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Author   Topic : "Gladiator[2d] scetch"
Jaklyl
junior member


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Joined: 10 Dec 2001
Posts: 21
Location: Germany, NRW

PostPosted: Sun Sep 01, 2002 12:05 pm     Reply with quote
Hi there,
I'm working on this scene from the motion picture.
I think it's very hard to clean my scetch, now I'm going on with the buckler and the face. I'm intrestet in C&C exp. in perspectiv help.



thnx
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Juan-Philipo
member


Member #
Joined: 29 Jul 2001
Posts: 145
Location: Denmark

PostPosted: Thu Sep 05, 2002 10:34 am     Reply with quote
Hmm, the head seems off somehow. Maybe its because you can't see the top of it, but the shape if it seems weird.
Also, his arm is totally muscle-free dude, pump him up
Also, the roundness of the shield bugs me, it should be more clean not strangely bent.
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Jaklyl
junior member


Member #
Joined: 10 Dec 2001
Posts: 21
Location: Germany, NRW

PostPosted: Wed Sep 11, 2002 12:15 pm     Reply with quote
Ok, here comes an update. I have some big probs with this shadow thing...

1.)


2.)


[ September 11, 2002: Message edited by: Jaklyl ]
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Anthony
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Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Sat Sep 14, 2002 4:27 pm     Reply with quote
You need to do a lot of anatomy work - study that Loomis, do lots of life drawing. STUDY STUDY STUDY anatomy. Say, that's good advice for me too :] Anyway, on the rendered version, just remember your light source, where its coming from in 3d space, and trace the shadows. Or just eyeball it convincingly, whichever. My render turned out to be the ugliest thing I've done in years, but maybe you'll find something in it you like. Bleh. Just focus on anatomy for now.

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Jaklyl
junior member


Member #
Joined: 10 Dec 2001
Posts: 21
Location: Germany, NRW

PostPosted: Sun Sep 15, 2002 9:56 am     Reply with quote
Thnx for your reply, and yes I'm learning, but its a hard way. Anyway no one said that's easy.

Ok, I will do some harder work an the anatomy, and I will add some color.

Thanks for overpainting. I will work with this. Thnx.

I'll post an update if you like it or not.
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