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Topic : "Animation (rotation) Pyro CAR" |
Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Mr.Kh junior member
Member # Joined: 26 Aug 2000 Posts: 47 Location: North Vancouver, BC, Canada
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Posted: Mon Feb 26, 2001 10:02 pm |
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Very cool, looks like a car I might acctually consider buying maybe you should go into business.
An industrial scene would be very cool too! Good luck
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"Mooooo" -Cow |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Mon Feb 26, 2001 10:10 pm |
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hey thanks for checking it out!
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Ed Lee member
Member # Joined: 22 Aug 2000 Posts: 214 Location: Los Angeles, CA USA
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Posted: Mon Feb 26, 2001 10:20 pm |
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Check you out!.....Now, you got me inspired to do a car me self. I got some racecar models and would like to build few. I like the way the reflection washes over the surface as the camera rotates. Sw33t as they say. Ed--
[This message has been edited by Ed Lee (edited February 26, 2001).] |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Mon Feb 26, 2001 10:24 pm |
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for 50 Hour I'm not really happy, But now that I know this when it comes to raytracing. Time to get more memory. I'm working on my little industrial scene. HA Ha
Get cracking on that car!
You badass!
y@ |
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Wyatt Turner member
Member # Joined: 18 Oct 2000 Posts: 501 Location: Everett, WA, USA
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Posted: Tue Feb 27, 2001 12:45 am |
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Well thought some might like to look at this. The file is about 2mb, easy download.
Just rendered for the fun of it. It's not perfect. I think I could rework the lighting in some areas. But I was just messing around. I learned something though (MORE MEMORY) I need more for raytraced shit like this. I'm going to back away from this project. Ed Lee has gotten me inspired to create an industrial scene. expect that from me later this week!
here is the animation--->
DRAG AND DROP THIS URL INTO THE ADDRESS IN YOUR BROWSER.
http://members.v3space.com/eighthdecay/movie/pyro-rotate.avi
[This message has been edited by Wyatt Turner (edited February 26, 2001).] |
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