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Author   Topic : "textture critiques plz"
PaK0r
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Joined: 01 Apr 2000
Posts: 8
Location: Vancouver, BC

PostPosted: Wed Jun 19, 2002 8:13 pm     Reply with quote
hello everyone,

I'm anxious to get some crits on my textures aswell as that static mesh i just posted. Let me know what you think of these too.

http://www.planetquake.com/polycount/cottages/easel3d/textures/april2002/

take care...
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Anthony
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Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Wed Jun 19, 2002 11:37 pm     Reply with quote
Hey there, welcome to Sijun! The textures look OK. You can do some things to make them more convincing though. First, if you're layering things in Photoshop, like windows into walls, etc, be very sure of your shadows-hard shadows tend to work best under ledges, etc. Also be really careful about the color and values you have in the different images you've composited. Like in that one texture collection that was a conglomeration of design and architecture of antiquity-it looked dreadful because it was hodge podge.

You'll also want to increase your color variation within the textures. To make something convinving, you need more colors than you'd think you need.

Personally if I want a texture of something, I model it, paint the surface maps, and render it in Lightwave, then take that into Photoshop and add details and other stuff. If you're going straight to 3d, just paint the textures. Good work, keep it up!
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zak
member


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Joined: 08 May 2002
Posts: 496
Location: i dont remember

PostPosted: Thu Jun 20, 2002 1:10 am     Reply with quote
those are awesome. have u got any tips on creating those? espeially the stones
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Bilbo
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Joined: 31 May 2000
Posts: 356
Location: Israel

PostPosted: Thu Jun 20, 2002 6:36 am     Reply with quote
Anthony said it all, but i just wanted to add that from my experience, desaturating your textures slightly creates a more convincing in-game appearance.
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PaK0r
junior member


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Joined: 01 Apr 2000
Posts: 8
Location: Vancouver, BC

PostPosted: Thu Jun 20, 2002 7:47 am     Reply with quote
thx Anthony for your crit, i have emailed u sa question about which texture u were talking about spacifically. I will give modeling textures another try today.

zak: i do have a technique for painting stones like i did. If yopu icq me i will show u icq#987834
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zak
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Joined: 08 May 2002
Posts: 496
Location: i dont remember

PostPosted: Fri Jun 21, 2002 12:52 am     Reply with quote
will do.
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Fri Jun 21, 2002 9:34 am     Reply with quote
great textures.. I really like them..

can I use em?
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