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Topic : "Agent 26" |
agent44 member
Member # Joined: 07 Sep 2000 Posts: 473 Location: glendale, CA
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Posted: Fri Jan 19, 2001 9:04 am |
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I just finished this yesterday. I was practicing different textures, and skin tones. I curious to see what you all think.
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agent44 |
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Tweeder member
Member # Joined: 03 Oct 2000 Posts: 189 Location: Jacksonville, Fl, USA
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Posted: Fri Jan 19, 2001 9:15 am |
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That's so cool! Why can't I be as good as you? It's not fair. Seeing all this INCREDIBLE talent on here depresses me, but it's all too good to walk away, hehe
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.tB. |
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GoldenBoy member
Member # Joined: 18 Jul 2000 Posts: 77 Location: Espoo,Finland
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Posted: Fri Jan 19, 2001 9:21 am |
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MMM... NICE ONE!!! ..and for the textures: looking good. Bit of a crit: neck looks good, but face needs little depth.
Mika |
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Al_kgs member
Member # Joined: 10 Jan 2001 Posts: 82 Location: Nantes, France
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Posted: Fri Jan 19, 2001 9:36 am |
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Gosh! *Applause* and just walk away... |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Fri Jan 19, 2001 9:51 am |
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Heh. Nice texturing, but I don't think little indents in the ... vinylish plastic stuff makes it look vinylish plastic. It makes it look more like damaged armor.... in that case, if it is damaged armor perhaps make the dents bigger because .. bullets are way bigger than that ... as well as whatever else can dent it. Promising start though, but from a far the textureing looks just like small little dots. ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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gseegert Guest
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Posted: Fri Jan 19, 2001 10:15 am |
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Wow! I am impressed! |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Jan 19, 2001 10:25 am |
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damn.. slow connection... double post.. fricken frack
[This message has been edited by Chapel (edited January 19, 2001).] |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Jan 19, 2001 10:26 am |
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Nice one agent44! I like how you are using some sort of background now. Makes the pics look that much nicer. One thing that looks a little odd is the purple reflective lighting. Atleast it looks like lighting. If it shading it should be different tone. The thing that really stands out about it is that it isn't being caused from any particular lightsource. Its kinda in the middle of the forms. In other words it doesn't go all the way to the side. Looks like you were trying to a lightsource from behind? I don't understand why there would be purple above the thigh strap. It think if this is meant to be shadows then it should be more of a blue. Does any of that make sense? :\
Also, you could probably add some darker tones underneath the gun handle on her palm and in the grooves on her other arm. |
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Waldo member
Member # Joined: 01 Aug 2000 Posts: 263 Location: Irvine, CA
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Posted: Fri Jan 19, 2001 10:28 am |
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How many Agents do you have lurking over there?
Very nice. I particularly like your coloring of the forearms and hands. As GoldenBoy suggested, perhaps deepening the chin shadow that falls on the neck would help the face pop out a bit more...
Good Job ![](http://www.sijun.com/dhabih/ubb/biggrin.gif) |
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RamDac member
Member # Joined: 23 Jun 2000 Posts: 61 Location: Bollebygd, Sweden
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Posted: Fri Jan 19, 2001 11:37 am |
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Woo... Looks dang good man!
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craig member
Member # Joined: 26 May 2000 Posts: 71 Location: a town
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Posted: Fri Jan 19, 2001 6:33 pm |
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hey!
awesome work on the webbing, neoprene, and
kevlar. the way the gear snuggly conforms
to her left thigh...very convincing... although, the SMG that she's holding looks like a 9mm frame with a 5.56mm mag...tres cool parkerization on the weapon, however!
beautiful, all around. |
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Flinthawk member
Member # Joined: 14 Oct 2000 Posts: 415 Location: Los Angeles
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Posted: Fri Jan 19, 2001 8:26 pm |
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Really like what you've done here, Agent44. Very cool coloring and drawing of places like the hands in particular. Despite the fact that the little pock marks don't make sense, for some reason they don't bother me in the slightest and they only help to indicate the material somehow.
The only crit I have at all on this piece is a personal pref and that'd be the size of her shoulders...they look a little wide for my tastes. It could be the pose that pushes them to extremes but perhaps it's the proportion of her breast size to shoulder width as well (kudos on the small breasts though...I'm a personal fan of small and perky over saggy saddlebags in training )
But like I said, nice piece man, keep 'em coming!
-Flinthawk
(shit, did I just say 'kudos' up there? feel free to shoot me anytime) |
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burn0ut member
Member # Joined: 18 Apr 2000 Posts: 1645 Location: california
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Posted: Fri Jan 19, 2001 10:36 pm |
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Looks awesome, i dig the detail on the belt and suit! |
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micke member
Member # Joined: 19 Jan 2000 Posts: 1666 Location: Oslo/Norway
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Posted: Sat Jan 20, 2001 6:58 am |
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I like that one!
Looks nice.
I woukld make the head bigger.
I always think that a sligthly bigger head
on girls looks cool when exagerated, but maybe it's just me |
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Justin Kramer member
Member # Joined: 03 Nov 2000 Posts: 143 Location: Ithaca, NY
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Posted: Sun Jan 21, 2001 12:18 am |
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Nice work. I like the body pose and the texturing is convincing. The pock marks give the impression that the material is some sort of stretchy armor material, which I think is neat.
My only critique is that the head/face seem off. It looks like her head is at a different angle than her facial features. If you look in a mirror, by the time you turn your head enough so that your ear is no longer visible, your nose/eyes/mouth would be much closer to the edge of the face. I realize it's a cartoon, but it still seems off.
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agent44 member
Member # Joined: 07 Sep 2000 Posts: 473 Location: glendale, CA
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Posted: Mon Jan 22, 2001 8:12 am |
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Wow, I thanks for the remarks everyone. I appreciate the useful crits. I going to see if I can make those changes today. I wish I could reply specifically to some of your replys, but I'm in kind of a hurry. Thanks anyway though.
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agent44 |
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Rage-lion member
Member # Joined: 25 Oct 2000 Posts: 130 Location: Columbus, Ohio
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Posted: Mon Jan 22, 2001 3:46 pm |
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I love the texture on the bodysuit...so smooth, definatly gives the feel of streamline. Very, Very nice. Always have liked your drawings and colors. |
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Sergenth member
Member # Joined: 06 Apr 2000 Posts: 437 Location: Milford NJ USA
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Posted: Mon Jan 22, 2001 9:44 pm |
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Really, really nice. This pic is smoovf! |
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ReSistanZ member
Member # Joined: 18 Dec 2000 Posts: 207 Location: Hoorn NH, The Netherlands
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Posted: Tue Jan 23, 2001 2:06 am |
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The eyes are a bit big, but the body is just amazing... Especially those highlights, great stuff! |
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mykscholze Guest
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