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Author   Topic : "Waldo pix"
NeroN
junior member


Member #
Joined: 25 Jan 2001
Posts: 10
Location: Los Angeles, CA USA

PostPosted: Thu Jan 25, 2001 9:54 pm     Reply with quote
OK, designed it first and built in 3D. Comments are welcome... Concept for Heavy Gear TV series...Ed--



[This message has been edited by NeroN (edited January 28, 2001).]
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Vortx
member


Member #
Joined: 21 Jun 2000
Posts: 196
Location: Los Angeles, CA USA

PostPosted: Thu Jan 25, 2001 10:10 pm     Reply with quote
Ahh, i always liked this sketch. Tight line drawing...cool! Your blue line stuff also look cool when converted to black (like those characters you designed recently for m2).

I have to work on some M2 stuff tonight...cuz i was brain dead at work today...but i feel energized now. I'm gonna have to put the "project" until this weekend.

When is your webpage going up?

-feng

ps. Don't get addicted to this place man....it's like crack...;p
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NeroN
junior member


Member #
Joined: 25 Jan 2001
Posts: 10
Location: Los Angeles, CA USA

PostPosted: Thu Jan 25, 2001 10:22 pm     Reply with quote
Oh Mon,.. Maybe you can help me with the web over da weekend...ha hee...I buy you lunchee...yeah, I'm up and will be for few more hours...Post sum stuff...Ed--
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sacrelicious
member


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Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Thu Jan 25, 2001 10:43 pm     Reply with quote
Ed, why have you changed nicks? Just curious.

------------------
Weaseling out of things is what separates us from the animals... except the weasel.
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Ed Lee
member


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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Thu Jan 25, 2001 11:02 pm     Reply with quote
I suppose it might have been a bad idea. But, it seemed like a good idea at the time. Ed--
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Freddio
Administrator


Member #
Joined: 29 Dec 1999
Posts: 2078
Location: Australia

PostPosted: Fri Jan 26, 2001 12:13 am     Reply with quote
that look AWESome...

great work.. Its really good to see another influx of talneted artists like yourself.

I wouldnt like to stop suddenly in that craft... I think you would be searching for the other half of you body haha
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silber
member


Member #
Joined: 15 Jul 2000
Posts: 642
Location: Berlin

PostPosted: Fri Jan 26, 2001 6:08 am     Reply with quote
that's awesome
nearly all details of the sketch are included
in the final image



------------------
silber
http://silber.atariflys.de
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Waldo
member


Member #
Joined: 01 Aug 2000
Posts: 263
Location: Irvine, CA

PostPosted: Fri Jan 26, 2001 11:51 am     Reply with quote
I am amazed at how my skill level has improved recently!

Oh wait...

Cool pics, Ed
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synj
member


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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Fri Jan 26, 2001 11:55 am     Reply with quote
very neat. I for one know how it is to convert something over from a sketch to 3D and once you hit that point where you can make it look exactly how you drew it its the best feeling. i hope you had that feeling when you completed this hehe unless it was forced labor and you hate your boss



------------------
synj industries, inc.
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Ed Lee
member


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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Fri Jan 26, 2001 2:07 pm     Reply with quote
quote:
Originally posted by synj:
very neat. I for one know how it is to convert something over from a sketch to 3D and once you hit that point where you can make it look exactly how you drew it its the best feeling. i hope you had that feeling when you completed this hehe unless it was forced labor and you hate your boss





Yeah, it's a good feeling. Don't like the idea of passing out a design to a 3D modeler and it comes back all different. It was labor of love. The ridges along the inner
"c" shaped arc is all geometry. Now my boss hates me...ha hee....Ed--

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kombosagi
member


Member #
Joined: 24 Jan 2001
Posts: 141
Location: in Atl/from Zimbabwe

PostPosted: Fri Jan 26, 2001 10:22 pm     Reply with quote
great stuff! I dig the sketch.

------------------
kombosagi!
"wun-sik-puppy"
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