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Topic : "First EVER Quickie Painting (Knight): (I've never needed a c" |
Sc00p- member
Member # Joined: 11 Nov 2000 Posts: 108 Location: Ottawa, ON, Canada
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Posted: Wed May 23, 2001 10:22 am |
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Hi guys, this can be considered my second tablet painting ever, and my first quick one.
All I can say is that I really don't know how the pros (Craig specifically) get those amazing looks with just the photoshop brush. I've tried, I've failed, so please look at this one everybody and tell me what you think I should do to make it better, and lemme know if you like it at all.
I'm mostly looking for feedback on technique and colour and shading, not so much the shape of anything.
EDIT: Added a reduced version so you get a far away look at it. The large one above was done to size...maybe one of my problems is using low resolutions. That and zero reference....maybe one day I'll try to base something from a photo, it might help a lot...damn and I need a LOT of help :(
Thanks
[ May 23, 2001: Message edited by: Sc00p- ] |
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daz199 member
Member # Joined: 30 Dec 1999 Posts: 415 Location: Surrey, BC, Canada
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Posted: Wed May 23, 2001 10:41 am |
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doesn't look bad so far, but i'd work on it a bit more, it's tooo simple |
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nori member
Member # Joined: 01 Apr 2000 Posts: 500 Location: Los Angeles, CA
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Posted: Wed May 23, 2001 10:46 am |
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hey sc00p I really love the colors you've used it. It is pretty simple--the whole painting--but it look really really good. I wish I could make something half that good.
Should sc00p continue painting 'till he gets to 'God' status.
*shakes magic 8-ball"
it says... "fuckin' A." |
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jerO member
Member # Joined: 22 May 2001 Posts: 260 Location: middle of nowhere, Virginia
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Posted: Wed May 23, 2001 10:50 am |
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Dig the lighting.
good test. |
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Sc00p- member
Member # Joined: 11 Nov 2000 Posts: 108 Location: Ottawa, ON, Canada
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Posted: Wed May 23, 2001 12:12 pm |
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daz199: Thanks. Yeah it is pretty simple, I'm trying to stay that way until I start understanding all this painting stuff a bit better.
nori: Wow, thanks :) You have my word that I'll never even come close to that status, by the way :)
jerO: Thanks, is the lighting correct at all? Anything I should change?
Thanks for the comments so far guys. |
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jakeB junior member
Member # Joined: 20 May 2001 Posts: 13
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Posted: Wed May 23, 2001 1:01 pm |
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the colors are really good, just make the mask and armour more detailed |
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Dr.Squirley member
Member # Joined: 25 Apr 2001 Posts: 219 Location: Here
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Posted: Wed May 23, 2001 7:17 pm |
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 |
the lighting is very good but you might need to work on the knight.
maybe add some detail? |
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topeira member
Member # Joined: 07 Feb 2001 Posts: 553 Location: Holon, Israel
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Posted: Wed May 23, 2001 11:38 pm |
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i think the same as the others - the pic is too rough to be a stand alone piece. it need more attention badly. the lighning is good and i like the colors but it needs more details to it. or atleast a body to go along with da head.
keep it up. it looks like u got the idea right |
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BlackPool member
Member # Joined: 11 Apr 2001 Posts: 157 Location: Dallas, TX
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Posted: Thu May 24, 2001 12:50 am |
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If you will notice in Craig's work loose as the brush strokes may be, the shape and form of the object are the bassis for how those brushstrokes are applied.
I would suggest that when you block in your painting, also set in your highest lights and your darkest darks. Then as you build up the painting with your midtones, your are forced to blend these two extremes together and avoid not having enough of a value range in your painting. |
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Anthony J member
Member # Joined: 22 Oct 1999 Posts: 412 Location: Oakville
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Posted: Sat Jun 02, 2001 2:42 pm |
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you just need to put more shades of the colours you choose. More shades of that baigish grey to yellow...make it blend
from dark to light.
and i like the small version. perhaps more detail on the actual helmet. Make it look more like a helmet. Redo the image with more detail and focus. Concentrate on the image.
Don't let it go so quickly, more work...
will make your piece of a better quality.
I hope you like my work !
check out my website image |
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JohnGone member
Member # Joined: 12 Jan 2000 Posts: 133
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Posted: Sat Jun 02, 2001 8:57 pm |
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I like the color. That's a nice glow. |
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spooge demon member
Member # Joined: 15 Nov 1999 Posts: 1475 Location: Haiku, HI, USA
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Posted: Sat Jun 02, 2001 11:18 pm |
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What is your light source(s)? What temperature are they and how strong are they? You have to have this stuff in your mind when you are painting something this quick.
It looks like the sun is directly behind him, but there is a very strong cool source off stage right. If this is true, rethink it with this in mind.
As far as the detail goes, I agree with everyone else, that it needs more. But you can get away with this amount, but what you do put down must be a lot more specific than what you have here. The silhouette could say a lot more, and be no more detailed than it is here. Right now, the lighting says the helmet is peaked in the front. The bottom of the helmet agrees and reinforces this, but the visor and top of the helmet ellipse go against it.
The overall gesture and head and body are a good start, and the spikes are also a help. Just from the careful thought of the shape of the spikes how much information you gave about the wrap of the shoulder, and also the eyelevel of the viewer.
I think that is how to get better at these quick drawings. Not more detailed, better drawn.
It is kinda backwards, but the more you try to simplify, the more complex your analysis has to be at the start. A good sketch might look simple, but it is not, it is just all the work was done somewhere else  |
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pasakievich member
Member # Joined: 02 Jun 2001 Posts: 57 Location: USA
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Posted: Sun Jun 03, 2001 2:07 pm |
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I would go ahead and push the texture. The small one looks great as it is and if you were to push the same level of texture in the larger one it would carry largely the same and stronger effect. |
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u2art member
Member # Joined: 17 Nov 2000 Posts: 133 Location: FL, USA
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Posted: Sun Jun 03, 2001 2:23 pm |
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Hi ya
Nice start, and you got great crits too. One thing I learned from traditional painting is technique, and how to utilize media effectively, and how to mix color. Your brush strokes look too transparent, and go in too many different directions...this creates a texture where I dont think you wanted it..the sky for example. i think if you pick a more exact color and confidently put it down in the direction that best descibes the form and lighting (maybe with a more opaque brush) then you will start to learn more and create more consistent studies. good start man.
just keep it up, if you look at your own pieces with enough constructive criticism, then you will fix these problems unconsciously just by trying to improve the look of your pieces!!!
Hope this helps a little, just my opinion, take what ya like
uhh, ok see ya, and good luck
Art
[email protected]
arts art |
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