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Topic : "Waldo pix" |
NeroN junior member
Member # Joined: 25 Jan 2001 Posts: 10 Location: Los Angeles, CA USA
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Posted: Thu Jan 25, 2001 9:54 pm |
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OK, designed it first and built in 3D. Comments are welcome... Concept for Heavy Gear TV series...Ed--
[This message has been edited by NeroN (edited January 28, 2001).] |
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Vortx member
Member # Joined: 21 Jun 2000 Posts: 196 Location: Los Angeles, CA USA
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Posted: Thu Jan 25, 2001 10:10 pm |
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Ahh, i always liked this sketch. Tight line drawing...cool! Your blue line stuff also look cool when converted to black (like those characters you designed recently for m2).
I have to work on some M2 stuff tonight...cuz i was brain dead at work today...but i feel energized now. I'm gonna have to put the "project" until this weekend.
When is your webpage going up?
-feng
ps. Don't get addicted to this place man....it's like crack...;p |
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NeroN junior member
Member # Joined: 25 Jan 2001 Posts: 10 Location: Los Angeles, CA USA
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Posted: Thu Jan 25, 2001 10:22 pm |
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Oh Mon,.. Maybe you can help me with the web over da weekend...ha hee...I buy you lunchee...yeah, I'm up and will be for few more hours...Post sum stuff...Ed-- |
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sacrelicious member
Member # Joined: 27 Oct 2000 Posts: 1072 Location: Isla Vista, CA
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Posted: Thu Jan 25, 2001 10:43 pm |
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Ed, why have you changed nicks? Just curious.
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Weaseling out of things is what separates us from the animals... except the weasel. |
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Ed Lee member
Member # Joined: 22 Aug 2000 Posts: 214 Location: Los Angeles, CA USA
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Posted: Thu Jan 25, 2001 11:02 pm |
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I suppose it might have been a bad idea. But, it seemed like a good idea at the time. Ed-- |
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Freddio Administrator
Member # Joined: 29 Dec 1999 Posts: 2078 Location: Australia
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Posted: Fri Jan 26, 2001 12:13 am |
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that look AWESome...
great work.. Its really good to see another influx of talneted artists like yourself.
I wouldnt like to stop suddenly in that craft... I think you would be searching for the other half of you body haha |
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silber member
Member # Joined: 15 Jul 2000 Posts: 642 Location: Berlin
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Posted: Fri Jan 26, 2001 6:08 am |
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that's awesome
nearly all details of the sketch are included
in the final image
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silber
http://silber.atariflys.de |
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Waldo member
Member # Joined: 01 Aug 2000 Posts: 263 Location: Irvine, CA
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Posted: Fri Jan 26, 2001 11:51 am |
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I am amazed at how my skill level has improved recently!
Oh wait...
Cool pics, Ed ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Fri Jan 26, 2001 11:55 am |
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very neat. I for one know how it is to convert something over from a sketch to 3D and once you hit that point where you can make it look exactly how you drew it its the best feeling. i hope you had that feeling when you completed this hehe unless it was forced labor and you hate your boss
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synj industries, inc. |
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Ed Lee member
Member # Joined: 22 Aug 2000 Posts: 214 Location: Los Angeles, CA USA
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Posted: Fri Jan 26, 2001 2:07 pm |
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quote: Originally posted by synj:
very neat. I for one know how it is to convert something over from a sketch to 3D and once you hit that point where you can make it look exactly how you drew it its the best feeling. i hope you had that feeling when you completed this hehe unless it was forced labor and you hate your boss
Yeah, it's a good feeling. Don't like the idea of passing out a design to a 3D modeler and it comes back all different. It was labor of love. The ridges along the inner
"c" shaped arc is all geometry. Now my boss hates me...ha hee....Ed--
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kombosagi member
Member # Joined: 24 Jan 2001 Posts: 141 Location: in Atl/from Zimbabwe
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Posted: Fri Jan 26, 2001 10:22 pm |
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great stuff! I dig the sketch.
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kombosagi!
"wun-sik-puppy" |
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