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Author   Topic : "Super Hero fight Sketch"
gArGOyLe^
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Joined: 11 Jan 2002
Posts: 454
Location: USA

PostPosted: Mon Apr 08, 2002 7:47 pm     Reply with quote
How do you like it?
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DarkVVulf
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Joined: 27 Nov 1999
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PostPosted: Mon Apr 08, 2002 10:35 pm     Reply with quote
Not so sure about the angle on it, kinda iffy.

One thing I do know is that it's an old comic rule to not show a punch actually connecting. You show the followthrough (i.e. man flying away from fist) and it thus creates a more visual impact that dat guy gat the fuk noked OUT... or something.
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BASTION
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Joined: 08 Oct 2001
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Location: Australia

PostPosted: Mon Apr 08, 2002 11:27 pm     Reply with quote
agree with all that was said. This seen could be pretty cool though. Maybe try see ing the view from the security camera, the guy getting hit is reeling backwards from the blow and you get a nice fromt on view of the attacker?
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Jucas
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Joined: 14 Jan 2001
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Location: Pasadena, CA

PostPosted: Mon Apr 08, 2002 11:28 pm     Reply with quote
Also he is punching the opposite way he is looking.
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Basse_Ex
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Joined: 29 Mar 2002
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Location: The rainiest city in norway

PostPosted: Tue Apr 09, 2002 2:27 am     Reply with quote
This comic-book "rule" DarkVVulf is talking about isn't actually that you shouldn't show the punch connecting(Which can be good for close-ups if used properly), but that you should draw the action at it's most dramatic moment, which is often the final moments after the punch has connected(With the ounch at the end of its arch, and the guy being punched flying through the air).

When setting up these poses, it's important to be as extreme as possible, since your goal is to convey the feeling of the punch to the reader.
How extreme? Well... Jack Kirby had the wonderfull gift of being able to draw somebody kicking so hard their knee bent inward, and make the reader believe it. I guess that has to be the ideal.
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Veritas
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Joined: 22 Apr 2001
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PostPosted: Tue Apr 09, 2002 3:29 am     Reply with quote
Using Marvel's "How to draw comics the Marvel Way" on this one, if I'm not mistaken..???

V.
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Fabrys
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Joined: 25 Feb 2002
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Location: Strasbourg, France

PostPosted: Tue Apr 09, 2002 4:44 am     Reply with quote
In my opinion, before to draw such a scene, you should wonder the necessity of a movement.
I mean, what was doing the background character before he's been knock by the other one ? Is the foreground character really need to jump ? Etc.
You will do a more realistic picture which also can be dynamic.
Cheers
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Hyperi0n
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Joined: 01 Aug 2000
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PostPosted: Wed Apr 10, 2002 5:23 pm     Reply with quote
not bad
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Dude
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PostPosted: Wed Apr 10, 2002 6:39 pm     Reply with quote
Veritas you got it man, i just checked my old copy of that book because right away after seeing the drawing I recognized that pose, and the pose is copied straight from a spider man tutorial on pg 73, besides the right leg being in a slightly different position.
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Basse_Ex
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PostPosted: Thu Apr 11, 2002 3:11 am     Reply with quote
I love "How to draw comics the Marvel Way"...

Such a nice and cheesy book.

And if you look away from Stan Lee's horribly silly text, you can actually learn a thing or two from it.
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gArGOyLe^
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PostPosted: Thu Apr 11, 2002 4:53 am     Reply with quote
hehe.. yea.. I followed a tutorial. I'm trying to learn

maybe I should have mentioned that.

I'm making a new one from a different angle.. I'm not using a tutorial for that.
Also I'm making sure that the movement stuff like you all said is being followd

Thanks every one for the replies helped me a TON!

its GREAT to get over 7 replies in WIP
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