posts: 232
Location: Ontario

PostPosted: Tue Jun 12, 2001 4:24 pm     Reply with quote
Phenominal! Wow, these forums never cease to amaze me. As already stated: TOO GOOD!

Truly,
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Jason
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Joined: 06 Feb 2001
Posts: 180
Location: Eugene Or

PostPosted: Tue Jun 12, 2001 6:23 pm     Reply with quote
How cool is this. as soon as I opend this link and saw the peace I was taken back to seeing a guys work while I was going to the art isntitute of seattle and whada ya know. Its ther very same guy. Your work has a very destinked look to it. Lets see, thats been about 2 years ago. good to see your around.

jason ford www.fordanimation.com
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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Tue Jun 12, 2001 7:27 pm     Reply with quote
Awesome gallery, and read the contracts man! I want to see the rest of your stuff!
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Flinthawk
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Joined: 14 Oct 2000
Posts: 415
Location: Los Angeles

PostPosted: Tue Jun 12, 2001 9:35 pm     Reply with quote
Nice stuff here and on your site man. I saw this back on Francis' forum but didn't get a chance to comment or check your site out until now. I noticed on your resume` that you did some work for NST. Did you happen to come across an artist there named Matt Collins, I went to school with him next door there...just curious. If you're still there at NST ask him if he knows a guy named TJ

Again, really nice work.

-Flinthawk
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adigra
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Joined: 12 Jun 2001
Posts: 60
Location: Seattle

PostPosted: Tue Jun 12, 2001 9:45 pm     Reply with quote
Flinhawk, funny you mention it. Matt is getting married this weekend and I just saw him on Sunday. And no I am not with nst anymore.

Adi
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