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Author   Topic : "Gatekeeper another 3D model"
Shadowman
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Member #
Joined: 26 Oct 2000
Posts: 282
Location: Glen Ridge N.J. USA

PostPosted: Thu Apr 12, 2001 10:55 am     Reply with quote
Here is another 3D model!



http://www.tbns.net/rockchris3d/gatekf.jpg

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[url=http://www.geocities.com/rockchris3d/index.html[/url]
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shahar2k
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Joined: 01 Jun 2000
Posts: 867
Location: Oak Park CA USA

PostPosted: Thu Apr 12, 2001 1:04 pm     Reply with quote
shadowman, for reference, you'll get a lot more replies if you just put the 3 3D models in one post as opposed to one per post... it'll allso save people time....
I think that's pretty good, did you use any kind of subdivision tools at all? looks smooth for a low poly, and not too smooth for a high poly

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Maybe I'm paranoid... maybe it's you!
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Shadowman
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Member #
Joined: 26 Oct 2000
Posts: 282
Location: Glen Ridge N.J. USA

PostPosted: Thu Apr 12, 2001 5:37 pm     Reply with quote
I guess the hand could use some work but this model was made low poly. I didn't use any subdivision though this ones made from scratch without any too keep the ploy count low. Too get the smoothness I used lightwaves texture smoothing feature.

Keep the comments coming I do need to know these things to see what people think.


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http://www.geocities.com/rockchris3d/index.html
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Ax0
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Member #
Joined: 21 Feb 2001
Posts: 167
Location: Finland

PostPosted: Thu Apr 12, 2001 11:46 pm     Reply with quote
Heh, now that beast wants a hug!
Looks good.

Some detailing on the hands would be good. Adding some lines here and there.
And that lower part of the waist looks kinda weird.

I've never done 3d modelling so don't know who hard it is. But those points stuck to my eye.

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hipmix
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Member #
Joined: 06 Mar 2001
Posts: 83
Location: montreal Canada

PostPosted: Thu Apr 12, 2001 11:55 pm     Reply with quote
its a good start,
but i think the finger are a little squarish...
The body is ok, but i think you need to work the mapping more...
i dont know, maybe another color...
your call

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www.pascalbeaulieu.homestead.com
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