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Topic : "Bald guy with sledge hammer" |
nukee3 member
Member # Joined: 22 Dec 2001 Posts: 56
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Posted: Mon Jun 17, 2002 5:09 am |
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Just some concept work for a max payne mod I'm working on
Lemme know what you think
![](http://members.rogers.com/n.u.k.e.e/tapeworm-concept01-rough.jpg) |
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DarkVVulf member
Member # Joined: 27 Nov 1999 Posts: 201 Location: CO
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Posted: Mon Jun 17, 2002 9:10 am |
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Hmm, the face seems a little short. It has childlike features which make me think it's a kid rather than a man. I wish I knew how to explain this better.
And the expression on his face makes him looks sad or sensitive. |
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Mangled Alecto member
Member # Joined: 04 May 2002 Posts: 54 Location: ON, Canada
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Posted: Mon Jun 17, 2002 2:29 pm |
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ya i agree that theres something about his face...i think its his big brow
and small facial structure
but i like it
gives him a primitive look
good use of perspective |
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nukee3 member
Member # Joined: 22 Dec 2001 Posts: 56
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Posted: Mon Jun 17, 2002 6:06 pm |
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Just made a quick correction to the face. Besides being out of proportion, the face was also off model for what I had drawen earlier for the chracter. Lemme kno if this is better. ![](http://members.rogers.com/n.u.k.e.e/tapeworm-concept01-rough02.jpg) |
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Daniel Chou member
Member # Joined: 21 Nov 2001 Posts: 53 Location: Canada
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Posted: Mon Jun 17, 2002 7:05 pm |
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his neck....even though he is sitting...there should still be a suggestion of the nect...I think it may be his right shoulder is too high up. |
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Torstein Nordstrand member
Member # Joined: 18 Jan 2002 Posts: 487 Location: Norway
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Posted: Tue Jun 18, 2002 1:53 am |
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I agree with above posters, down with his arm and shoulder and raise his head above his torso. Also, I'd downsize his skull in proportion to his face.
BTW, nice to see someone incorporating correct perspective from the start ![](images/smiles/icon_smile.gif) |
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nukee3 member
Member # Joined: 22 Dec 2001 Posts: 56
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Posted: Wed Jun 19, 2002 6:18 pm |
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Just did a quick drawover to try and correct things, let me know what you think. ![](http://members.rogers.com/n.u.k.e.e/tapeworm-concept01-rough03.jpg) |
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nukee3 member
Member # Joined: 22 Dec 2001 Posts: 56
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Posted: Thu Jun 20, 2002 7:00 am |
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Okay, I think I'm going to make this my final liner. Funny, this was on;y supposed to be a quick sketch. Oh well, you learn more by going back and fixing your mistakes. Thats the kewl thing about digital art, is because your work is so maluable. ![](http://members.rogers.com/n.u.k.e.e/tapeworm-concept01-rough04.jpg) |
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