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Author   Topic : "Bald guy with sledge hammer"
nukee3
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Joined: 22 Dec 2001
Posts: 56

PostPosted: Mon Jun 17, 2002 5:09 am     Reply with quote
Just some concept work for a max payne mod I'm working on
Lemme know what you think
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DarkVVulf
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Joined: 27 Nov 1999
Posts: 201
Location: CO

PostPosted: Mon Jun 17, 2002 9:10 am     Reply with quote
Hmm, the face seems a little short. It has childlike features which make me think it's a kid rather than a man. I wish I knew how to explain this better.

And the expression on his face makes him looks sad or sensitive.
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Mangled Alecto
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Joined: 04 May 2002
Posts: 54
Location: ON, Canada

PostPosted: Mon Jun 17, 2002 2:29 pm     Reply with quote
ya i agree that theres something about his face...i think its his big brow

and small facial structure
but i like it
gives him a primitive look

good use of perspective
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nukee3
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Joined: 22 Dec 2001
Posts: 56

PostPosted: Mon Jun 17, 2002 6:06 pm     Reply with quote
Just made a quick correction to the face. Besides being out of proportion, the face was also off model for what I had drawen earlier for the chracter. Lemme kno if this is better.
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Daniel Chou
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Joined: 21 Nov 2001
Posts: 53
Location: Canada

PostPosted: Mon Jun 17, 2002 7:05 pm     Reply with quote
his neck....even though he is sitting...there should still be a suggestion of the nect...I think it may be his right shoulder is too high up.
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Torstein Nordstrand
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Joined: 18 Jan 2002
Posts: 487
Location: Norway

PostPosted: Tue Jun 18, 2002 1:53 am     Reply with quote
I agree with above posters, down with his arm and shoulder and raise his head above his torso. Also, I'd downsize his skull in proportion to his face.

BTW, nice to see someone incorporating correct perspective from the start
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nukee3
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Joined: 22 Dec 2001
Posts: 56

PostPosted: Wed Jun 19, 2002 6:18 pm     Reply with quote
Just did a quick drawover to try and correct things, let me know what you think.
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nukee3
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Joined: 22 Dec 2001
Posts: 56

PostPosted: Thu Jun 20, 2002 7:00 am     Reply with quote
Okay, I think I'm going to make this my final liner. Funny, this was on;y supposed to be a quick sketch. Oh well, you learn more by going back and fixing your mistakes. Thats the kewl thing about digital art, is because your work is so maluable.
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