View previous topic :: View next topic |
Author |
Topic : "Unconventional Motorbike" |
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Thu Jun 06, 2002 2:33 pm |
|
![](templates/drizz/images/hrline.gif) |
Was bored after i did the RoboCop2 model so i started this Motorbike...
I would call it the Limousine under the Motorbikes ;]
It's in an early state... Going to make the engine & Co. and at last the hull...
![](http://home.balcab.ch/gaetan.mahon/bike4.jpg) |
|
Back to top |
|
Vertigoblack member
Member # Joined: 30 Jul 2001 Posts: 97 Location: Philadelphia PA
|
Posted: Thu Jun 06, 2002 7:23 pm |
|
![](templates/drizz/images/hrline.gif) |
damn thats hot!!! cant wait til i learn modeling. |
|
Back to top |
|
Futura junior member
Member # Joined: 28 Nov 2001 Posts: 35 Location: over there
|
Posted: Thu Jun 06, 2002 10:36 pm |
|
![](templates/drizz/images/hrline.gif) |
Like it a lot.
The wheels look almost exactly like the ones in an exhibition piece from a back issue of 3D World more on that later.
So far it is looking good. I like the details. You might want to make the back tire larger than the front tire. Also, the two rods sticking off the front look flimsy. Other than that it looks great...
Futura |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Fri Jun 07, 2002 12:02 am |
|
![](templates/drizz/images/hrline.gif) |
sweet dude, what modelling method did you use? im guessing boxmodelling or quadpatches (dunno y) |
|
Back to top |
|
Phb junior member
Member # Joined: 05 Apr 2002 Posts: 45 Location: Verona - Italy
|
Posted: Fri Jun 07, 2002 12:07 am |
|
![](templates/drizz/images/hrline.gif) |
wow... great work... can i see the robocop 2 model? |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Fri Jun 07, 2002 1:41 am |
|
![](templates/drizz/images/hrline.gif) |
@Vertigoblack
Be aware... You might get addicted to it! ;}
@Futura
Maybe i'll make the back tire a bit larger... At this moment i'm not 100% sure how the whole bike is going to look like when it's finished...
@Zak
Boxmodeling only :] ( with a LOT of extruding, splitting up, welding together etc... )
@Phb
Heres a site i put up with some pictures of Robocop2. |
|
Back to top |
|
ReD-RealM junior member
Member # Joined: 11 Nov 2001 Posts: 11 Location: The Netherlands
|
Posted: Fri Jun 07, 2002 2:21 am |
|
![](templates/drizz/images/hrline.gif) |
Looking nice! Can't wait to see it when its done
keep up the good work man |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Fri Jun 07, 2002 7:52 am |
|
![](templates/drizz/images/hrline.gif) |
Webspace is getting low so from time to time i'm just replacing the pictures
@ReD-RealM
I'm waiting for you're scooter! ;] |
|
Back to top |
|
LoTekK member
Member # Joined: 07 Dec 2001 Posts: 262 Location: Singapore
|
Posted: Fri Jun 07, 2002 7:05 pm |
|
![](templates/drizz/images/hrline.gif) |
me likie me likie... a LOT... ![](images/smiles/icon_eek.gif) |
|
Back to top |
|
n8 member
Member # Joined: 12 Jan 2000 Posts: 791 Location: Sydney, NSW, Australia
|
Posted: Fri Jun 07, 2002 8:28 pm |
|
![](templates/drizz/images/hrline.gif) |
yes...very unconventional indeed..keep up the good work ![](images/smiles/icon_smile.gif) |
|
Back to top |
|
makototaramoto member
Member # Joined: 15 Apr 2002 Posts: 135 Location: NY
|
Posted: Fri Jun 07, 2002 11:28 pm |
|
![](templates/drizz/images/hrline.gif) |
i like it alot. and watching akira 1,000,000 times over i think it would be great fi you really made it. |
|
Back to top |
|
Lunatique member
Member # Joined: 27 Jan 2001 Posts: 3303 Location: Lincoln, California
|
Posted: Sat Jun 08, 2002 1:35 am |
|
![](templates/drizz/images/hrline.gif) |
I like it. Very cool.
Do you find polygon modeling for vehicles to be easier than nurbs? |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Sat Jun 08, 2002 2:20 am |
|
![](templates/drizz/images/hrline.gif) |
@Lunatique
I never used nurbs before so i can't say if it's harder or easyer... Sorry ![](images/smiles/icon_redface.gif) |
|
Back to top |
|
buyuu member
Member # Joined: 08 Jan 2001 Posts: 71 Location: Stockholm, Sweden
|
Posted: Sat Jun 08, 2002 8:14 am |
|
![](templates/drizz/images/hrline.gif) |
*drool* Thats cool. Are you gonna give her a snazzy paint job later? Not that I would mind having one in black/grey...
[ June 08, 2002: Message edited by: buyuu ] |
|
Back to top |
|
zak member
Member # Joined: 08 May 2002 Posts: 496 Location: i dont remember
|
Posted: Sat Jun 08, 2002 1:01 pm |
|
![](templates/drizz/images/hrline.gif) |
how long have you been modelling for, and how did you do the circle things on the exhaust. thats damn f***in sweet dude |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Sat Jun 08, 2002 1:39 pm |
|
![](templates/drizz/images/hrline.gif) |
@buyuu
What do define as a snazzy paint? For me as a minimalist ( ) i'm happy with just a fucking number on the sideparts and "Michelin" on the wheels... ( Uhum... very minimalistic... )
@Zak
How long i've been modelling on this model or my overall experience in modeling?
If it's for THIS model i've started this Wednesday...
If for the overall since February...
Did the holes in the exhaust with a boolean in the heatshield of it. |
|
Back to top |
|
chrono1 junior member
Member # Joined: 24 Jan 2002 Posts: 25
|
Posted: Sat Jun 08, 2002 6:00 pm |
|
![](templates/drizz/images/hrline.gif) |
A very sweet looking model. I really love how the finger-tip controls work with the 'handles'. Great thought out future design.
My only gripe is how is the person going to ride this bike??? The design really doesn't allow for a persons legs. Also the handles placements are far to narrow. |
|
Back to top |
|
buyuu member
Member # Joined: 08 Jan 2001 Posts: 71 Location: Stockholm, Sweden
|
Posted: Sun Jun 09, 2002 4:05 am |
|
![](templates/drizz/images/hrline.gif) |
I like minimalist stuff too, I am swedish after all . It is kind of hard to explain, but I was thinking something like along the lines of a metallic gradient you find on some fishing lures..um..ya know what I mean? Vibrant colors don't have to be tacky, methinks...Don't know if my explanations make any sense at all, but it was the first thing that came to my mind when saw the bike. Mmmm.. Snazzy.. ![](images/smiles/icon_razz.gif) |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Sun Jun 09, 2002 4:22 am |
|
![](templates/drizz/images/hrline.gif) |
@chrono1
You're right... The handlebars could be a little bit more away from the driver but as you can see on the 2 pics it works quite good... ( hmm... Manta Manta )
@buyuu
Hard to understand what you're talking about but i'll see what i can do ![](images/smiles/icon_biggrin.gif) |
|
Back to top |
|
kanex junior member
Member # Joined: 10 Nov 2001 Posts: 27 Location: France
|
Posted: Sun Jun 16, 2002 10:49 am |
|
![](templates/drizz/images/hrline.gif) |
i think your woman have her legs cut down to fit inside your bike like this... |
|
Back to top |
|
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
|
Posted: Sun Jun 16, 2002 6:45 pm |
|
![](templates/drizz/images/hrline.gif) |
ROFL!!! You think i'm that cheap!?
Believe me i'm not!!!
The sole of her feets just hit the inner cover of the bike...
( And just to mention... That's an Anime figure with long legs! ) |
|
Back to top |
|
|