View previous topic :: View next topic |
Author |
Topic : "face (trying some realism here) - crits pleaaase!!!" |
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Mon Jul 01, 2002 10:28 am |
|
![](templates/drizz/images/hrline.gif) |
This is my fourth or so picture in digital. Visit my website www.merscher.de.vu for some "old fashioned" stuff with pencil and paper.
Now THIS one (follow the link, plz.)...
www.merscher.de.vu/artpad/face2_copy.jpg
(reference here)
www.merscher.de.vu/artpad/face2_r.jpg
...is my attempt to bring in some more depth. I did this one before and it downright sucks. No depth. So... are proportions right in the new one? How DO you find out about proportions to begin with ? I saw someone drawing red lines over somebody's work to show, that might help with some explanation (sorry, no good fine arts book at hand).
Then... what the f*** is wrong with the skin tone and how can I fix it? *g*
please help! thx ![](images/smiles/icon_smile.gif) |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Mon Jul 01, 2002 10:35 am |
|
![](templates/drizz/images/hrline.gif) |
the proportions look alright ish. the nose is a bit too wide. how you find out about proportions? practise. anyway, id worry about the colour of the face. its a bit, ummmm.... fried. waaay to red. get some nice skin tones. ill go do a quick overpaint to show you what i mean. to get more depth, use a hint of blue in the shadow and a hint of yellow in the highlights. |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Mon Jul 01, 2002 10:58 am |
|
![](templates/drizz/images/hrline.gif) |
here you go, heres a quick one, i kinda changed the colour and added some detail. also. one important thing to remember is never draw on white. the colours come out either waaaay to strong or very pale or just plain screwed. make sure you have some sort of make shift bg. even a gradient will do, but pay attention to what youre doing as with a rough, grtainy bg, you tend to produce a grainier picture that when you use a smooth bg. well enough rambles from me. heres the pic.
[ July 01, 2002: Message edited by: zak ] |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Mon Jul 01, 2002 3:19 pm |
|
![](templates/drizz/images/hrline.gif) |
Back again, worked on it a bit. Could anyone give me a hand with that hair? I don't have a clue about how to fix black hair without having too much gray in it (to see how it's falling).
Skin looking okay now? The eyes need some more work, teeth are missing (that one's gonna look a abit different from the original, though, wrong proportions as I guessed )
Still looks better than anything I did before. More crits, I need more crits
click here if picture above doesn't work |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Mon Jul 01, 2002 3:20 pm |
|
![](templates/drizz/images/hrline.gif) |
WORK, dammit! stupid picture
![](http://www.merscher.de.vu/artpad/face2_copy2.jpg) |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Mon Jul 01, 2002 11:11 pm |
|
![](templates/drizz/images/hrline.gif) |
whow, you did that just now? I feel inferior now... no, not really, but it IS impressive how fast you get this quality. I probably spent four hours (or even more) on mine.
I'll mind that background thingie... with the face colors: I tried to get as close to the reference as possible. shabby.
My next try is gonna be posted here Maybe I DO learn something. Thanks! |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Mon Jul 01, 2002 11:14 pm |
|
![](templates/drizz/images/hrline.gif) |
yeah, that skin looks alot better. the improvement is vast. hair is ok, althou it can be a bit fuller. to make black hair add areas of highlights, insted of hairs (that makes the character look old) maybe the odd short white stroke to show highlights. |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Tue Jul 02, 2002 3:39 am |
|
![](templates/drizz/images/hrline.gif) |
the picture's coming along well, I'd say
click here for new version
click here for reference
That hair gives me the shivers! I tried white highlights, but they just look fucked up and either too smudgy or too uhhh how to you say that... pixely? Anyway. Those teeth don't look okay yet either, a bit too blurry, but how can I get shape in there without messing up the white-is color?
Eyes look okay?
Thanks for the help! |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Tue Jul 02, 2002 3:43 am |
|
![](templates/drizz/images/hrline.gif) |
uh I just noticed that the left eye is a bit crook... aye
Is it a sin for an artist to use the transform tool in photoshop? *g* I adjusted the chin a bit with that, maybe I could move the eye that way also... |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Tue Jul 02, 2002 5:32 am |
|
![](templates/drizz/images/hrline.gif) |
well its is a sin, you shouldnt really use the mirror tool, but i use it anyway to correct mistake sometimes . as for the teeth, i think they look fine. as for the eyes, darken the eyelid area, and around the nose of the bridge, since the eye sits further in than the nose, its like a dent kinda thing goin in really (im not makin sense am i?) anyway. comin along cool, leave the hair if it aint comin out it looks ok. what size canvas are you working at?. if its pixely, your canvas is a wee bit too small. 3000 x 3000 @ 300dpi is the norm really |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Tue Jul 02, 2002 5:34 am |
|
![](templates/drizz/images/hrline.gif) |
HOLY SHIT!!!! I KNOW THAT PIC. its that asian girl from "anatomy for the artist!" i love this book, but you picked a damn hard ass pic to draw. |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Tue Jul 02, 2002 5:49 am |
|
![](templates/drizz/images/hrline.gif) |
yeah I was wondering if anyone would notice. I'm a bit confused about copyright stuff... am I allowed to use the picture this way (I'm not making money from it)?
Actually, the website I got that from has some books online, maybe I'll take a peek some time. A hint to a good book (if there's a better one than this ) would be apreciated. Just gotta find a way to pay for that without a credit card...
Hey I just got an idea... why don't we start a WIP thread where we start off a picture and everyone's welcome to add/modify. If we get more than three people in a row, we might get some interesting results... |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Tue Jul 02, 2002 7:02 am |
|
![](templates/drizz/images/hrline.gif) |
fair nuff, id give anything a go.. |
|
Back to top |
|
Mag82 member
Member # Joined: 23 Jun 2002 Posts: 56 Location: Germany, Europe
|
Posted: Tue Jul 02, 2002 11:56 pm |
|
![](templates/drizz/images/hrline.gif) |
alrighty...
I adjusted the left eye, made the skin a bit more 'fried' like it was before, to get closer to the original, the chin is smaller now (face looks friendlier, doesn't it?) and a few little shadows are new. Posted it in Finished Art.
http://www.merscher.de.vu/artpad/face2.jpg
phew. I'm done with this one. Thanks for the help!
P.S.: my canvas was like 400x400 or something. What you can see is the actual size of the face I drew (cut off some empty border). Puter's 500 MHz, I tried a higher resolution in a test, but that produces a lag between my actual drawing and the computer displaying it. Can't draw that way... yet.
[ July 02, 2002: Message edited by: Mag82 ] |
|
Back to top |
|
|